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Sonic Team Go HAVOK News
Chris Leyton
01/12/2003

Sonic Team use real-world physics engine in what could be the next 'Nights: Into Dreams'...
SEGA has today confirmed that the Playstation2 version of âAstro Boyâ, currently in development at Sonic Team, will make use of the âHAVOK2â physics engine to simulate actual world physics faithfully.
This marks the first time that a Japanese developer has used the MiddleWare tool, having previously been used in a wide variety of Western developed games including âMax Payne 2â, âDeus Ex: Invisible Warâ and âStarCraft: Ghostâ to name but a few.
Weârew certainly intrigued by the possibilties that this will bring and the opportunities given to a talented team such as Sonic Team to create; this could be the next âNightsâ as far as weâre concerned.
The GameBoy Advance version is also worth keeping an eye out for, curently in development at uber-developer âTreasureâ; you can bet weâll have more on both these titles soon.






