Destroy All Humans! 2

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The plot for world domination is renewed as gamers play as the Alien and take on the most feared enemy in the universe - mankind. Packed with non-stop action, an explosive arsenal of alien weaponry, advanced mental abilities and an irreverent personality that satires 1960's era icons and science-fiction mythology, Destroy All Humans! 2 uncovers an open-ended world where the player can unleash massive destruction on the ground or in their UFO.

Format: PlayStation 2
Release 20 Oct 2006
Developer: Pandemic Studios
Publisher: THQ
Players: 1-2
PEGI Rating: 16
Editor Score: 7 User Score: 9
Destroy All Humans! 2 boxshot on TotalVideoGames.com
Also available on: Xbox

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Schyman Returns To Destroy All Humans News

Jon Wilcox

13/09/2006

Jon Wilcox

THQ confirms that the Destroy All Humans! composer has returned for a second dose of Crypto...


THQ has today announced that Destroy All Humans! composer Garry Schyman will be returning to score the forthcoming sequel, Destroy All Humans! 2.

The game, which is due for release on Xbox and PlayStation2 from October 20th, is set in the 1960s and as such, Schyman has revealed some of his influences for the score: James Bond, The Man from U.N.C.L.E., and The Twilight Zone.

Composer Garry Schyman, who also wrote the score for the first Destroy All Humans! game (nominated for three G.A.N.G awards including Best Original Score), commented, "For Destroy All Humans! 2 I immersed myself in the scoring of that period, listening to dozens and dozens of soundtracks from that time of many different genres. However, just as in the original Destroy All Humans! was set in the 1950's, with Destroy All Humans! 2 I never attempt to intentionally satirize the game experience with the score. Instead the humour comes from playing it dead straight and letting the irony of the 60's images, witty dialogue and straight orchestral scoring from the period create the fun."

Andrew Cheney, Lead Sound Designer for DAH 2, said, "We were looking for a perfect marriage between the alien theme from the first game and an updated feel of the new decade, the 60's. Garry hit this mark perfectly. His use of thematic elements throughout the score lends cohesion to the diverse atmospheres of DAH 2, but with unique twists and perfect understanding of the individuality of each site. Garry's score has an energy and excitement that truly captures the 60's without rehashing existing music."

Schyman concludes, "When you score a DAH 2 landing site set in Japan with an alien and a Godzilla-like monster you end up with some very exciting music! It was a blast to write and record this score. I have to thank Pandemic and THQ for making these amazingly entertaining games and letting me loose in a sandbox to have fun!"

We'll have more news shortly...
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Anonymous


Date Added:Sun 21st Sep 2008 06:34
EVERY TIME I TRY TO BEAT "THE DARK SIDE OF THE MOON" MISSION, I CAN NEVER EXPLODE THE DAM BLUE THING. I CAN EXPLODE THE OTHER TWO (YELLOW AND RED), BUT NOT THE BLUE! IVE RESTARTED THE MISION 10 TIMES AND IM RTEALLY ANNOYED!!! PLZ HELP ME
IP Address: ***.***.171.231
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Anonymous


Date Added:Wed 16th Jul 2008 21:05
Same with me and i rang up thq but they were very unhelpful..
IP Address: ***.***.86.100
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Anonymous


Date Added:Fri 11th Jul 2008 20:56
strangely i got meteor strike weapon on mission where u have to protect natalia to get to her car.after u complete the part where u keep her car alive the its in between the two buildings right next to you when the cut scene is over
IP Address: ***.***.194.117
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Anonymous


Date Added:Tue 1st Apr 2008 19:16
i like using the body snatch power and prank calling the police
IP Address: ***.***.198.46
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Anonymous


Date Added:Mon 31st Mar 2008 19:11
hey wat do u about the pk powers in this game? I like the transmogrify power. who knew it would be so fun to blow up police cars.
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Anonymous


Date Added:Fri 28th Mar 2008 16:15
does anyone no how to defeat the blisk base mission i am havin trouble?
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Anonymous


Date Added:Fri 21st Mar 2008 22:04
i have almost the super wep i got the meateor strike like in takishima idk its easy
IP Address: ***.***.130.125
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Anonymous


Date Added:Fri 7th Mar 2008 08:11
Found the first cheat of my life! Not a great one but when you have to kill Ponsonby in the final mission of Albion, you're in the middle of Hyde Park. It is cordoned off by fences. Jump (jetpack) over the fence and just slightly out of the range of ... [ Read full comment... ]
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Anonymous


Date Added:Wed 5th Mar 2008 19:16
How do you get ammo for the meteor strike? I've fired it once to test it and now it's useless to me!
IP Address: ***.***.215.71
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Anonymous


Date Added:Fri 29th Feb 2008 14:24
to unlock meteor strike you have to collect all of the alien artifact things.
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Destroy All Humans! | Destroy All Humans! 2 | PlayStation 2 | PS2 | Sony | Xbox | Microsoft | Pandemic Studios | Pandemic | THQ | Action | Released in 2006 |

Editor and User Scores


Editor Score: 7 User Score: 9