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SCEI`s COLLADA Joins Kronos Group News
Jon Wilcox
02/08/2005

Open source collaboration joined by Sony`s COLLADA project...
Khronos Group, a consortium made up of several companies with the aim of creating and supporting open-source APIs including OpenGL ES, has today announced that Sony Computer Entertainment Interactive has joined the Group with its COLLADA system.
Standing for COLLAborative Design Activity, COLLADA enables the free exchange of digital data by 3D authoring applications, which allows several packages to be brought together into a more powerful toolset. The standard allows automatic scaling and conditioning of 3D assets across a multitude of systems, with the specialised Kronos Group free to join for all Kronos members. A raft of supporting companies have collaborated on Sonyâs project and are voicing their support for COLLADA, including Nvidia, Havok, Alias, and Softimage, with the project at the forefront of PlayStation3âs toolset.
"COLLADA has already made great progress with strong industry support -- and now the time has come to formalize our standardization process by joining Khronos to ensure that any company can participate in its development and to ensure the standard will always be freely available," said Masa Chatani, Corporate Executive and CTO at SCEI. "SCEI remains fully committed to COLLADA: it forms a key part of the PLAYSTATION3 tools strategy. SCEI has become a Khronos Promoter so that we can fully support COLLADA, OpenGL(R) ES and other Khronos standards."
By designing authoring and acceleration standards in one organization, Khronos can ensure that COLLADA will enable powerful tool stacks for compelling 3D content across all OpenGL ES delivery platforms," said Neil Trevett, President of the Khronos Group, Chairman of the OpenGL ES Working Group and Vice President of Embedded Content at NVIDIA. "The availability of the same API across platforms from cell phones to high-performance consoles, combined with state-of-the-art authoring tools, makes OpenGL ES an attractive target for ISV development."
"Alias supports COLLADA joining Khronos and we will be integrating COLLADA into our FBX SDK architecture," said Michel Besner, Vice President Business Development, Emerging Markets, Alias. "Alias and Khronos share the same vision of making 3D graphics capabilities available any time, any where and we look forward to helping to make that vision come true."
"Autodesk is thrilled that COLLADA is joining the Khronos Group," said Marc Petit, Vice President, Autodesk Media & Entertainment, "We thank Sony Computer Entertainment for its leadership in creating a much needed 3D authoring data exchange solution. COLLADA brings definitive efficiencies to customers who implement pipelines featuring both 3ds max and games middleware solutions such as the Unreal Engine from Epic Games. We are looking forward to keep on working actively within the Khronos Group on the development of COLLADA."
"Softimage intends to join Khronos and continue to play a key role in the development and deployment of this important authoring standard," said Marc Stevens, Director of Research & Development and Product Management at Softimage Co., a subsidiary of Avid Technology, Inc. "Since the beginning of the initiative, Softimage has been a strong supporter of COLLADA as a technology to enable our tools to develop content for a wide variety of platforms -- and so we welcome the broad participation and guaranteed long-term standards availability that Khronos brings to the 3D industry."
Weâll have more news shortlyâ¦







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