SCEE Confirms Football PSP News
Chris Leyton
13/12/2004

Coming from the creators of This is Football comes a new title just in time for the PSP...
Coming from the creators of the This is Football series across the Playstation formats, comes confirmation of Football (provisional title) for the Sony PSP, currently in development at SCEE Team London.
Challenging the player to pick a game against anybody, the game features Wi-Fi compatibility for two-players in addition to the intriguing User Alert System, which automatically detects any other PSP player within a certain range for ad hoc matches.
Football features over 150 teams to take control, along with a huge selection of unlockable goodies to discover. Team London recently answered some questions on the title, which youāll find below:
Q: Weāve seen football games on PS2, can you tell us what is different about this title?
A: We've focused the game modes around the strength of the PSP, i.e. its portability. We have therefore extended Challenge Mode offering a rich reward structure in the form of unlockable content. Each challenge gets harder, with the rewards getting better. As this is based around a high score table (rather than a football score), we hope to encourage what we call 'pass and play', where the PSP can be passed amongst a group of competitive friends to see who can get the best score.
We have focused our competitions toward a single player, but in keeping with the unlockable content / reward structure. Players will start with a small sum of money, only being able to afford mediocre teams, and with success comes more money, better teams etc. These follow through to exhibition mode, and WiFi mode, such that the volume of content you have at your disposal is also a mark of how far through the game you are.
Being portable and single player, we have also had to cater for multiplayer Football in a different way to PS2. Using WiFi ad-hoc mode, we allow users to see all other users in their vicinity, challenge them to a game, and then take them on!
Q: So itās not just a port?
A: No, although we have maintained the accessibility, depth and fun of the PS2 versions!
Q: Are there many major differences in the development for a software title for PSP?
A: The design has to take into consideration the nature of the new console ā“ small screen, portability ā“ etc., which does change some approaches to implementation.
Q: Tell us more about the WiFi elements in the game.
A: Football is a very social game, and therefore it was a priority for us to cater for this on a single player platform. Football PSP therefore offers 1v1 gaming, which we will develop to 4v4 with subsequent releases.
Q: Are you going to include any downloadables that can be used to enhance the title at a later date?
A: Not in the initial version, but PSP has brought up a host of application ideas for downloadable content.
Q: As a developer what is the most exciting element of working on software for PSP?
A: To be involved in the development of a first generation product to coincide with the launch of the platform is very exciting in itself. However, the true excitement comes in adapting the gameplay in fun ways for a portable platform, especially when thinking about people playing Football on planes, trains and buses, at school or work!
Q: What features has the game got that takes into consideration the fact that the PSP is portable?
A: WiFi was the biggest consideration. As was stated above, football is a very competitive and social game, and we didn't want to lose that. Catering for the single player football fan, and providing them with new ways of playing games in a more 'portable' way was always a goal. However, the PSP is a very good console to develop on; its power and features mean that not too many compromises need to be made when compared with other consoles.
Weāll have more on Football and itās likely name-change soon.




