PSP

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Setting a precedent as the first-ever integrated portable entertainment system designed to provide consumers with a comprehensive entertainment experience including games, music, movies, communication, and wireless networking, the PSP system builds upon the company's heritage of innovative products that define a new entertainment landscape to meet consumers' lifestyles.

Format: PSP
Release 01 Sep 2005
Developer: SCEI
Publisher: SCEE
Players: Online
PEGI Rating: NUL
Editor Score: 0 User Score: 8
PSP boxshot on TotalVideoGames.com

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PlayStation Portable Specifications News

Mark Simons

30/07/2003

Mark Simons

They should have called it the PlayStation2 portable...


Sony recently held an event in Japan called PlayStation Meeting 2003, Japanese release schedules were confirmed, but more interestingly for us we get the full specs for the PlayStation Portable.

It seems Sony have waited until the technology available them will allow them to do something spectacular. We have recently seen articles talking about Sony and other companies manufacturing portable processors for palmtops that can reach speeds of up to 500mhz, we hoped that such power would be available for the PSP, although we assumed it would be a little slower, for cost and stability.

The main processor of the PSP is runs at 333MHz - that is ten times faster than the main processor in the PSOne, and is comparable in to the PlayStation2. Oh, and there's two of them, the second one apparently being used for the media engine, decoding video and things like that. We don't know if these can be used together for games, or if the media processor is dedicated and untouchable. We're sure all will be revealed in due course.

We would like some clarification of the two graphic units, they seem powerful but arbitrary polygon counts can be misleading. However, 33 million polygons a second, even if this is two, or even four times what it will be in real-life applications, is still a huge figure for a portable machine.

The sound processor can do 7.1 surround sound and lots of real-time effects. That's just silly.

This power will not come with a huge energy consumption, it seems all of the components are designed to run at 1.2Volts, which is rather low.

It has four face buttons, with the shapes on, a direction pad, analogue stick and shoulder buttons, can't really ask for more.

The machine will be on show at next years E3 in prototype form, software will be demonstrated at the Tokyo Game Show next year. Release will be in the last quarter of next year, and will apparently be a world-wide affair.

Full development kits will ship to developers early next year.

Remember we have been told that the cost of the machine will be around £95-£150, which will translate to a similar US Dollar figure.

The ball is well and truly in Nintendo's court.

If you want to see how the PSP fits into Sony's broad plans then take a look at our in-depth feature - written before we knew these specifications.

Right, here are the specifications, and remember, this is a hand-held machine...

CPU Core
MIPS R4000 32-bit core
128-bit Bus
333MHz, 1.2V
8MB eDRAM main memory
2.6GB/sec Bus Bandwidth
I-Cache, D-Cache
2.6GFlops, FPU, VFPU (Vector Unit)3D-CG extened instructions

Media Engine
MIPS R4000 32-bit core
333MHz, 1.2V
128-bit bus
2MB eDRAM sub memory
90nm CMOS manufacturing process

Graphics Core One
2MB VRAM
5.3Gbps bus bandwidth
3D Curved Surface + 3D Polygon
Compressed Texture
Hardware Clipping, Morphing, Bone
Hardware Tessellator
Bezier, B-Spline (NURBS)

- reduce program, data,- reduce memory footprint & bus traffic

Graphics Core Two >Rendering Engine + Surface Engine
256-bit bus, 166MHz, 1.2V
2MB VRAM
5.3Gbps bus bandwidth
664M pixels/sec fill rate
Max. 33M polygons / sec
24-bit full color

Sound Core VME - Virtual Mobile Engine
166MHz, 1.2V
128-bit bus
5 billion operations / second
3D Sound, 7.1 Channel
Support ATRAC3 Plus, AAC, MP3
Reconfigurable DSP engine

Media UMD - Universal Media Disc
60mm diameter
660nm Laser Diode
1.8GB Dual Layer
11Mbps transfer rate
Shock Proof
Secure ROM by AES
Unique Disc ID

Display
4.5" TFT LCD with 16:9 widescreen display
480 x 272 pixels, 24-bit full color

Communication
Wireless LAN (802.11) [Hotspots, Home Server, ...]
IrDA infrared wireless communication [PSP, Mobile Phone,...]
USB 2.0 [PSP, PS2, PC, ...]
Memory Stick

Controller
Directional pad
Analogue stick
Four face buttions circle, triangle, square, x
Two shoulder buttons L1, R1
Start and Select buttons

Misc
MPEG4 AVC Decoder
Rechargeable Lithium ion battery
AV input / output
Headphone output

Launch Schedule Prototype: E3 2004 in May 2004
Title Lineup: Tokyo Game Show 2004
Launch: Q4 2004 - Worldwide

Programming
Similar to the Original PlayStation
PSP Libraries
Middleware
Sample Code
Simple Programmable Field* Media Engine and VME/AVE are not user programmable
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Anonymous


Date Added:Thu 21st Aug 2008 17:26
y wud a portable CONSOLE come with a phone...tht wud just be pointless, it wud take a massive amount of power to make all them things work in such a small space and a camera??? wtf wud be the point??? " ooo luck at me i can takie pictures of ppl... [ Read full comment... ]
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Anonymous


Date Added:Wed 20th Aug 2008 21:46
lol an 80 gb psp is not possible unless they use ssd hard drives which cost sh*t loads to buy independantly maybe you should get used to dreaming, though if they stop making any games for it or make a psp that could only get games from the ps3 then y... [ Read full comment... ]
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Glyndwr


Date Added:Wed 2nd Jul 2008 17:01
I want to see the Sony Cortina...or even the Sony Quattro!
IP Address: ***.***.37.133
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Anonymous


Date Added:Wed 9th Jan 2008 00:31
UMD already dead. Sony has nothing to lose by adding
SD stuff on the Blu-ray discs for PSP viewing.
IP Address: ***.***.174.81
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Anonymous


Date Added:Tue 8th Jan 2008 21:04
good point but i think i would only pay about $250 and not bother with the touch screen.with mobile tec in there you could play games over the net any time any where but only at a reasonable price of course.
IP Address: ***.***.75.102
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Anonymous


Date Added:Tue 8th Jan 2008 18:03
Sony should have added a 40 or 80 gig internal hard drive like the ipod to the psp instead of making it thinner and lighter! With the extra space it would be
the same size as the Orignal psp but with a hard drive! get the word out maybe they will he... [ Read full comment... ]
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Anonymous


Date Added:Thu 3rd Jan 2008 17:45
fair enough about the head set although i've been trying to buy one for a while now and you can only get one with socom navy seals.but i already own the game and refuse to buy it again just for the headset.try'd ebay but prices are over valued with n... [ Read full comment... ]
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Anonymous


Date Added:Fri 14th Dec 2007 16:48
I WANT ON THE PSP STORE on my PSP..........please.......
IP Address: ***.***.190.117
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Anonymous


Date Added:Mon 10th Dec 2007 10:39
So you have a whole ps2 in a psp-this reduces considerable hasttle factor. Also I have downloaded about 20 demo games for the PSP, when u go on holiday the FILMS look and sound amazing, though I mean buying the film. It can do more than one thing, an... [ Read full comment... ]
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JAZZ-1991


Date Added:Mon 26th Nov 2007 16:28
all im sayin is there is no point i mean i admit the psp is a gd system but to make it thinner:| jesus wat will it be next a slim line PS3:|
IP Address: ***.***.16.206
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PSP | Sony | SCEE | SCEI | Released in 2005 |

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Editor Score: 0 User Score: 8