Heavenly Sword

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Emotionally charged, stunningly beautiful and delivering unprecedented dramatic character performance, Heavenly Sword showcases the power of Playstation3. A dramatic tale of revenge sees Nariko, a fiery red-haired heroine embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword which once belonged to a powerful deity. It can never be wielded by a mortal without it draining their life-force, killing them within hours.

Format: PlayStation 3
Release 14 Sep 2007
Developer: Ninja Theory
Publisher: SCEE
Players: 1
PEGI Rating: 18
Editor Score: 8 User Score: 9
Heavenly Sword boxshot on TotalVideoGames.com

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Ninja Theory Emerge From Argonaut's Ashes News

Chris Leyton

15/11/2004

Chris Leyton

Former Just Add Monsters development studio confirms name change and future direction to TVG, alongside juicy details on their next-gen title...


Last monthâs demise of Argonaut was certainly a low point in the UK gaming industry, however the news that Jez San and fellow former directors of Just Add Monsters (JAM) had acquired the development subsidiary certainly softened the blow.

Today we received word of a name change and future direction for the talented developer behind the excellent Xbox action title, Kung Fu Chaos. Confirming to TVG that Jez San and other members had bought back the business, including all next-generation technologies, the Heavenly Sword intellectual property and the entire JAM team, the latest UK independent developer has been christened with the funky new title of Ninja Theory Ltd.

The new developer has risen from the ashes quite literally, and begins a new venture free from debt, fresh capital and a next-generation game that is causing a storm amongst those lucky enough to see it.

Development on Heavenly Sword began early in 2003, a full year or two before most developers had began to experiment with next-gen technology. Nina Kristensen now the Chief Development Ninja commented, âWe have gone through hell tackling the creative, technological and business challenges of next-gen game development. But weâve come out of the worst intact and it feels great to be a truly independent company once again.â

Tameem Antoniades, Chief Design Ninja explained, âWe made a strategic decision to start very early and craft a gaming experience worthy of the 'next-gen' moniker. We really want to make something pretty damn special rather than same old crap with shiny new graphics.â

Mike Ball, Chief Technology Ninja at Ninja Theory added, âIndustry insiders still tell us that there is still nothing out there that compares to the playable prototype we first showed them last May. I hope itâs true as it shows that a small determined team can still achieve big things.â

Weâll have more on Ninja Theory and Heavenly Sword soon.
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65

sue_13


Date Added:Mon 17th Dec 2007 12:26
this is one of *the *best *games i have ever played. i hope they make a sequal
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60

mh3 for the wii/nintendo nerd


Date Added:Thu 29th Nov 2007 19:31
now thats a game for the wii i mean to use the wii remote in battle how cools that
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Anonymous


Date Added:Mon 29th Oct 2007 17:26
What can i say i completed the game and found it to be one of the best games i have played. I enjoyed the narrative and the use of the sixxas controller was implemented well. Cannot wait for a sequal to expand further the story. I also loved the unlo... [ Read full comment... ]
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Anonymous


Date Added:Sun 14th Oct 2007 02:18
an input on how to win the "redemption" section ? I for some reason hav not mastered it
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Anonymous


Date Added:Fri 28th Sep 2007 04:03
Good review of the game but they forgot to add that you can turn off the motion sense for the air combos. Makes it far better to do them I found.
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Anonymous


Date Added:Thu 27th Sep 2007 23:15
its a fun game good story graphics are awsome it s a hack and slash i dont know why people have problems with the motion sensor its dead on accurate if u learn to use it before the ps3 update that fixed the response time of the motion sensor ... [ Read full comment... ]
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Anonymous


Date Added:Thu 20th Sep 2007 21:59
Have to play this through on "hell mode" with access to all the combos to really appreciate the gameplay/combat system. Id score it a 9
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Anonymous


Date Added:Tue 18th Sep 2007 02:32
just a afterthought...why spend so much time and money developing a ps3 action title with no lenth or replay value?
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Anonymous


Date Added:Sat 15th Sep 2007 23:55
Shame it only lasts 5 hours, which is what not even 2 lord of the ring movies... hardly worth the price tag of the game, let along the console for this
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Anonymous


Date Added:Sat 15th Sep 2007 00:02
This game relies too much on graphics, theres nothing special about it. Feels like a Playstation 2 subpar game, lawls.
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Heavenly Sword | PlayStation 3 | Sony | PS3 | Ninja Theory | Ninja | SCEE | Action | UK |

Editor and User Scores


Editor Score: 8 User Score: 9