STALKER: Shadow of Chernobyl

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On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area. The Zone, as the area got to be known, was characterized by anomalous energy disturbances, rendering even the most advanced form of protective suits worthless to would be rescue teams.

Format: PC
Release 23 Mar 2007
Developer: GSC Gameworld
Publisher: THQ
Players: Online (1-16)
PEGI Rating: 16
Editor Score: 6 User Score: 9
STALKER: Shadow of Chernobyl boxshot on TotalVideoGames.com

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Monumental S.T.A.L.K.E.R Patch Available News

Chris Leyton

27/03/2007

Chris Leyton

THQ and GSC' FPS starts the long road to recovery with one of the most comprehensive fixes around...


Suggesting that GSC's S.T.A.L.K.E.R: Shadow of Chernobyl still wasn't quite ready for its recent release, despite the extended development period, THQ today confirmed the release and details of the first patch.

Ominously titled 'Patch 1.0001', the list of improvements is one of the largest we've ever seen, totalling a whopping 68+ fixes and covering an array of issues such as hosts being able to pause the multiplayer, the strange ability to shoot through metallic surfaces, and QA issues that really should have been cleared up before the game released. Exactly how such a "broken" experience managed to achieve such critical acclaim is honestly beyond us, but hopefully by the time GSC reach 1.5 we might actually have the experience they originally intended - it might just take awhile to get there!

Unfortunately, the fragmented and convoluted experience that S.T.A.L.K.E.R offers continues with the release of the first patch, requiring a specific build dependant on the SKU you're using:

US/North America
http://www.fileplanet.com/files/170000/175763.shtml

Worldwide
http://www.fileplanet.com/files/170000/175762.shtml


This patch addresses the following issues:

S.T.A.L.K.E.R. - Patch Notes v1.0001


1. Buttons remain "pressed" and value changes on its own in Options
2. Players can kill teammates with the knife when friendly fire is set to 0
3. Game crashed when client player types a server command in console
4. Game crashes when entering a MP game after dying in SP
5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
10. The host is able to pause the game during an MP game.
11. Players are able to duplicate other player names by using the "name" command in the console.
12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
13. The user can speed up time with the * key on the numpad in SP
14. Players can damage and kill other teammates while friendly fire is set to 0.0
15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
17. Options "show weapon" and "NPC identification" fail to function
18. The up and down function for the look feature are inverted through out the game.
19. The server will crash when the players vote to change maps, but don't select a map to change to.
20. Players will take no fall damage when friendly fire is set to 0 on the server
21. The player dies when trying to exit out of the skin menu back into gameplay
22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
25. Professor Kruglov sometimes can't open the door to the mobile science lab
26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
27. Possibility of killing enemies through the roofs and walls
28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
31. Anomalies were not appearing when turned on in server options menu.
32. Game crashed when creating a Team Deathmatch server with spectator on.
33. Problems with 'Slug' artifact.
34. Possibility to take the decoder through the Wall
35. Issue with cash in inventory on MP build
36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
37. Problem with price of weapon in inventory
38. Game crashed when vote for kicking a player ended
39. Rare game crash during multiplayer match, after players choose a team.
40. Exploit with update rate command
41. Wood in barrels is flickering, although there's no fire there.
42. Player can jump between 2 stalkers and table inside the bar and become stuck.
43. Two side quests from Sakharov have wrong description.
44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
45. Game crashed when player fight with pseudodogs on red forest.
46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
51. Game crashes when entering an MP game after dying in SP
52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
59. The artifact is unaffected by gravity when dropped during an artifact hunt game.
60. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
61. The game will crash, halting progression when transferring from Station to the Sarcophagus.
62. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
63. The game crashes when a player is killed immediately after they are re-spawned into the game.
64. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
65. Minor text bugs.
66. Various balance issues in Singleplayer and Multiplayer.
67. Various known exploits/cheats.
68. Various other issues.
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Anonymous


Date Added:Sat 31st May 2008 03:08
the game has so many bugs in it. theres no autosave feature either. its a good thing they included quick save...
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Anonymous


Date Added:Sun 23rd Mar 2008 04:33
the effect of those obstructions is always, more or less, either b37MXfm6x3 inhabitants have not capital sufficient to transport the produce of their
IP Address: ***.***.244.34
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Anonymous


Date Added:Wed 9th Jan 2008 23:56
Sigh there are some bad things about the game other than that its beautiful the shadowing the dynamic weather change, stalkers sitting up at the fire talking eating playing guitar its such an atmospheric game and im not surprised that it won most at... [ Read full comment... ]
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Anonymous


Date Added:Mon 31st Dec 2007 03:15
I have a low-level pc. My experience with the game has been less than satisfactory.Mostly do to my own hardware restrictions.Game-wise, I can't even load a saved game afer I die. Pretty frustrating. And it can be pretty chppy at times.
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Anonymous


Date Added:Mon 24th Dec 2007 21:10
he threw his own feeling, his own force finding a way through the hASeQuoRRK I do I recollect all you can suggest and I must have my will
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Anonymous


Date Added:Mon 24th Dec 2007 20:37
truly tranquil my quiescence. But as matters really stood, to watch xHZnvbAiSQ chanced to see the third storey staircase door (which of late had
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Anonymous


Date Added:Sun 23rd Dec 2007 20:51
I passed with my new guide she shut and locked it behind her. rUPhYMTcPE looked round me it was an inclement day for outdoor exercise not
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Anonymous


Date Added:Thu 20th Dec 2007 23:10
The city had once been beautiful. Even in the darkness it's elegant and almost delicate form and construction was quite clear. Every odqvzgxbvw building had a mapquest en espanol different decorative style, with different materials and shapes used in... [ Read full comment... ]
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Anonymous


Date Added:Mon 10th Dec 2007 20:34
Contrary to popular belief, the end of the year is one of the best times to look for, awesome descion
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Anonymous


Date Added:Fri 30th Nov 2007 14:19
He said, as she threw back her light opera wrap for a moment in the porch and displayed a single flash of that snowy neck pe2s4o2g82
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PC | STALKER: Shadow of Chernobyl | STALKER | GSC Gameworld | THQ | FPS | Released in 2007 | Russia |

Editor and User Scores


Editor Score: 6 User Score: 9