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Mizuguchi & Okamoto Pledge Microsoft Allegiance News
Chris Leyton
02/03/2005

Joining the Final Fantasy creator come the geniuses behind SEGA Rally, REZ, Streetfighter and Resident Evil...
Microsoftâs recent surge within Japan was today boosted with confirmation that noted developers, Yoshiko Okamoto of Game Republic and Tetsuya Mizuguchi of Q Entertainment, plan to develop videogames exclusively for Microsoft Game Studios and the Xbox2.
The names should need little introduction, with Okamoto-san applying his genius at Capcom on the Streetfighter and Resident Evil franchises until 2003; whilst Mizuguchi-san previously toiled away at SEGA, leading development on numerous projects including SEGA Rally, Space Channel 5 and the ludicrously brilliant REZ.
"My goal in creating these games is to make completely fresh and riveting experiences that gamers have never had before," said Okamoto. "With the next-generation Xbox platform, I can turn this vision into a reality."
Mizuguchi-san has recently released the excellent Lumines for the Sony PSP, whilst his more recent title Meteos on the Nintendo DS is currently winning rave rewards across Japan.
"By combining various factors, including exciting storylines, action, graphics and music, I've created video games that have brought gamers the ultimate fun in gaming," said Mizuguchi. "Now, I hope to create games that will give gamers the most emotional and thrilling gaming experience possible - joy, thrills, sympathy and speed. The power and advanced technologies of the next-generation Xbox platform will enable winning games with powerful emotions, high-quality graphics and sound."
Having gained the support of Final Fantasy creator, Hironobu Sakaguchi, this latest announcement marks a bold swing in fortunes for Microsoft in a territory that has proved hard to crack for them in the past; certainly the Japanese fight with Xbox2 should be an entirely different prospect for the Seattle based giant.
"We are excited for Mizuguchi-san and Okamoto-san to develop next generation Xbox games unlike anything the world has ever seen," said Peter Moore, Microsoft Corporate Vice President, Worldwide Marketing and Publishing. "Gamers will be riveted by the experiences enabled by such creators when given the proper canvas and tools."
Weâll have more information soon.







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