Lionhead Brings Havok To Fable 2 News
Jon Wilcox
12/12/2006

Havok and Lionhead confirms that the sequel will utilise the animation and physics suite...
In a joint statement, Lionhead Studios and Havok have confirmed the use of Havok Complete in the development of upcoming title, Fable 2. The game, which is being produced for the Xbox 360, is a sequel to the original title released in 2004.
Lionhead's Peter Molyneux said, "Using Havok's technology means that we don't have to worry about finding an efficient way to do all the complex physics calculations ourselves that are required to create a huge, vibrant, real time and persistent virtual world such as the one we're creating for Fable 2. By using Havok, we bypass a lot of the heavy physics maths and concentrate our teams more on the creative and innovative elements of the game."
Havok chief executive officer, David O'Meara, commented, "Peter Molyneux's team at Lionhead always want to push themselves further, push creative boundaries and influence the future of what gamers experience. Fable 2 is set to do that. We're very pleased that Havok technology can help to make those creative aspirations into technical realities."
Little is known about Fable 2 for now, although Microsoft has confirmed that it'll take place 500 years after the events of the original title. A release date has yet to be set.
We'll have more news shortly...






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