Leipzig GC'07: Ubisoft Joins Games for Windows, SideWider Returns News
Chris Leyton
23/08/2007

Microsoft welcomes Ubisoft to the fold and unveils the SideWinder Mouse...
Providing few thrills at this year's Leipzig Games Convention, Microsoft's most notable announcement came from the appointment of Ubisoft as the latest publisher to support its Games for Windows initiative. Joining the likes of 2K Games, Activision, Atari, EA Partners, LucasArts, Midway and SEGA, Ubisoft's first title to feature the branding and features will be The settlers: Rise of an Empire. In addition, Train Simulator 2 will join the 60+ titles currently announced to carry the brand, promising the most realistic train simulation experience ever from Microsoft.
"Today, we and our partners announced several products that dramatically improve the experience - and fun - for Windows gamers," said Kevin Unangst, global director of Games for Windows at Microsoft. "The addition of Ubisoft to the Games for Windows program and the continued innovation in PC gaming hardware is a huge win for gamers around the world who are experiencing the revival of the PC as a world-class gaming platform."
Finally, Microsoft also confirmed the return of its Sidewinder range of PC peripherals. The Microsoft SideWinder Mouse (the first mouse to bear the brand) has been designed to cater for gamers needs, with never-before-seen features uncovered by extensive worldwide research. Features include one-touch access to Windows Vista Games Explorer, Quick Turn - a performance enhancing macro to allow gamers to check their perimeter from wherever they are in the game-, the first ever LCD on a gaming mouse and a cable anchor that doubles as an accessories storage box - nice.
Advanced tuning options allow gamers to create an individual gaming system to personalise the SideWinder mouse, including an adjustable weight tray, changeable mice feet with three materials for glide preference, DPI control and additional software features.
"We're taking gaming mice to a new level with a mouse created in direct response to gamer feedback from all over the world; it offers superior customisation and performance handling," said Bill Jukes, product marketing manager for Microsoft Hardware. "We found that gamers are a lot like performance car enthusiasts. They like to tweak and tune their mouse to get it just right, and today we are giving them the tools to create a personalised experience that lets them focus on what's important: being at the top of their game."






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