GTA3 Speeds Onto The NES!!! News
Chris Leyton
01/11/2004

TVG brings you word of one man’s quest to bring GTA3 to a format that became obsolete by the early 90’s…
Presumably angered at the lack of a GTA title on a Nintendo format (although the recent release of GTA: Advance goes some way to alleviating that), TVG has today learn of an ardent Nintendo fanaticās quest to port GTA3 to the Nintendo Entertainment System (NES) ā“ a format that became obsolete during the early 90ās!!!
Beginning in late 2002/ early 2003, Brian Proviniciano began the quite frankly insurmountable task of porting the ambitious title to an 8-bit format running at 1.79 Mhz, with a 2-bit colour palette capable of displaying at a resolution of 256x240!
In order to complete the task, Proviniciano began by drawing sections of the Portland map within the PS2 title on a grid and then began writing his own assembler, engine and tools.
As you can see by visiting www.grandtheftendo.com/, the achievement is unbelievable and a true testimony to the single efforts of a Nintendo fanatic.







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