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Deus Ex 2 & Thief 3 To Use Havok Engine News
Stephen Leyton
00/12/0000

Ion Storm will use a new physics engine to help create a totally interactive world.
In a recent interview with Ion Storm the team talked about how the new engine will help them in creating enviroments that the player can truly feel part of. Interactive is the key element in games such as Deus Ex and Thief, the new tool will allow them to expand greatly on what they have already achieved.
"Games like Deus Ex and Thief are all about player experimentation in a deeply simulated world, so a detailed physics simulation is absolutely critical if we're going to achieve our gameplay goals," said Ion Storm's Warren Spector. "Havok is a powerful, off-the-shelf, multi-platform tool that really meets our needs. You don't often hear developers oohing and aahing, but even the dev team members were blown away when they first ran through a map after we got the Havok code running."






