More Articles on Just Cause 2
Avalanche 2.0 To Debut At TGS News
Gwynne Dixon
18/09/2007

Avalanche studios are set to demonstrate their new game engine at the Tokyo Game Show...
Avalanche studios are preparing to demonstrate the second version of their game engine at the Tokyo Game Show. This new instalment is designed to provide "advanced scalable landscapes and high end characterisation" specifically for next-gen machines.
The original Avalanche engine was pioneered for the Stockholm based companies in-house production Just Cause, which featured the fictional island 'San Esperito' which could be explored in a sandbox style by Rico Rodriguez with the help of a parachute and various flying machines.
Improvements to the Avalanche engine in this latest version include the support for the transition between different climate zones, and advancements to animation that provide more lifelike character models with advanced facial rendering and emotional modelling as well as improved AI. The new engine will allow Avalanche developers to create even more expansive environments than were previously possible under the first version.
Christofer Sundburg, Avalanche Studios CEO, commented on Avalanche 2.0: "Ultimately the engine will enable us to create games of epic scale and with great variation across genres and artistic styles for the next generation of gaming experiences. The latest screen shots speak for themselves, with detail that has never before been seen in characterisation and game landscaping."
Here at TVG, we believe there is just cause to believe - see what we did there? - that this new engine will be put to use on Avalanche's sequel to their million selling Just Cause title.






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