Lineage II

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Lineage II is a classically molded MMO, with a strong fantasy theme running throughout. Creating your character from a range of races, from dwarves to dark elves, players are thrown into the hectic and thrilling world of player vs player combat. Clans will form alliances with other clans, and as quickly break them to further their own ends. Play the bad guy for too long, however, and you may find yourself exposed by the innovative Karma system.

Format: PC
Release 19 Nov 2004
Developer: NCSoft
Publisher: NCSoft
Players: MMO
PEGI Rating: 12
Editor Score: 0 User Score: 7
Lineage II boxshot on TotalVideoGames.com

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UK Exclusive: Lineage II Chaotic Throne Gracia Fiction Feature

Jon Wilcox

01/07/2008

Jon Wilcox

TVG takes a look at the history behind the Kamael in this exclusive fiction for the upcoming Lineage II update...


As Lineage II's Chaotic Throne story arc continues in the upcoming expansion, Gracia, NCsoft and TVG take a closer look at what effect the summoning of the Kamael had on the rest of the universe. You can guarantee that the appearance of the winged creatures didn't quite bring harmony to all corners of the cosmos...

Fiction behind Lineage II Chaotic Throne: Gracia Part 1


The goddess Eva so loved the world and its creatures that to protect it from the rising tide of monsters, she summoned the Kamael. Her desire was to bend their original god-killing purpose, and harness their immense strength to defend Aden. The results were, unfortunately, disastrous.

The awakening of the Kamael came at a high cost. To push them into the service of the Light shifted the natural balance of the universe. Just as there cannot be light without shadow, or summer without winter, so the benefits of the Kamael's service to Aden offset the balance elsewhere...

The Doom of Aden


Without warning, the easy confidence of the people of Aden was shattered. Sudden disasters were reported throughout the land: whole fields of healthy crops blighted overnight, unknown plagues laid waste to villages, and the weather itself became strange and unpredictable.

People began to pay attention to what they had previously dismissed as the ravings of the "lunatic fringe." Now those same dire prophecies of revelation and doom took on fresh and terrifying meaning. The sages sought to reassure the people, but their words lacked conviction-they had gazed into their crystal balls and read the cards; they too felt foreboding deep in their bones. Even the Orc shamans had prophesied that a long winter was finally about to descend.

The land's adventurers and other citizens had been having strange dreams, where they fought against endless hordes of shadowy enemies until overwhelmed. Some would wake up with headaches or wounds; some wouldn't wake up at all. The sages determined that the increasing tales of a dream world and the tales of prophecies had to be connected. They studied the bodies of the dream-killed and listened to the tales of the survivors. They offered a slew of competing and contradictory theories, speculations and conjectures, but there was one thing all agreed on: this was an omen of a great evil advancing towards Aden. To discover the exact nature of the threat, the sages feverishly scanned the stars and gazed deep into their crystals.


The Discovery of Kamaloka


It was a tremendous undertaking, but the sages' efforts finally bore fruit as the symptoms of the crisis revealed their true nature one by one. The deadly dreamland was, they determined, a realm created by the power of darkness. The sages named it "Kamaloka," the place between the real world and Hell. It was an apt name-the monsters encountered there, the Kaneus, were the stuff of nightmares.

The sages were unified in viewing Kamaloka as a threat. Some grasped the truth: it was a dimension that had broken off from the cosmic ether through the power of the goddess of death, Shilen. Although similar to the subterranean dungeons of the Seven Seals, it was far more dangerous-those, at least, were controlled by the Priests of the Seals-this hellish dimension was under no one's control. According to the Priests, the doomsday scenario centered around the possibility that the dark force ruling Kamaloka could join its power with the dungeons of the Seven Seals. If that happened, they said, it may rupture Shunaiman's great seal and threaten the very existence of the world of Aden.

The course of action was clear: Kamaloka must be stopped before it unites with Seven Seals.

Following the Giran Assembly, representatives of the Ivory Tower contacted the Priests of the Seals with the Assembly's demand: since this darkness threatened all life on the continent, the Priests must share their knowledge of the Seven Seals with the Wizards of the Ivory Tower. The Priests agreed. It was best to strike directly at the foe's heart, they said; better to defeat the enemy before it comes. The magicians at Hardin's Academy subsequently hired masses of dreaming adventurers and used them-inhumanely, perhaps-to find the best route to strike deep into Kamaloka.

Fortune smiled on their efforts, and through a series of favorable accidents they finally found the combination they sought. In fact, their results exceeded all expectations: they managed to create a new dimension adjacent to Kamaloka into which adventurers from this world could teleport. They named the discovery the Rim Kamaloka and adventurers actively attempt to enter from this point to defeat the evil that lurks within Kamaloka.


The Source of Darkness


To the west of Aden lies the land of Gracia. Ages ago, the empire of the Giants flourished here, but when they dared to rebel against the main god Einhasad, she smashed their civilization into ruination with the Hammer of the Stars., Gracia became infamous as the wretched place where Emperor Shunaiman of old Oren expelled the worshippers of Shilen. It is a hard, harsh, and barren land where survival is equally a matter of luck and skill.

Upon the death the first king of a unified Gracia, the throne was contested by Karneia, the king's heir, and Kuserus, the king's brother. The resulting civil war caused a new level of suffering for a people already accustomed to hardship. In the midst of these troubles, the darkness began to whisper to the people of Gracia. The worshipers of Shilen, long hidden but still faithful to their dark mistress, began to spread their gospel of destruction. Inexorably, their influence spread across the land and the seeds of discontent grew into hatred. Gracia was plunged into darkness and chaos, affecting animals, commoners, royals, adventurers, and even magicians.

Though she did not fully recognize its significance or origin, it was her anxiety over this supernatural darkness that prompted Eva to summon the Kamael. She did not realize that in Gracia, Shilen's realm was regrouping and descending upon the world until it was too late. Like the outermost ripple of a great wave, Kamaloka was simply the first indication in Aden of a far greater threat beyond its shores.

The land of Gracia had been reborn, as a land of darkness and death...


Lineage II: The Chaotic Throne: Gracia will unleashed in the coming weeks.

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Anonymous


Date Added:Fri 29th Aug 2008 21:34
You think 0-40 is long? wait till you need to kill 5mobs for 0.1% exp.Lineage isnt only about rushing to 85... :) trust me if you take time to gear up You be owning mobs so quickly you'll be 85 in no time..well almost
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wohu88


Date Added:Sat 2nd Feb 2008 09:41
maybe u can take a look at offgamers, That the site that i always buy my WoW gold. The time to send me gold is quite fast, their live support also can answer what i ask.
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--


Date Added:Sat 2nd Feb 2008 04:44
I felt boring & tired to gain the golds in the game.
Can anyone can recommend a good , cheappest & safe seller to me?
Thanks.
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Anonymous


Date Added:Tue 17th Apr 2007 11:00
:-| I played for 2 days (5 hours and 5 hours) and I'm level 15... what's the problem dude?
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Anonymous


Date Added:Sun 4th Mar 2007 23:42
NCSoft, if you want more players, create a PVP server with a GM shop, and you'll see how your bussines will improve :P
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Anonymous


Date Added:Thu 8th Feb 2007 09:03
lawl level 10 takes two hours if my main is helping.
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Anonymous


Date Added:Wed 22nd Nov 2006 00:53
dear NCSoft, im pretty sure here in america you have no power of anything that has to do with the game. but how about higher rates for servers? come on its so lame to play with low rates. thank you. get more players or keep more unhappy people who do... [ Read full comment... ]
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Korea | Lineage II | PC | NCSoft | RPG | Released in 2004 |

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