The Legend of Zelda: Phantom Hourglass

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The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.

Format: DS
Release 19 Oct 2007
Developer: Nintendo
Publisher: Nintendo
Players: 1
PEGI Rating: 7
Editor Score: 9 User Score: 9
The Legend of Zelda: Phantom Hourglass boxshot on TotalVideoGames.com

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The Legend of Zelda: Phantom Hourglass Review

Chris Leyton

19/10/2007

Chris Leyton

Link returns to the Nintendo DS in an entertaining adventure on the high seas...


A direct sequel to 2003's unforgettable Wind Waker, The Legend of Zelda: Phantom Hourglass picks up where the GameCube title left off. Porting the distinctive visual style to the DS with considerable success, Phantom Hourglass commences with Link, Tetra and her crew searching for a mysterious Ghost Ship believed to hide a wealth of hidden treasure. Of course, it's not long before Tetra is kidnapped and Link has to save the day. Teaming up with Lineback (who bears more than a striking resemblance to Captain Jack Sparrow), The Phantom Hourglass feels closer to a buddy-story than any previous Zelda title with a strong comedic element throughout the entire game.

With a style and level of substance belying its handheld constraints, Phantom Hourglass maintains the qualities we've come to expect from the series, whilst introducing a handful of DS touches that elevate the experience even further.

Despite the game's magnitude and the way in which it captures the majesty associated with Zelda titles, Aonuma-san and his team have streamlined many aspects to ensure it's a Zelda game that suits the handheld experience. Nowhere is this more evident than the removal of Rupee limits that have become a characteristic of past Zelda titles, as a result its played at a faster pace more befitting a handheld title.

Throughout the entire game it's evident that tapping into the DS unique abilities was the overall goal. Using the stylus exclusively to move and unleash Link's repertoire of sword slashes, the controls have generally been adapted to the DS with convincingly familiar results, although getting Link to roll around the screen seems a little hit-and-miss at times.

Trademark Zelda puzzles and exploration are on display throughout the game's seven temples, nine bosses, hidden treasures, and mini-games galore. Armed with an array of heroic weapons and cunning wit, the DS touchscreen is put to good use whether it's jotting down hints and locations, or solving some of the game's more creative challenges. One word of caution, if you're the type of DS owner who frowns upon blowing into the handheld, then you might have a few problems with some of the challenges.

Sailing the oceans has undergone a significant change since Wind Waker, but is still a questionable experience. Plotting routes on the touchscreen map instead of taking direct control over the boat, you'll nevertheless have to keep an eye out for enemies to shoot at, barriers to jump, fish to catch, and hidden treasure to find. Ultimately the pedestrian nature of watching your boat sail automatically to the next waypoint may be a little too relaxed for some gamers, though thankfully the option to warp to different areas becomes available as the game progresses. Throughout the game Link discovers various new parts for the ship, and by combining these into the correct sets you'll earn additional health for the ship. It's a shame that these have no affect on other aspects of the ship's performance, as the plodding nature of the sailing sections leaves you desperate for a more powerful engine.

Sandwiched between the sea-faring and dungeons, Link must occasionally use the Phantom Hourglass in a novel test of timing and patience. Pitted against a time limit to work towards the exit of each floor, the Temple of the Ocean King challenge takes on a stealth approach with patrolling guards, safe areas, and puzzles to solve. The tight time limit and safe areas lend these sections a puzzle-like mentality, but the impact of these enjoyably different challenges is ultimately hampered by the sheer repetition that's involved. Link makes a frequent visit to the Ocean King's Temple and each time you'll have to run through the same levels just to progress further; admittedly it's a small gripe, it's not the first time a Zelda game has occasionally felt padded, but it does begin to grate until midway checkpoints become available.

Continuing the recent multiplayer obsession, Phantom Hourglass features a satisfying multiplayer mode that belies its diminutive prominence. Featuring support for Multi-Card, DS Download, and Nintendo WFC, Zelda's solitary multiplayer mode is a surprisingly deep interpretation of the slightly aggravating Phantom Hourglass stages from the main adventure mode. Taking place across three rounds, each player takes it in turn to play as Link or take control of three phantoms. Link's challenge involves getting triangle pieces to the colour-associated base, whilst the phantoms try to stop him. What starts out as a deceptively simplistic mode, turns into something considerably deeper with the various power-up's, shortcuts, and techniques you'll have to devise.
Final Verdict

Sound:

Graphics:

Gameplay:

Originality:

Longevity:

9

Pro Number 1

Con Number 1

Comment

Bringing the classic Zelda experience to the DS with a range of creative touches, The Legend of Zelda: Phantom Hourglass is an overwhelming success for the format. It may not have the sheer weight of the likes of Ocarina of Time or Twilight Princess, but it is nonetheless geared suitably for a stylish and entertaining handheld experience.

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Chunky Kid


Date Added:Sat 19th Apr 2008 15:15
Anybody think i should get this game?????????????:)
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Anonymous


Date Added:Thu 20th Mar 2008 20:28
it is completely awesome. but i have been stuck on the ghost ship for ages if someone can help
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80

PoKeMoNgAmEr3000


Date Added:Sat 23rd Feb 2008 20:12
Yeh Zelda is well good it's well fun 2 play and it's lasted for soooooooo many years i meen theres a Zelda game for the N64(console made in like 1990)
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pokedude449


Date Added:Fri 4th Jan 2008 05:03
hi every1 this games awsome for a while but then it gets boring the graphics are alright adn the game play is to. i think its 4 alot of ages but not 4 4year olds
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Anonymous


Date Added:Fri 4th Jan 2008 04:51
how do you get gamer points?im new here and i want to join
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Anonymous


Date Added:Fri 4th Jan 2008 04:48
what do you think is better twilight princess of phantom hourglass?
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Anonymous


Date Added:Fri 4th Jan 2008 04:46
i like this game but recently my cousin deleted it whan i was up to the last boss
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Anonymous


Date Added:Tue 4th Dec 2007 22:02
this isn't the anonymous from before that's acting like a jerk, lol, this is a different one. I just wanted to say that I LOVED this game and it's one of my fave's, and I'm 14. I didn't want this game to end! Especially because I was sad in the end w... [ Read full comment... ]
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110

rush49


Date Added:Thu 15th Nov 2007 20:20
i love salling arond and beating bosses and stuff. this game is so fun and wo ever says its not good ill post another comment on how great it is and on probebely you havent even tryd it so keep it to yourself!!!!

!!!!!!this game i... [ Read full comment... ]
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Anonymous


Date Added:Tue 13th Nov 2007 08:58
Zelda game are so cool, and anonymous, dont critizize people with different interests to you. Why are you even on this site if you hate video games?
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Legend of Zelda | The Legend of Zelda | The Legend of Zelda: Phantom Hourglass | DS | Nintendo | Adventure | Zelda | Zelda DS |

Scoring Breakdown

Sound:
 91%
Graphics:
 94%
Gameplay:
 92%
Originality:
 87%
Longevity:
 94%

Editor and User Scores


Editor Score: 9 User Score: 9