STALKER: Shadow of Chernobyl

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On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area. The Zone, as the area got to be known, was characterized by anomalous energy disturbances, rendering even the most advanced form of protective suits worthless to would be rescue teams.

Format: PC
Release 23 Mar 2007
Developer: GSC Gameworld
Publisher: THQ
Players: Online (1-16)
PEGI Rating: 16
Editor Score: 6 User Score: 9
STALKER: Shadow of Chernobyl boxshot on TotalVideoGames.com

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STALKER: Shadow of Chernobyl Developer Diary - "Legacy of Chernobyl" Feature

Chris Leyton

08/12/2006

Chris Leyton

The first in a series takes a look at the events of the Chernobyl disaster and sets the tone for THQs FPS...


25th of April 1986 an experiment took place in the 4th block of the Chernobyl power plant. A team of engineers and scientists wished to verify that the turbines could produce enough power in the case of a total failure of electricity, thus ensuring that the emergency cooling would function correctly. To allow the experiment to take place under realistic conditions, the emergency program "Average Protection" was turned off. In so doing, all the important security functions such as the emergency cooling and the emergency retraction of the brake rods, were taken offline. However, the launch of the experiment was postponed, and the unprepared night shift undertook the experiment, failing to understand that the test environment that took place earlier in the day had left the reactor unprotected.

Through a simple operating mistake made by the inexperienced reactor engineer Leonid Toptunov, the performance of the reactor was massively reduced just a few moments before the beginning of the experiment. To return performance to normal, the operators removed the brake rods (which are used to control the atomic chain reaction) and the total number of engaged rods fell below the minimum safety limit of 28 rods. As a consequence, it became increasingly difficult to control the reactor.

Nevertheless, the deputy chief engineer of the power plant, Anatolij Djatlov, ordered the experiment to commence. Too many cooling pumps were closed and the reactor, which was already working with drastically-reduced performance, was not able to evaporate the cooling water. The water temperature started to rise and almost immediately the first hydraulic system failures could be heard. Akimov, the engineer in charge, and Toptunov wanted to stop the experiment, but Djatlov urged them on. It was 1.22:30 a.m.

When the operators switched off the electricity and the turbines stopped supplying power to the water-pumps, even less cooling water was pumped through the reactor core. The water became ever-hotter and quickly reached boiling point. Since a reactor can only be cooled adequately with enough evaporated water, its performance output increased. It was 1.23:04 a.m. At this point, "Average Protection" should have kicked in and would have averted the catastrophe, but it had never been reactivated following the earlier tests.

When Akimov noticed the mercurial performance boost of the reactor, he activated Average Protection manually at 1.23:40 a.m. All brake rods were retracted at once (over 200). But exactly at this point the RBMK-reactor hit its most serious construction failure: the retraction speed of the brake rods was extremely slow, much slower than the one of the West European countries. At the head of the brake rods were graphite spikes designed to accelerate the chain reaction. This was a key error in the construction and would prove the most fatal. The retraction of the brake rods was supposed to stop the chain reaction. The security system of every nuclear power plant is based on this concept. However, because the graphite-spikes were inserted first the performance was exponentially increased at his moment - the reactor hence was out of control.

The heat caused the channels of the brake rods to become irretrievably warped and the brake rods became lodged in the reactor core. The graphite-spikes were still inside the reactor; catastrophe was inevitable. In the active zone a chemical reaction took place between Zirconium and steam. Hydrogen and Oxygen were created to create the highly volatile oxyhydrogen. At 1.23:50 a.m. the entire reactor exploded and everything that surrounded it was obliterated. Most of the radioactive material was ejected outside. Everything in the immediate vicinity caught fire, including civilian houses that were in the neighborhood.

In the following weeks over 30 men died because of the high radiation - including firefighters, the two operators Akimov and Toptunov, as well as other staff of the nuclear power plant.

So called "Liquidators" (soldiers, students and volunteers) went to Chernobyl to decontaminate the power plant, to eliminate possible sources of danger that still existed and to alter the sarcophagus that was created to surround the destroyed 4th block. The number of people who helped is estimated between 600,000 and 1,200,000.

Most of the victims died because of late-stage radiation ailments such as cancer, heart-circulation problems and depression (suicide). Some people estimate the total number of victims ranges between 10,000 to 250,000. The actual number can never be accurately calculated, because even today people in Europe, especially those in Russia and Ukraine die from radiation-related illnesses, especially cancer. There is also a marked increase in the infant mortality rate and the general health of the children that grow up on the irradiated land are terrifying. These consequences will not last for just this generation...

According to recently-publicised conclusions made by a sixth investigatory group of "competent bodies" formed right after the accident to find the reasons causing the accident, "... The main reason of the accident was the low culture of workers of the atomic power station. The question is not in the qualification, but in the culture of working, internal discipline and feeling of the responsibility." (document #29 from May, 7th 1986). "The explosion has happened as a result of some rough infringements of work regulations, technology and disregard of the 4-th block reactor safety regulations." (document #31 from May, 11th 1986).

S.T.A.L.K.E.R.: Shadow of Chernobyl aims to remind people about the accident in Chernobyl and is designed as a warning game against human carelessness and error able to cause global-scale disasters.
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Anonymous


Date Added:Sat 31st May 2008 03:08
the game has so many bugs in it. theres no autosave feature either. its a good thing they included quick save...
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Anonymous


Date Added:Sun 23rd Mar 2008 04:33
the effect of those obstructions is always, more or less, either b37MXfm6x3 inhabitants have not capital sufficient to transport the produce of their
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Anonymous


Date Added:Wed 9th Jan 2008 23:56
Sigh there are some bad things about the game other than that its beautiful the shadowing the dynamic weather change, stalkers sitting up at the fire talking eating playing guitar its such an atmospheric game and im not surprised that it won most at... [ Read full comment... ]
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Anonymous


Date Added:Mon 31st Dec 2007 03:15
I have a low-level pc. My experience with the game has been less than satisfactory.Mostly do to my own hardware restrictions.Game-wise, I can't even load a saved game afer I die. Pretty frustrating. And it can be pretty chppy at times.
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Anonymous


Date Added:Mon 24th Dec 2007 21:10
he threw his own feeling, his own force finding a way through the hASeQuoRRK I do I recollect all you can suggest and I must have my will
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Date Added:Mon 24th Dec 2007 20:37
truly tranquil my quiescence. But as matters really stood, to watch xHZnvbAiSQ chanced to see the third storey staircase door (which of late had
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Date Added:Sun 23rd Dec 2007 20:51
I passed with my new guide she shut and locked it behind her. rUPhYMTcPE looked round me it was an inclement day for outdoor exercise not
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Anonymous


Date Added:Thu 20th Dec 2007 23:10
The city had once been beautiful. Even in the darkness it's elegant and almost delicate form and construction was quite clear. Every odqvzgxbvw building had a mapquest en espanol different decorative style, with different materials and shapes used in... [ Read full comment... ]
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Date Added:Mon 10th Dec 2007 20:34
Contrary to popular belief, the end of the year is one of the best times to look for, awesome descion
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Date Added:Fri 30th Nov 2007 14:19
He said, as she threw back her light opera wrap for a moment in the porch and displayed a single flash of that snowy neck pe2s4o2g82
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PC | STALKER: Shadow of Chernobyl | STALKER | GSC Gameworld | THQ | FPS | Released in 2007 | Russia |

Editor and User Scores


Editor Score: 6 User Score: 9