Ratchet & Clank: Tools of Destruction

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Combining Ratchet & Clank's adventure roots with an epic storyline and immersive gameplay, Ratchet & Clank Future: Tools of Destruction draws players into a vast, new galaxy more vibrant, diverse and interactive than ever before. With bustling cities, gigantic enemies and giant boss battles, Ratchet & Clank Future: Tools of Destruction delivers a sophisticated, yet humorous adventure for fans of all ages.

Format: PlayStation 3
Release 09 Nov 2007
Developer: Insomniac Games
Publisher: SCEE
Players: 1
PEGI Rating: 7
Editor Score: 8 User Score: 9
Ratchet & Clank: Tools of Destruction boxshot on TotalVideoGames.com

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Ratchet & Clank: Tools of Destruction Review

Chris Leyton

01/11/2007

Chris Leyton

Insomniac's duo make a stylish and entertaining debut on the PlayStation3...


Established as one half of the double-act duos taking on mascot duties for the PlayStation2, Ratchet & Clank make a return from their well earned R&R with a debut on the PS3, and it seems their latest adventure couldn't have come quick enough for Sony. In desperate need for strong exclusives, Tools of Destruction may not offer a genre defining experience, but it's still satisfyingly good fun nonetheless and the type of game you just won't find on the Xbox 360.

Caught up in an invasion led by the malevolent Emperor Perceival Tachyon, Tools of Destruction centres upon the duo's attempt to track down an ancient Lombax secret. It turns out that Emperor Tachyon is the last known Cragmite, seeking revenge for his species' near extinction at the hands of the Lombax, whilst Ratchet wants to track the secret down to discover more about his origins. Discovering that Ratchet is the last known Lombax in existence, Tools of Destruction involves plenty of planet-hopping, platform action, with loads of cameo appearance and new characters along the way.

Good Wholesome Shooting Fun


Having taken a break from the duo's adventures with the struggles of Sgt. Nathan Hale against the Chimera in the PS3 launch title Resistance: Fall of Man, Insomniac Games' return to Ratchet & Clank immediately feels like familiar territory for anybody accustomed to the duo's previous adventures. The lack of innovation initially comes as a bit of a disappointment, with the exception of visuals a next-generation platformer this isn't. However perhaps what Sony and PlayStation3 needs most is a solid and enjoyable romp, something that Tools of Destruction certainly delivers.

Carrying on the series' inkling for a more intense experience, Tools of Destruction provides the same compelling blend of strong platforming gameplay with a heavy dose of shooting action. Armed to the teeth with an arsenal of weapons crammed with the creativity you'd expect from a Ratchet & Clank title, Tools of Destruction's relentlessly enjoyable action is once again a result of the solid setup. With the full range of strafe, target-lock, and over-the-shoulder camera features, Ratchet & Clank: Tools of Destruction lays the groundwork for the weapons and gadgets to take the centre stage, whether it's ensnaring Ratchet's adversaries to dance like divas on the dance floor with the Gravitron or dealing a nasty surprise with the Plasma Beasts. Similarly to previous titles in the series, excessive use of one particular weapon will upgrade it; however, this time around further abilities can be unlocked by purchasing them with the Raritanium crystals that Ratchet & Clank harvest along the way. Beyond the instantly entertaining appeal, Tools of Destruction's vast array of weapons, gadgets and devices (sounds suspiciously like a Microsoft division) provide the basis for a surprisingly diverse range of tactics needed to defeat the various adversaries and bosses that the duo come up against.

Tools of Destruction takes Insomniac's fetish for imaginative weapons to a natural and successful extension on the SixAxis. Sticking to the formula for success, Tools of Destruction restricts the SixAxis motion-control to subtle but effective sequences. Rotating the pad to control Ratchet in a free-fall sequence reminiscent of the Fifth Element, further uses of the SixAxis include drawing with the Geo Laser to carve a shortcut through walls, guiding the Tornado Launcher's twisters, and steering a glider-enabled Ratchet (thanks to Clank). Thankfully all of these compliment the traditional action rather than put up any frustrating barriers, we just hope PS3 developers continue to take advantage of the joypad in such a manner.

Without wanting to spoil any plot details, Clank takes the central role on a number of occasions. Similarly, to previous games these sections take on a light squad based mechanic, which along with a handful of new tricks provides the variety needed by a modern platformer, and more importantly gives some appreciated prime time to Ratchet's pint-sized sidekick.

Belying the stunning cartoon-like appearance, Tools of Destruction (like its predecessors) packs a deceptively tough challenge, which coupled with the game's layered approach to the script and humour means that once again Ratchet & Clank is a game that virtually everybody can enjoy. Complimenting the combat heavy action, Tools of Destruction provides an ample dose of entertaining, if unremarkable, platforming action and the occasional puzzle to solve. Even less enjoyable are the mediocre space-shooter sequences that did little but leave me strangely longing for some StarFox. There's little in these areas that are particularly noteworthy; solid, satisfying, but we'll wait for Super Mario Galaxy to push the platform genre forwards.

Given the series orientation towards multiplayer in the final chapters on the PS2, it's quite surprising to find Tools of Destruction a solely single-player experience. With a handful of mini-games Tools of Destruction can be rushed through over a weekend, with the only real replay value stemming from Insomniac's traditional selection of Skill Point challenges to achieve on every level.
Final Verdict

Sound:

Graphics:

Gameplay:

Originality:

Longevity:

8

Pro Number 1Stunning visuals.

Pro Number 2Entertaining romp for everyone.

Pro Number 3Insanely enjoyable weapons.

Con Number 1Little innovation.

Con Number 2Shooting sections are a little weak.

Con Number 3Storyline not as strong as previous games.

Better Than

The Simpsons boxshot on TotalVideoGames.com
Comment

Although it's hard to see Ratchet & Clank: Tools of Destruction as little more than a quick attempt to fill in the holes in the PS3's catalogue, the series' formula is still entertaining. Coupled with the layered approach and the stunning presentation, means it's hard to find a reason not to pick up the duo's latest adventure.

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lee.birch123


Date Added:Tue 25th Mar 2008 10:49
the ratchet and clank games are always good its just a shame that it isnt availiable on the ps2
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Anonymous


Date Added:Fri 18th Jan 2008 23:18
I personally found this game to be boring asnd unoriginal, which a cheap story and a lame attempt at a plot twist.
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Anonymous


Date Added:Wed 7th Nov 2007 17:58
i have all the ratchet and clank games complete and im ready for what insomniacs got for me
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340

Icon Of Sin


Date Added:Sun 4th Nov 2007 23:29
this game looks amazing and i think i might just bye a playstation 3 just so i can finish the whole ratchet & clank series all over agian
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640

Agzen


Date Added:Fri 2nd Nov 2007 10:47
kwl game snds lyk sumthn wrth buying. atleast the ps3 is nw starting to bring in the big guns
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Anonymous


Date Added:Thu 1st Nov 2007 17:11
I have every PS2 R&C game that has come out. I've only recently discovered them and I still haven't beaten any of them yet. (Just goes to show how recently I've picked them up.) When I saw the 1st trailer for R&CF ToD, I wasn't impressed a... [ Read full comment... ]
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80

Iron Man


Date Added:Fri 6th Jul 2007 17:32
This game looks like a very promising game to the series, and, if you've seen the full moon podcast, (Episode 9), then you should know, that, this game is longer than Ratchet & Clank: Going Commando, (Insomniac's Longest Ratchet & Clank title... [ Read full comment... ]
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85

tikicobra


Date Added:Sat 30th Jun 2007 03:27
i have and have beaten every r&c game (all more than once) but i dont have going mobile, my cellphone isnt good enough for it... :( but this game looks like a lot of fricken fun!
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Anonymous


Date Added:Fri 29th Jun 2007 21:08
I've got all of the games, except for Going Mobile, i want it though...
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Anonymous


Date Added:Sun 4th Mar 2007 05:34
Well after you play ratchet and clank for a while, you know what to expect. fighting some evil lord trying to take over the universe like Chairman Drek or Dr. Neferious or even Otto. but it takes you on an adventure so it never get boring. I've beat ... [ Read full comment... ]
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Scoring Breakdown

Sound:
 91%
Graphics:
 93%
Gameplay:
 90%
Originality:
 79%
Longevity:
 79%

Editor and User Scores


Editor Score: 8 User Score: 9