Metal Gear Solid 4: Guns of the Patriots

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Metal Gear Solid 4: Guns of the Patriots is set in a world overrun by private military companies (PMCs), wars are no longer fought over nations or ideologies. Rather, they are micro-managed by overarching PMCs, right down to the bullet. Joined by a familiar cast of characters, Solid Snake must once again return to the battlefield to confront a life-long rival who is manipulating wars from the one world which soldiers will always have a place...

Format: PlayStation 3
Release 12 Jun 2008
Developer: Kojima Productions
Publisher: Konami
Players:
PEGI Rating: NUL
Anticipation Score: 10
Metal Gear Solid 4: Guns of the Patriots boxshot on TotalVideoGames.com

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Chris Leyton

16/09/2005

Chris Leyton

Snake returns as Kojima-san looks to the "inner qualities" to usher in the next-generation of Metal Gear Solid...


Without doubt Hideo Kojimaâs Metal Gear Solid has once again stolen a show; Metal Gear Solid 4 ushers in a new dimension for the series on the Playstation3, however Kojima-san isnât happy to rest on the typical visual upgrades weâve come to expect.

âRealismâ is one element Kojima-san wants to detach himself from, claiming that such a feature within videogames refers to photo-realistic images and is reality from an external perspective, not taking into consideration the inner aspect â“ yes Snake has found a softer side it seems for gaining the emotions of players.

Kojima-san talked at lengths what this means to a videogame, painting a picture that describes the soulless state of current videogames; buildings similar to those found on a movie set with pictures pasted onto the surface of a polygon model, characters devoid of living signs such as inner-flesh, blood or most significantly hearts.

With the Playstation3 Hideo Kojima and his team at Kojima Productions aims to change this, tasked with the purpose of creating these âinner qualitiesâ. Kojima-san moved on to talk about what these means; an object breaking with sound determined on the weight and hardness of the object, exposing the contents that were hidden within; a character that sustains injury would not only experience physical change, but accompanied with an emotional, sensory and spiritual change.

When Kojima-san first talked about taking cuttings from a tree and planting them to watch new ones grow, we thought he was slightly barking; it looks like the joke was on us however as he talks about wind making gradual shifts in the configuration of sand, and trees burned to the ground releasing seeds for new ones to sprout from the earth and grow. The âinner aspectâ is something that remains largely unseen to the player, only becoming evident through time and the will of the player; itâs this concept that Kojima-san believes will lead to a revolutionary change in videogames, moving away from ârealityâ to ânaturalâ.

Kojima-san moved on to talk about the setting behind Metal Gear Solid 4, a time far beyond where MGS ends and MGS2 picks up. In MGS and MGS2 players snuck into buildings, in MGS3 players tackled the natural landscape of the 1960s; what follows with MGS4 is an entirely new concept, which promises that the harshest infiltration missions will be need to be performed in completely new situations. MGS4 promises an all-star cast with shocking scenarios as Kojima-san suggests that the secret behind winning the warfare of the next-gen is not found in any place but rather in âsenseâ.
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Sega Boy


Date Added:Wed 14th May 2008 18:03
Urgghhhhh why did you go and have to reference Assassin's Creed Kojima? WHY!!!!
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Anonymous


Date Added:Tue 13th May 2008 19:41
You can use an iPod? does this mean that you can listen to music on your HD while playing the game?
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55

IzzyToxic


Date Added:Tue 13th May 2008 19:28
I'm a little confused. Was Mr. Kojima going to end his highly acclaimed MGS franchise with the grand finale of having Solid Snake ascend up into heaven in a flying Porshe? Very interesting.
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Anonymous


Date Added:Mon 12th May 2008 17:24
''soaring amongst he clouds.'' ''have not undergone professionally translation.''

For get about bashing the Japanese, how about you learn some English?
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Anonymous


Date Added:Mon 12th May 2008 14:18
LOL @ the fanboys losers who think MGS4 is EVER going to grace the 360...keep holding onto hope, hope of a good game arriving on the 360 in 2008 hahaahah!

MGS movie ftw..YOU losers, for the LOSS.
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55

Lyca


Date Added:Mon 21st Apr 2008 21:59
This is a prime example of developers blaming someone/something else for their short falls. For an example of a great looking game that relied on superb programming (and not a super computer) you only have to look at Half Life 2. I wish these lazy ... [ Read full comment... ]
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65

loeked619


Date Added:Mon 21st Apr 2008 19:41
I dont really care how good it looks as long as it plays well.I think the best in the series is Solid on ps1.it plays great and and has a great story.stick to that and all is well in my book.Besides it will hit the 360 in a year or two.lol.be well al... [ Read full comment... ]
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h7pe


Date Added:Mon 21st Apr 2008 17:56
again.... it doesn't matter what console you use, its up to the developers to bring the goods...After all, what good is an xbox or ps3 if the games are no good. Stop arguing about which console is best, and just enjoy the games
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Anonymous


Date Added:Mon 21st Apr 2008 16:19
HMMMMMM MGS 4
besides haze, killzone 2, R2, FF, and many more ps3 just sucks....jp ..... ps3 is gonna win this year
360 is a little baby compared to the ps3 and which get sick more often ..
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Anonymous


Date Added:Mon 21st Apr 2008 13:34
Look..!! did anyone read that article? All you lot are going on about is the 360..!! and what it can and can't do.. look the guy whoi made the game says that he is pushing the ps3 to it's limits... so you should be discussing the fact that this could... [ Read full comment... ]
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Anticipation Score: 10