Maximo: Ghosts to Glory

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Ghosts and Goblins gets remade in 3D...

Format: PlayStation 2
Release 01 Nov 2001
Developer: Capcom USA
Publisher: Capcom
Players: 1
PEGI Rating: NUL
Editor Score: 9 User Score: 7
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Maximo: Ghosts to Glory Review

Chris Leyton

00/12/0000

Chris Leyton

Take control of Maximo the heor in a new Capcom adventure based on an old classic.


Maximo is an old-school game in every aspect, its gameplay is frustratingly addictive in that die and have one more go way, itâs difficulty level is a refreshing reminder of how tough games used to be, its simple controls, presentation and story are a testimony to what games are all about, having funâ¦

Maximo is the first title to come from Capcomâs US development house, Capcom Digital Studios. For the older gamers Maximo has a very familiar look of an old Capcom Classic, yes Ghosts and Goblins, however this time around itâs not Arthur fighting in his boxer shorts but Maximo.

In homage to days gone by, the story is brilliantly retrospective of a time when videogames didnât need elaborate and detailed plotlines.

The games hero Maximo leaves the country to fight in a noble crusade, returning home to find his kingdom in shambles. Your once trusted advisor, Achille has wrought evil on the land. Not only is the countryside filled with hoards of the roaming undead, but the four wise Sorceresses have been imprisoned at the four corners of the Kingdom, and to make matters worse, your girlfriend, Princess Sophia has been forced to marry the scoundrel Achille. And so Maximo sets out to put an end to Achilles evil rule and get his girl back, but unfortunately before you know it Maximo is killed off and descends to the pits off hell, where the Grim Reaper makes a little deal with him. Achilles has opened up the doorway for the undead to come back to life, something the Grim Reaper is a little unhappy about and so he grants Maximo his life back to put an end to Achilles rule, rescue the four sorceresses, stop the undead and get his girl back, all in the day of a heroâ¦

Starting off in the games first hub you have access to five different levels which when completed allow you to fight the boss. Killing him will open up another hub, which again opens up another five levels. In total there are five main hubs; The Boneyard, Graveyard of Ships, Castle Maximo, Realm of Spirits and The Great Dank, making a total of around 20-25 hours of gameplay across 25 levels, each superbly designed and compellingly addictive to complete.

Maximo is made of the stuff that used to keep as all entertained, youâll find yourself having to explore every cranny of each level to ensure youâve collected every thing. As with the older games emphasis is placed on pixel-perfect jumps and quick reflexes. At times itâs frustratingly difficult, but you never feel cheated just that you have to get better, learn the level and the right moves/jumps/attacks to make at the right time. Itâs so nostalgic but the fantastic thing is that it succeeds, proving that old game ideas can still work.

Maximo has a variety of different moves at his disposal, learning the difference between them is essential to mastering the different situations youâll find yourself in. Starting off Maximo has a standard attack, a harder attack, jump, double-jump and block manoeuvres. As you progress through the game new moves will become accessible, such as combo attacks and being able to throw your shield.

Maximo has three levels of armour; starting off with basic armour you can find a variety of different suits that add another level. However if youâre hit enough times youâll be scampering around in your boxers, a wonderful tribute to Arthurâs adventures in Ghost & Goblins.

Throughout your adventure youâll collect coins which can buy you items throughout the levels, as well as death coins. Death coins are used to buy a continue from the Grim Reaper when you die; itâs a novel game mechanic that works superbly with the nature of the game. The cost of continues will go up making it harder if you donât play so well, emphasising the old-school method of practise makes perfect.

Maximo has a very distinct look; each character has a deformed appearance that makes even the undead zombies youâll fight look cute. Animation is kept simple but works because of that, whilst the game moves as a steady 60FPS. Environments arenât the most detailed youâll find, but they donât need to be. Maximo wonât knock you off your feet, but it all comes together superbly and in the way that youâd expect to create a compelling game world to have an adventure in.
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Date Added:Thu 25th Jan 2007 07:35
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Maximo: Ghosts to Glory | Maximo | PlayStation 2 | PS2 | Sony | Capcom | Capcom USA | Action | Released in 2001 | US |

Scoring Breakdown

Sound:
 84%
Graphics:
 86%
Gameplay:
 94%
Longevity:
 92%

Editor and User Scores


Editor Score: 9 User Score: 7