Manhunt 2

You need to be logged in to track this game

Format: PSP
Release 30 Aug 2008
Developer: RockStar Leeds
Publisher: Rockstar Games
Players:
PEGI Rating: 18
Editor Score: 0 User Score: 7
No boxshot
Also available on: PlayStation 2, Wii

More Articles on Manhunt 2

IconManhunt 2 Coming In August
IconJudge Stands In The Way Of Manhunt 2
IconRockstar Chairman 'Disappointed' By BBFC Appeal
IconManhunt 2 Stuck In Legal Quagmire
IconRockstar's UK Appeal Successful [UPDATE]

Latest Previews

IconStreet Fighter IV - Hands On
IconSpider-Man: Web of Shadows - Hands On
IconFamily Trainer - First Look
Iconde Blob - Hands On
IconGC08 - Resident Evil 5 Hands On

User Reviews

There are currently 0 User Reviews for Manhunt 2

Write your own review for this game today and you will receive 100 Gamer Points.

IconClick here to register

Manhunt 2 - Hands On Preview

Jon Wilcox

25/06/2007

Jon Wilcox

Restricted by the BBFC, AO'd by the ESRB, and disowned by both Sony and Nintendo...yup, this is Manhunt 2 alright...


What a week it's been for Rockstar Games; not so much a manhunt as a witch hunt, it seems that every official board and authority has jumped on the bandwagon to deliver an electric cow prod right between the legs of the publisher - a real shock to the system. Given the first Rejected non-rating from the British Board of Film Classification in ten years, smacked with the Adults Only kiss of death by the ESRB in North America (leading to the subsequent ostracising comments from both Sony and Nintendo), it's been a...great week for free publicity for the game.

With the ESRB and BBFC's decision, coupled with Take-Two's decision to put the game on indefinite suspension, perhaps the most pertinent question is this: why do you want to play Manhunt 2? Like a white-knuckle rollercoaster ride or a horror movie, people like to be scared knowing that ultimately, everything is going to be alright - and the tangible sense of relief that follows. This sense of relief is something that permeates through every level, every location, and every shadowy corner of the game; the only difference being that the relief comes not through finishing the story of Leo Kasper and Daniel Lamb rather, it emerges through surviving every deadly encounter that Manhunt 2 has to throw at you.

Waking to the sound of his own screams, the body of a strangled nurse in his padded cell, and a six year gap in his memory, Daniel Lamb isn't your average protagonist for a videogame. But then again, neither is 'co-star' Leo Kasper. Originally part of the shadowy Pickman Project Team, Lamb volunteered himself as a participant when the experiment found itself starved of funds - and with the mental asylum in a state of riot, he finds the perfect opportunity to make his escape and figure out what exactly happened to him.

Rockstar gave us the opportunity to play through three scenarios in the game, one on PlayStation2 and the others on Wii, set in various stages of Lamb's search for the truth. Very much a plunge into the deep end, our first hands on scenario took us to one of the Project's seedy fronts, an S&M club populated with hunters. The third chapter in the game, appropriately entitled "Deviant", opens with Lamb clambering through a window and into one of the club's bathrooms, where a hunter just so happens to be coming to relieve himself. The first opportunity to demonstrate the game's new Environmental Executions, involving the hunter, Lamb, and the hunter's head colliding with the porcelain in a bone-splintering action. Or two. Moving into the club itself, the tension ramps up with further encounters with hunters and a hick-like bartender, which Lamb counters with measurable force. Using the light and shadow dynamic of the game, together with the additional safety net of the thumping music, Manhunt's trademark cat and mouse gameplay comes to the fore here, making the player deliberate on when the necessary defensive kill should be made.

Whilst dodgy (and deadly) enough above ground, unlucky clients also have a habit of ending up in the club's dungeon, a place where (not unlike 2005 Eli Roth movie, Hostel) all sorts of vile activities are performed: electric chairs, iron maidens, and a dentist that makes Steve Martin's turn in the Little Shop of Horrors seem perfectly normal. Eventually coming to the end of the labyrinthine corridors that snake underneath the club, Lamb manages to achieve his objective and speak to Judy - an ex-associate from Project.

For our introduction to the Wii version, Rockstar dialled us back to the start of the game, covering Lamb's original escape from Dixmore Asylum. The tutorial section of Manhunt 2, the scenario does little more than set the scene for the story, and get players used to the various control systems of the game. Dealing with Daniel and Leo's past, Manhunt 2 also features missions set in the time before they were both thrown into a basement cell in Dixmore - one of which was the last scenario we got to play through.

Described as a challenging scenario, the final mission sees Danny drawn to an island by a former colleague called Michael. Swarming with Project goons, Danny and Leo's only chance of escape is to get the start key to a boat from Michael - who has now run away in some of the factory buildings found on the island. As well as throwing in a couple of Environmental Kill points (a rather nasty shredding machine and an electrifying fuse box), the mission relied on shadow and stealth much more profoundly because of the distinct lack of weapons early on. Concentrating the 'Cat and Mouse' dynamic even further, the larger number of hunters meant that enemies all too often wandered around in close proximity, increasing the number of quiet escapes into the shadowy corners spread throughout the map. In the end however, it came to a gun fight against Michael, with sharp accuracy of the Wii-remote needed to take him down - and the foresight to use bales of hay as cover, at least until they caught fire from the hail of bullets.

If the PlayStation2 version was shaping up to be the more pure iteration of the game, the definitive version of Manhunt 2 would have undoubtedly rested on Wii. Beyond the obvious levels of tension and apprehension created from the control system, Rockstar also implemented additional touches to the lighting, dynamic blood splatter, three exclusive weapons (including a razor blade), and a completely different dynamic when the hunters are gazing into the shadows. When this occurs, the view changes to a first person perspective, with movement of the Wii-remote translated into a small dot on the centre of the screen. Whether you're seen in the shadows or not depends on if the dot moves outside a circle that shrinks down to barely its diameter. A steady hand is a necessity in order to survive these sequences, especially when several hunters are on the prowl for you in a single room. We were doing quite well with our nerves until one Rockstar representative pointed out how little our hands made the dot shake...cue twitchy anxieties from then on. This is perhaps the first time that a 'port' of a game hasn't felt out of place on Wii, instead Manhunt 2 was a natural on the machine - the control system didn't feel contrived.

Even though the Wii control system mimics the movement of Execution Kills, something that was originally cited as one of the reasons for Manhunt 2's rejection by the BBFC, it doesn't make the experience a sadistic thrill or a 'murder sim'. In actual fact, there's a real sense of apprehension tacked onto the already heightened tension of the gameplay, an emotional response that adds to the anxiety of the game. The plethora of weapons and objects that can be picked up ramp up from shards of glass and syringes, through to electric saws, cattle prods, and wire cutters (don't ask). Guns can also be used, and also come with their own set of execution moves (headlocks and a quick dose of lead poisoning seemed to be the order of the day), though in general use the game switches to a more 'Resident Evil 4' point of view. On Wii, using a gun obviously has that extra something thanks to the remote, though that doesn't make distance kills with a handgun any less challenging. Fighting with your fists can sometimes be a necessary strategy, and like Wii Sports Boxing, gamers would get quite a workout through the jabbing motions implemented into the control system.
Final Verdict
Comment

It's difficult to write about Manhunt 2 without feeling a certain sense of injustice that it may not be released to the wider (adult) audience it so richly deserves. Without sounding like a review of the game, what we played of it suggested that Manhunt 2 could have been the title to drive Wii sales back into the hands of gamers, and away from the Wii Sports, party compilation obsessed 'mainstream' audience that so far have gobbled up Nintendo's new-generation machine. Tense enough already on PS2, the Wii version throws in another level of stress through the test of nerves when hunters gaze into the shadows and the fear of what would happen if they found you.

Standing on the soapbox for a second, Manhunt 2 isn't about the thoughtless execution of innocents or even about enacting 'casual sadism' in a virtual world. What this game does, and what this franchise has always been about, is to create the most tense and unnervingly heart-stopping experience in videogames...something that it would have undoubtedly succeeded in doing had it reached retail.

Comment
[ Newest Post ]   Page: 1 2   [ Oldest Post ]
User Avatar
Gamer Points
-

Anonymous


Date Added:Mon 10th Dec 2007 21:09
well they can just give it a 18+ rating and start enforcing the sale of games to minors just like ciggarets and alcohol its that easy .anyway how many little divs can afford 35-40 quid for a game when there released.next they will want to ban porn... [ Read full comment... ]
IP Address: ***.***.65.137
User Avatar
Gamer Points
-

Anonymous


Date Added:Sun 4th Nov 2007 15:17
The Wii Version is Probably the best version there is so quit love ing about the WII version.
IP Address: ***.***.34.199
User Avatar
Gamer Points
-

Anonymous


Date Added:Tue 7th Aug 2007 17:46
the wii version was gonna be the best one you bunch of idiots,bollox to psp and ps2!
IP Address: ***.***.201.8
User Avatar
Gamer Points
-

Anonymous


Date Added:Sat 30th Jun 2007 22:44
"nintendo will cry if it's released on their console"

Nintendo doesn't care. Nintendo chooses to make their games family friendly, but that doesn't mean they force their third party developers to as well.

Besides, the Nintendo Wii is... [ Read full comment... ]
IP Address: ***.***.85.183
User Avatar
Gamer Points
55

Manhunt2


Date Added:Fri 29th Jun 2007 17:19
Just take it off wii and put it on ps2 and psp so those sugar for brains parents can stop moping and tvg rules! ing!!!!!!!!!!!!!!!!!
IP Address: ***.***.178.37
User Avatar
Gamer Points
-

Anonymous


Date Added:Fri 29th Jun 2007 03:39
get rid of the wii version, allow ps2 + psp versions, nintendo will cry if it's released on their console
IP Address: ***.***.168.6
User Avatar
Gamer Points
-

Anonymous


Date Added:Wed 20th Jun 2007 21:32
What are you retarded? Xbox sold under 30mil units in it's entire existance. What makes you think 360 will get even close? Especially because it's not selling all that well already?
IP Address: ***.***.201.228
User Avatar
Gamer Points
-

Anonymous


Date Added:Thu 8th Feb 2007 20:06
microsoft decided not to pick up the manhunt 2 title because it didnt sell enough units on the ps2.. thus.. not worth the time.
IP Address: ***.***.8.66
User Avatar
Gamer Points
-

Anonymous


Date Added:Thu 8th Feb 2007 15:10
about Bl~~dy time! Can't w8 2 play! though xbox platform n NOT 360!!!!!
IP Address: ***.***.118.21
User Avatar
Gamer Points
-

Anonymous


Date Added:Thu 8th Feb 2007 08:45
well we will have 2 wait and c wait till halo 3 comes out and when the xbox 360 has been out 4 the same amount of time as ps2
IP Address: ***.***.161.160
User Avatar
Gamer Points
0

Anonymous, post a comment on Manhunt 2

Post a comment anonymously, or Login and get 5 Gamer Points
Not a member? Click here to register
* All IP addresses are logged. Min in 50 chars, currently: 0 chars
Comments deemed offensive will be deleted and points deducted.
All post subject to our Terms & Conditions

Quick Tags

Click on the links below to see related articles.


Manhunt | Manhunt 2 | PlayStation 2 | PSP | Nintendo | PS2 | Sony | Wii | Rockstar Games | Rockstar | RockStar Leeds | Rockstar London | Rockstar Toronto | Action/Adventure | banned |

Editor and User Scores


Editor Score: 0 User Score: 7