Halo 3

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Halo 3 will pick up where Halo 2 left off. The Master Chief is returning to Earth to finish the fight. The Covenant occupation of Earth has uncovered a massive and ancient object beneath the African sands - an object who's secrets have yet to be revealed. Earth's forces are battered and beaten. The Master Chief's AI companion Cortana is still trapped in the clutches of the Gravemind - a horrifying Flood intelligence, and a civil war is raging in the heart of the Covenant.

Format: Xbox 360
Release 26 Sep 2007
Developer: Bungie Studios
Publisher: Microsoft Game Studios
Players: Xbox Live (1-16)
PEGI Rating: 16
Editor Score: 8 User Score: 9
Halo 3  boxshot on TotalVideoGames.com

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GC'07: Halo 3 Preview

Jon Wilcox

03/09/2007

Jon Wilcox

TVG lands in a Covenant-held Earth just weeks ahead of Master Chief's arrival on Xbox 360, and Forges a preview...


Finish the Fight. Three words that fans of Bungie Studios' quintessentially Xbox franchise are now just weeks away from accomplishing. Due for release across Europe from September 26th, the final part of the Halo trilogy has spent the last three years in development, with the hype machine beginning to churn as far back as 2005 when Bill Gates described it as a major obstacle to a successful PlayStation 3 launch...a statement later re-construed by Microsoft.

Besides comments from Gates (the self-styled PS3 harbinger of doom), the game's development progress has never wandered far, with Bungie's weekly updates providing fans of the series titbits of information and reams of superlatives. Gamers were first able to sample what September's release has in store earlier in the year, with the launch of a three-week Beta test of Halo 3's Multiplayer mode. Whilst the Beta undoubtedly proved that Bungie's knack for crafting an intensely fun multiplayer experience remains, visually at least it failed to live up to expectations - the franchise is after all the flagship franchise for Microsoft's console.

In a surprisingly self-contained room at the Leipzig Game Convention, TVG sat in on a very brief demonstration of one mission of the game, together with a more significant walkthrough of Halo 3's user-driven 'Forge' functionality...

Showing off a brief look at Tsavo Highway, the third mission of the Halo 3 Campaign, it's at least reassuring to see that the rather downtrodden visuals of the Beta are much improved. There's a certain slickness to the presentation of Halo 3, and it's good to finally see that Bungie has added some 'next-gen finesse' to the game; HDR lighting, Bloom effects...anti-aliasing even (and we'd thought they'd forgotten about that one!) Rolling out of a bombed out UNSC Marine bunker in a Warthog provided much more of a chance to get a feel for the gameworld this time around, driving up an incline to face a small contingent of Covenant forces.

Dispatching them with relative ease, and explaining how players score according to their performance in the game, the demo all too quickly shifted pace with a brief explanation of how the game videos can be recorded even during the Campaign. Unlike the Beta test, players of the full game will get to use a Free Camera, allowing them to view any action of a game video at any angle. Flying over the head of the Master Chief as he races toward his next targets, the camera flew over to take in the action from the perspective of the Covenant as the barrage of bullets rained in. Stopping the action in mid-explosion also allowed us to get a glimpse at some of the visual detail that has been added to Halo 3; lightning blue explosions and highly detailed particle effects (coupled with a liberal use of motion blur) all working together rather nicely.

The argument remains over whether the introduction of record, save, and upload game videos will turn out to be a worthwhile feature beyond the fanboys and the 'Red vs. Blue'-loving machinima followers...we'll just have to keep an eye out to see how many extra servers Microsoft and Bungie order in the coming months. One thing is for sure however, Halo 3 is resembling something much more like Microsoft's leading franchise, something that was arguably under threat following Marcus Fenix's debut in Gears of War.

Even though it was a very brief introduction to what we can expect in the final Campaign, which has recently gone gold and is now being manufactured relentlessly ahead of Halo 3's end of the month release, the main crux of the demo rested with 'Forge'. A gametype in its own right, Forge is something of an unusual beast for Bungie to package into Halo 3. Another example (like the game videos option) of gamer-generated content (there's that whole Game 3.0 strategy) the feature is essentially a map editor that allows players to drop elements, objects, weapons, and vehicles throughout any of Halo 3's multiplayer maps. Customisation has been at the heart of the Halo multiplayer experience since the beginning, expanding with the release of Halo 2 and developed significantly further this time around.

The Forge demo also acted as a sandbox to show-off some of the newer elements heading to the game, including the Brute Chopper and Brute Prowler (two of the new Covenant vehicles), the better-late-than-never flamethrower, firebomb grenades, and the radar jammer. Already sounding like a recipe for total Live-based chaos, Forge throws in one extra surprise that could work, or become a real disaster: players will be able to 'forge' the map on the fly, whilst a full multiplayer battle is in full swing offline or on Live.

Describing one scenario during a Forge-created Team Slayer match where each side has its own 'Forger' (for want of a better description), players are able to remove objects that the other has placed there, and vice versa. Each object and weapon in the game will have a 'price', with a set pool of credits for the player to purchase and place the chosen items. Not only ensuring a more thought-through 'design' process from players, the limit will also mean that players will be able to change strategy and tactics as the tide of battle changes and specific requests are made by other team members.

With the ability to essentially kit out any of the maps in the midst of battle, you can only imagine the sort frantic gameplay set to begin at the end of the month. Players responsible for changing the objects in the map (there can be a number of them per side) change into Forerunner Monitors as they pepper the land with Scorpions, SMGs, and various bits of Equipment, though they'll still be vulnerable to attack from the opposition. Seems like one of the strategies will be to take a few pot shots at the Master Chief/Elite standing still in the map. Like the game videos, it remains to be seen whether Forge will be another more in the long-term than a novelty option...at least it looks nice now.
Final Verdict
Comment

Will the self-styled, most anticipated title of 2007 actually live up to hype? The Leipzig demo certainly calmed some of the pre-release nerves, but Halo 3 has a lot of expectations to meet in a little over three weeks time...

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Anonymous


Date Added:Mon 25th Aug 2008 14:38
i was talking about the opther person read wat i sed before u comment against me -_-
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Anonymous


Date Added:Sat 23rd Aug 2008 13:22
kool i've heard cryprus is a good place 2 go in the summer but i've around and about diz year man. i've been miami, brazil and north canada with a few m8's. It cost a bucket load but it wuz worth it plus i hooked up wit a few girlz.
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Anonymous


Date Added:Sat 23rd Aug 2008 13:12
wtf u talkin bout biggesst half life fan's ip adress is de same each time.
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Anonymous


Date Added:Fri 22nd Aug 2008 16:27
u do kno biggest half life fan that the "dude" or "man" ur tlkin to is about 6 diffrent ppl? look at there ip address:P
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Biggest Half-Life fan!


Date Added:Mon 18th Aug 2008 12:24
nothing special man, I was in Cypros with some friends for a couple of weeks though, but apart from that, nothing worth telling...but how u been man? done something special? met any hot girls or something?
IP Address: ***.***.189.149
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Anonymous


Date Added:Mon 18th Aug 2008 10:09
kool ill try and come on more often if i aint busy wit sum s**t. anyway wat u been 2 diz past year man??
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Biggest Half-Life fan!


Date Added:Thu 14th Aug 2008 19:11
okay man, then just fu!k the 360...we can just talk here whenever either one of us has time
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Anonymous


Date Added:Thu 14th Aug 2008 16:11
yeh i have a xbox 360 but it's quite old and ill try and recover my gamertag sum how. i go on my ps3 more.
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Biggest Half-Life fan!


Date Added:Mon 11th Aug 2008 15:51
cause if not, we can just talk right here, theres no prob man...
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Biggest Half-Life fan!


Date Added:Mon 11th Aug 2008 15:49
dude, dont get offended now or anything, im just asking...do you even have an xbox?
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Halo 3 | Xbox 360 | Microsoft | Xbox360 | Bungie Software | Bungie | Microsoft Game Studios | FPS | US | Released in 2007 | Master Chief |

Editor and User Scores


Editor Score: 8 User Score: 9