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Frequency Preview
Chris Leyton
00/12/0000

Frequency is the latest game to infuse musical elements with traditional gameplay aspects, can it beat off REZ???
Videogames are slowly evolving, becoming more cinematic; MGS opened our eyes to the possibilities of games imitating Hollywood finest. However itās not only the movie industry that needs to keep a close eye over its shoulder, the music industry is in threat of being overshadowed. Games like REZ and Frequency, give the player the chance to take part with the music, rather then just listening, and these slowly are beginning to make a name for themselves.
Unlike MTV Music Generator, Frequency isnāt a music creation tool, it is, like REZ essentially a game at heart, however the side effect is that you produce tunes from the offshoot of your actions.
A first look at Frequency would recognise it as some Tempest wannabe, however the concept is far from it and unfortunately extremely hard to explain, but here goes.
A tube, split into six or eight sections greets the player; these sections are in fact tracks that you travel up one at a time, each track coincides with a different element to the song; drums, guitars, bass, vocals, Sound FX (samples/scratching). Your indicator travels up the track, and features three of the Dualshock controller buttons laid atop it, certain notes will appear on the track, and you must press the corresponding button when the indicator passes over it.
The goal is to complete two tracks without missing a note, the track will then activate and you can roll over to your next chosen track. As you progress youāre slowly building up the song, finish the tracks on time (and in time) and youāll be rewarded with the option to freestyle and personalise the tune.
It sounds simple (the best things always are), however because youāre building up the song it adds that extra element to the āSimon Saysā nature of the gameplay.
The biggest thing about this game is the list of artists SCEA have signed up to provide the songs, the line-up now consists of:
- Paul Okenfield
- Roni Size
- Lo Fidelity All Stars
- Fear Factory
- The Crystal Method
- BT
- Juno Reactor
- DJ Q-Bert
- Dub Pistols
- Orbital
- Powerman 5000
- Meat Beat Manifesto
- Funkstar De Luxe
- No Doubt
- Jungle Brothers
- Curve
- Akrobatik
SCEA have gone to great lengths to ensure thereās something for everybody regardless of your musical tastes, covering such genres as Electronica, House, Hip-Hop, Trance, Drum and Bass and Alternative Rock.
Youāll also find exclusive tracks from these musicians on Frequency, including: No Doubt, with a special remix of "Ex-Girlfriend," Jungle Brothers with an exclusive song title, "What's the Five-O?," "Worst Mistake," a new track from the British eclectic music duo, Curve and the exclusive song "Exterminator" by Akrobatik, an underground hip hop band from Boston. In total there are nine acts that have contributed original tracks for Frequency.
For budding musicians, the game offers a āRemix Modeā. This starts off with a completely empty song, and you have to add whatever tracks you want, and produce your own song, ok so effectively it is a music creation tool.
Multiplayer fun is also catered for thanks to the āBattle Modeā, pitching up to four players against each other, to see who can accurately perform music the fastest.


