FlatOut 2

You need to be logged in to track this game

Featuring an enhanced version of the original's lauded physics engine and even faster driving track designs, FlatOut 2 also boasts a plethora of improvements, enhancements and additions to make this the definitive FlatOut experience. Twice as many vehicles, a more sophisticated career mode, additional race environments, double the number of tracks; twice as many mini-games along with brand new and much requested online multiplayer modes.

Format: PlayStation 2
Release 30 Jun 2006
Developer: Bugbear Entertainment
Publisher: Empire Interactive
Players: Network Play (1-6)
PEGI Rating: 12
Editor Score: 8 User Score: 9
FlatOut 2 boxshot on TotalVideoGames.com
Also available on: Xbox, PC

More Articles on FlatOut 2

IconFlatOut 2 Smashes Through Half Million Sales
IconFlatOut 2
IconFlatOut 2 - Developer Diary #3
IconFlatout 2 Soundtrack Announced By Empire
IconFlatOut 2 - Hands On

Latest Features

IconUK Exclusive: Lineage II Chaotic Throne Gracia Fiction
IconUK Exclusive: Dawn Of War II Q&A - Part 2
IconThe Bourne Conspiracy Dev Diary 4
IconUK Exclusive: Dawn Of War II Q&A
IconFar Cry 2 - Q&A

User Reviews

There are currently 1 User Reviews for FlatOut 2

Write your own review for this game today and you will receive 100 Gamer Points.

IconClick here to register

FlatOut 2 Developer Diary #2 Feature

Jon Wilcox

24/05/2006

Jon Wilcox

With the release of FlatOut 2 looming on the horizon, Bugbear continues to describe its development to TVG...


May 2006

Bugbear has been developing its proprietary, in-house developed Bugbear Game Engine for over six years. We focused on the racing genre from the inception of the company, and that has allowed us to continuously take the technology further and to build the team's competence.

FlatOut is built with the Bugbear Game Engine, which consists of the engine that actually runs the game as well as all of the tools used to create, modify and tune the game content. FlatOut 2 has the latest edition of this engine, which has been greatly improved over the engine used for the original FlatOut title.

Specifically the key technological improvements in FlatOut 2 include:

  • Optimisation of the physics system as well as new physics interaction types

  • Greatly improved visuals system (rendering and lighting)

  • New AI driver system with personality profiles

  • Optimisation, optimisation, optimisation


On the physics side especially on the PS2 we've been optimising like there's no tomorrow. Our custom, in-house built physics engine has received a 66% performance increase by going from 3,000 to 5,000 dynamic, destructible objects per track. The basic principles employed in the engine haven't changed, but we have found new ways of making the engine run more efficiently on the consoles. At the same time the feature set of the physics engine has increased and it now supports new interaction types such as explosions and chain reactions between lots of objects.

This increase on the amount of objects as well as new features has enabled artistic creativity in FlatOut 2. The player will encounter, for example, petrol stations where the petrol pumps explode on impact as well chain reactions such as landslides.

FlatOut 2's physics engine is definitely among the very best physics engines on PS2 and Xbox. Especially in the racing genre, the game's level of interactivity is leaps ahead of other games.

With the in-game visuals we've reworked a large part of the rendering system to deliver greatly improved visuals. Vehicles and environments really look outstanding. For the vehicles we are doing five rendering passes with, for example, simulated per-pixel lighting and scattering to make those cars look really nice.

The lighting system has also significantly benefited from the lessons learned with FlatOut 1, which contributes a lot to the improved graphics quality. The game also has much more pronounced day/night cycles. We also tapped into the different ways to do post processing effects such as motion blurring and blooming.

FlatOut 2's AI driver system is really good at delivering convincing AI challengers for the player to race against. FlatOut 2 features seven AI characters with fully fleshed out background biographies, mugshots, skinned driver avatars (which of course fly thru the windshield in big crashes) as well as specific decals and colours for the cars they drive. Each of the seven AI drivers has their own driver profile that governs their level of aggression, driving skill, risk taking and many other parameters. By combining those parameters in various ways you get a variety of AI drivers. For example, very aggressive risk takers, skilled drivers avoiding direct conflict or drivers that do a lot of power-sliding. Thus each of the AI drivers in FlatOut 2 drives with distinct cars and distinct driving styles and provides a compelling challenge for the player.

It is actually quite amazing how much power you can squeeze from an old warhorse like the PlayStation 2, if you know how to handle all the eccentricities of the platform. We have already spent a lot of time optimising code for FlatOut 1, and now we've had even more opportunities to make FlatOut 2 run very smoothly with much improved visuals and physics in the game. That optimisation effort really is the key for delivering a greatly richer experience in FlatOut 2.

It hasn't been an easy journey to get FlatOut 2 finished and we are hitting the hardware limits especially on the PlayStation 2. But you have to go for the limit and push the envelope if you want to create a really outstanding game. That hard work is now paying dividends as FlatOut 2 is turning out to be a top-notch game that will be sure to impress a lot of gamers!


TVG would like to thank Jussi Laakkonen for continuing this look at the development of FlatOut 2. The third and final part of the FlatOut 2 Developer Diaries will be coming very shortly, along with the game itself, whcih will be released on Xbox, PlayStation2, and PC on June 23rd.
[ Newest Post ]   Page: 1 2 3   [ Oldest Post ]
User Avatar
Gamer Points
-

Anonymous


Date Added:Sun 4th May 2008 18:02
hay flat out should be a real life demo derby game where you can buy cars from junk yards and tke them home and teal them a part and takle windows out and paint them any color the pits should have rules and you have alot of pits ... [ Read full comment... ]
IP Address: ***.***.208.206
User Avatar
Gamer Points
-

Anonymous


Date Added:Sun 16th Mar 2008 17:45
What can I say, simply awesome. Yeah, destruction everywhere it's so cool
IP Address: ***.***.12.100
User Avatar
Gamer Points
-

Anonymous


Date Added:Mon 3rd Mar 2008 17:03
THIS GAME REALLY CRASH CARS...IS A sugar taught game and is the best game with cars and crashes...the second place is taken by crashday :D
IP Address: ***.***.49.89
User Avatar
Gamer Points
-

Anonymous


Date Added:Wed 23rd Jan 2008 00:03
this games kicks so much ass, i've taken up learning symph of destruction, both audioslave and both wolfmother songs, all on guitar. this games seriously rules!
IP Address: ***.***.122.59
User Avatar
Gamer Points
-

Anonymous


Date Added:Mon 7th Jan 2008 20:12
.152.115 omg love noob , you play anime games and watch naruto gay. Flatout 2 rlz. Sountracks are good :P
IP Address: ***.***.143.239
User Avatar
Gamer Points
-

Anonymous


Date Added:Sun 30th Dec 2007 21:07
how many need for speed games had to be made so that the game got some reputation. there are 2 FlatOut s and they have a reputation
IP Address: ***.***.44.132
User Avatar
Gamer Points
160

Stuck with PS2


Date Added:Thu 13th Dec 2007 19:35
I've been using is it with a Motion Sensing Controller that I bought on Ebay, and the feel is great on the turms, look on Ebay for NEW SIXAXIS Wireless Controller for the PLAYSTATION 2
IP Address: ***.***.254.80
User Avatar
Gamer Points
-

Anonymous


Date Added:Sat 10th Nov 2007 22:15
this game rocks mann!!!I like were u can smash your car up so much,the bad whipe outs!!!
IP Address: ***.***.64.155
User Avatar
Gamer Points
-

Anonymous


Date Added:Tue 23rd Oct 2007 04:06
game is sweet bought it when it came out still playing online i have all the musi from the game sweet tunes :P
IP Address: ***.***.245.235
User Avatar
Gamer Points
-

Anonymous


Date Added:Mon 22nd Oct 2007 20:57
love F2 , it's entertaining to crash cars or whatever u r able to do,, love to play derby LAN , and the music is deliciuos:D
IP Address: ***.***.177.6
User Avatar
Gamer Points
0

Anonymous, post a comment on FlatOut 2

Post a comment anonymously, or Login and get 5 Gamer Points
Not a member? Click here to register
* All IP addresses are logged. Min in 50 chars, currently: 0 chars
Comments deemed offensive will be deleted and points deducted.
All post subject to our Terms & Conditions

Quick Tags

Click on the links below to see related articles.


FlatOut | FlatOut 2 | PC | PlayStation 2 | PS2 | Sony | Xbox | Microsoft | Bugbear Entertainment | Bugbear | Empire Interactive | Racing | Released in 2006 |

Editor and User Scores


Editor Score: 8 User Score: 9