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Dawn of War: Winter Assault - Multiplayer Feature
Jon Wilcox
30/08/2005

TVG takes a look at Winter Assault`s multiplayer mode...
Winter Assault Multiplayer ā“ by Jonny Ebbert, Game Designer
Many of our fans want to know what Winter Assaultās multiplayer game has in store for them. Many are hoping that the expansion will add new depth and dimension to the multiplayer game, and weāve worked hard not to disappoint them. Here is a small sampling of what players can look forward to:
First, we have adjusted the unit values and the tech trees of all of the existing races. Our goal was to add more rewards for climbing the tech tree. We felt that too many games were decided in Tier 1 in the original game, and tried to make teching to Tier 2 a more viable strategy. Tier 2 units are now decisively more powerful than Tier 1 units, and should now be worth the time and money invested to get them. An all-out Tier 1 rush is still going to win you several games, but youāre going to have to keep a close eye on your opponent to make sure he isnāt sneaking his way up the tech tree (otherwise you could be in for serious problems).
Adding a fifth race is also going to change the way the game plays. The Imperial Guard have a much stronger base defense than the other races, which can make them harder to dig out in the early game. Games featuring the Imperial Guard will probably move up the tech tree more often, giving players a chance to use more of the gameās units in competitive play. The Imperial Guard are also very hard to crack once they hit critical mass. Players are going to have to make use of what we call ādisruptor unitsā if they want to break the Imperial Guardās lines. One example of a disruptor unit is the revamped Hellfire Dreadnought. The Hellfire Dreadnoughtās missiles pack a powerful explosion that can send troops flying in all directions. These disruptive explosions will help you crack the Imperial Guardās imposing troop wall.
Weāve also added several new ladder maps for the expansion. Three of these maps are actually small 4 Player maps that should give players more room for expansion and for deception tactics. One of the other new maps is a bit smaller than most, and should bring action earlier than most players expect. The goal is to offer more variety for ladder play, and to reward players who can vary their strategies.
All in all we think we have a fun multiplayer experience ready for our players, and weāre looking forward to seeing the strategies they come up with!
TVG would like to thank Jonny Ebbert for explaining the multiplayer mode on Dawn of War: Winter Assault; we'll have more UK exclusive coverage on the expansion pack shortly...












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from building to building...help
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Date Added:Sun 13th Jan 2008 17:23
And yes, this is pissing everyone off.
Lingo
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Date Added:Wed 26th Dec 2007 03:23
Warhammer40000 Dawn of War & Winter Assault
Date Added:Mon 24th Dec 2007 04:44