To create your free account, please enter your email address and password below. Please ensure your email is correct as you will recieve a validation email before you can login.

Email:
Nickname:
Password:
Confirm Password:
Weekly newsletter:
Daily newsletter:

To log in to your account, please enter your email address and password below:

Email:
Password:
Forgot your password?

To reset your password, please enter your email address below and we will send you a link to reset it.

Email:
Submitted by Gwynne Dixon on October 24 2007 - 11:13

Massive Entertainment's alternate history RTS game gets a host of improvements with a second update...

Sierra Entertainment has announced that the second update for World In Conflict is coming soon. Its primary features revolve around new functionality and updates for server administration, but there are also a host of other new features, bug fixes and unit balancing:

New Features:

  • Several new Admin Commands have been added to give Server Admins increased control. For details on each of the individual commands and how to use them, please visit our forums at www.massgate.net.
  • A time delay of 20 seconds has been added between Assault rounds.
  • Clan officers can now invite other players to the clan, as well as kick Grunts.
  • A successful map vote will now change the map instantly.
  • Two new permanent chat rooms have been added to Massgate for clan war and few player mode matters.
  • Players should now get an in-game notification when receiving an "Instant Message".
Units and Balancing:
  • The cost for the "Heavy Air Support" Tactical Aid has been reduced from 30/50/70 to 25/45/65.
  • Score from repairing your own non-repair units has been reduced by 50%.
Bug Fixes:
  • Fixed a crash that could occur directly after map load (on systems not supporting Pixel Shader 2.0). Was released on the forums as a Hotfix.
  • Fixed crashes that could occur on localized versions (languages other than English).
  • "Solo VOIP" (to specific player(s)) checkbox now stays enabled when exiting score sheet.
  • Players who experience occasional freezes/lockups can now try to append "-stabilityfactor 10" (without the quotes) to the target path of the WIC shortcut. It can also be toggled in the console (in-game) by typing StabilityFactor 10. The number 10 can be decreased or increased if users want to experiment (StabilityFactor 0 turns the feature off).
  • The game now defaults to full Field-of-View for Widescreen resolutions (such as 16:9). The widescreen Field-of-View from Update 1 can be used by appending "-widescreenscale" (without the quotes) to the target path of the WIC shortcut.
  • Entering the Mega-Map no longer resets changes to the camera settings.
  • Better feedback to players that are moved to the other team as a result of "Team Auto-Balance".
  • Players should no longer experience disconnects when selecting a role that has already reached its cap.
  • Players should no longer experience disconnects when buying more units than they had credits for. This could occur if a player "resupplied" and then ordered more troops before the server had responded.
  • Players should no longer experience disconnects when ordering more Tactical Aid weapons than they could afford. This could happen if a player ordered two different Tactical Aid weapons before the server responded.
  • Added Dynamic Lag Margin, activated by appending "-lagmargin" (without the quotes) to the target path of the WIC shortcut. This increases the lag margin to a maximum of 0.45 at packet loss / variation in ping.
* Updated the NATO heavy helicopter texture.

If you wish to link to this article, here's a permalink to this page:

TVG Store - Finding you the cheapest price for:

World In Conflict

Comment

Sign Up and Post with a Profile

Join TVG for a free account, or sign in if you are already a member. You can still post anonymously.

Respect Other Members

Please respect other users, post wisely and avoid flaming... Terms & Conditions

 

Pages:
  • 1
  • 2
  • Next
User avatar
By: Anonymous

Added:Sat 09th May 2009 18:07, Post No: 11

Score: 0

the campian is too short


By: SegaBoy

Added:Tue 04th Nov 2008 10:19, Post No: 10

Score: 0

Ummm did you not get the whole satire of the storyline?  Take one look at the A-Team trailer to realise Massive were taking the piss with the whole America thing.


User avatar
By: Anonymous

Added:Thu 11th Sep 2008 13:31, Post No: 9

Score: 0

"OK its a fine game. But i wouldn't play it more than 5 minutes since its a love y propaganda for love y americans! This game was developed to excite fanatics. Once again the "BAD" Russians try to destroy "GOOD" America. Wake up people! Or die! If you want a fine game then pay attention to your scenario and ideology! I wonder when we'll see ONE and ONLY ONE game with America as the BAD GUY! Even in Crysis bad Koreans try to control the island and the good Americans stop them! AAAAAA!" You haven't even played the game right? The single player is actually very balanced and does NOT show the russians as evil...


User avatar
By: Anonymous

Added:Fri 09th Nov 2007 19:56, Post No: 8

Score: 0

Why do the repair vehicles need to be told to repair your units or any allied units. That should be automatic


User avatar
By: Anonymous

Added:Fri 26th Oct 2007 01:20, Post No: 7

Score: 0

hOW DO i TALK TO OTHER PLAYERS ON LINE? PLEASE HELP


User avatar
By: Anonymous

Added:Thu 11th Oct 2007 14:20, Post No: 6

Score: 0

OK its a fine game. But i wouldn't play it more than 5 minutes since its a love y propaganda for love y americans! This game was developed to excite fanatics. Once again the "BAD" Russians try to destroy "GOOD" America. Wake up people! Or die! If you want a fine game then pay attention to your scenario and ideology! I wonder when we'll see ONE and ONLY ONE game with America as the BAD GUY! Even in Crysis bad Koreans try to control the island and the good Americans stop them! AAAAAA!


User avatar
By: Anonymous

Added:Fri 05th Oct 2007 23:40, Post No: 5

Score: 0

It works fine (1680 x 1050, everything @ high) with a GeForce 7900 GTO (not overclocked).


By: Etienne

Added:Tue 19th Jun 2007 00:15, Post No: 4

Score: 0

This game is the bomb


User avatar
By: Anonymous

Added:Sat 09th Jun 2007 09:27, Post No: 3

Score: 0

WiC, f*ck yea!


By: SegaBoy

Added:Mon 16th Apr 2007 13:59, Post No: 2

Score: 0

This is gonna bust open the RTS genre - forget fiddly, it's all about the action... Surely a 360 version can't be too far behind???


Pages:
  • 1
  • 2
  • Next