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THQ Misses Targets News
Despite 'high-quality' titles during the holiday season, the publisher reveals losses of over $191 million...
By Jon WilcoxPosted: 05/02/2009
Californian publisher THQ has today confirmed losses of over $191 million for the third quarter of fiscal 2009, which ended on December 31st 2008, despite the launch of several 'high-quality' titles like Saints Row 2 and WWE Smackdown vs RAW 2009.
News of the net losses comes as THQ revealed that net sales also dropped during the three-month period, from $509 million in the third quarter of FY 2008, to $357 million.
"We delivered high quality games to market this holiday season but fell short of our revenue and profit targets in this challenging environment," said Brian Farrell, THQ president and CEO. "We are taking highly targeted actions with the objective of investing in games with the highest franchise potential and returning to profitability. We have executed on our previously announced plan to reduce our cost structure by $120 million. Given continued economic weakness, we plan to reduce costs by an additional $100 million."
"Established franchises like Saints Row and WWE SmackDown vs. Raw, as well as new franchises such as de Blob and Big Beach Sports for the Nintendo Wii, give us confidence in our strategy going forward," said Farrell.
The publisher is due to launch several titles over the next few months, including Relic Entertainment's Warhammer 40K: Dawn of War II and Rainbow Studios' Deadly Creatures, as well as WWE Legends of Wrestlemania, and 50 Cent: Blood on the Sand.
"We have several compelling games set to launch in the coming months, including Warhammer: Dawn of War II, WWE Legends of WrestleMania, our first games based on the popular Ultimate Fighting Championship, and Red Faction: Guerrilla...In this environment, we are focused on what we can control: delivering high quality products, investing in a targeted product pipeline, and aggressively managing costs."
THQ also confirmed that 600 jobs, nearly a quarter of its workforce, are to go as the publisher tries to restructure its business.
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Added:Mon 16th Feb 2009 20:24, Post No: 16
No you cant build buildings. Only cover and powergenerators directly at the powersourcesector. basebuilding is just annoying anyway.
Added:Mon 12th Jan 2009 10:16, Post No: 15
Nah you can still build buildings.
Added:Sun 11th Jan 2009 11:37, Post No: 14
can u still build buildings on this game, all vids just look as tho you controll units all the time...but still looks mint
Added:Tue 02nd Sep 2008 20:31, Post No: 13
Wow! dow 2 is gonna rock!! It really sounds cool and the vids i've seen so far certainly look amazing!
Added:Wed 30th Jul 2008 23:52, Post No: 12
Since the Space marines and others look so great can't wait to see the Imperial Guard
Added:Wed 09th Jul 2008 19:51, Post No: 11
looks very very interesting
Added:Wed 25th Jun 2008 12:28, Post No: 10
join my dawn of war game if it works ip adress is 92.9.161.74
Added:Sat 21st Jun 2008 12:49, Post No: 9
WoW, and I don't mean World of Warcrap; j/k I see why people like WoW, and more power to them. The more games we have that are a blast to play the better. DoW 2 is by far my most anticipated game for 2008 & 2009 combinned.
Added:Fri 20th Jun 2008 20:53, Post No: 8
wow ok post below mine, try to learn some proper grammer and then maybe u can come back with a response to something that you obviously have no knowledge of... DOW2 = innovation to the highest degree
Added:Fri 20th Jun 2008 12:45, Post No: 7
Relic aren't innovating either: - squads - old - morale system - old (Cossacs 2 or something) - resource system - old (Z) - small scale, macro-less gameplay - old (Ground Control 2, and many others, including RTT titles) I could go on and on...