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Go forth and multiply...
Bethesda is offering up an “unknown reward” to couples who’s child is born on 11/11/11, if they’re prepared to name them Dovahkiin - "Dragonborn" - in honour of Skyrim’s release.
With only 9 months left to complete the “casual quest”, and potential Skyrim loot in the balance, TVG staff members have already been spotted tampering with kite-marked goods, and many are frantically bootlegging Barry White CDs in preparation for the long grind ahead. Zinc supplements have trebled in price in a three-mile radius of the office.
However, before you dim the lights and turn up that Boys II Men album, you might want to take heed of the following warning on Bethesda’s Official Blog:
“Disclaimer: Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.”
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Added:Sun 11th Dec 2011 03:21, Post No: 47
Pretty good, but not perfect by any means. Graphics are superb and content is plenty however the game is still plagued with issues even after the last patch. Too many NPC's in the game are immortal and that takes a whole lot out of the game. If there are npcs in the game who are immortal then the citizens of skyrim should send these immortal souls out to fight the dragons and wage war. Dragons are unbelievably weak while city guards are unbelievably powerful? Mmm K! On the ps3 the weapon racks and plaques are still unusable post patch and this is something that has been brought up by countless people since day one. Some spells don't work properly such as "Fury". Some side quests lack clear guidance or give none at all, have no title, and completed portions of the these certain quests cannot be referenced in your completed quests log. Enemy bodies disappear, float, fall through the earth, or get stuck in objects. You can glitch kill in just about every single encounter including dragon battles. The enemy seemingly gets confused, can't climb or jump to reach you, or for unknown reasons flee from combat allowing execution style kills and cheap shots. Perhaps one of the only challenges in the game is battling the city guard which reaps no reward and gains you faction with noone which doesn't seem or feel accurate. Infact I am willing to go out on a limb and say the game is far FAR more scripted then Oblivion ever tried to be and as far as replayablity doesn't measure up to Oblivions replayability respectably speaking. Never the less I own the game and play it often, a masterpiece in its own ways. It is a product of hard work, imagination, creativity, and passion and it stands proudly as a crowning jewel in the Fantasy RPG genre.
Added:Thu 08th Dec 2011 23:06, Post No: 46
The grammer is fine anon... I thought that the less than perfect game engine and rag doll effects make the Bethesda games have a lot of charm.
Added:Thu 17th Mar 2011 19:41, Post No: 45
I hope you can actually play after the main quest. Please bethesda not like fallout 3, and nv.
Added:Tue 01st Mar 2011 15:48, Post No: 44
You guys really suck with grammar!!!!
Added:Mon 17th Jan 2011 10:35, Post No: 43
they should have a hard to find desert eagle in tes5
Added:Fri 07th Jan 2011 16:32, Post No: 42
Its been 5 years finally! Buying on the first day.
Added:Mon 20th Dec 2010 03:29, Post No: 41
Lol this comes out on my birthday!
Added:Sun 19th Dec 2010 01:52, Post No: 40
spam/lighters in my a**
Added:Sun 19th Dec 2010 01:51, Post No: 39
and agin d**n
Added:Sun 19th Dec 2010 01:50, Post No: 38
ha ha ha man they rely let you put any thing on this web site