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Submitted by on December 18 2009 - 15:30

2000 - 2001 - 2002 - 2003 - 2004 - 2005 - 2006 - 2007 - 2008 - 2009


  • Ensemble Studios closes.
  • CryTek buys Free Radical Design, Square-Enix acquires Eidos.
  • PS3 Slim & PSP Go launch.
  • DSi LL announced.

The Beatles: Rock Band
Despite the fact that The Beatles: Rock Band’s sales have been slow (reflecting a larger slowdown of the music game market), there’s no denying its landmark status. The Beatles’ surviving members and Apple Corps. had so much faith in the games industry that they made the band’s tracks digitally available in Rock Band ahead of the likes of iTunes. Accompanying a digitally remastered release of The Beatles’ back-catalogue on CD, The Beatles: Rock Band showed that the 20th century’s pinnacle of pop music was happier to embrace gaming culture than the digitally downloaded music industry.

Street Fighter IV
To say that Capcom’s Street Fighter has a hardcore following is one hell of an understatement. In fact, Street Fighter’s casual audience is another game’s elite, while the Street Fighter core itself exhibits the sort of hand-eye coordination that’s more common of jet fighter pilots. While Street Fighter III pleased true fans of the series, it certainly lost the peripheral audience that made Street Fighter II a worldwide phenomenon. Street Fighter IV saw a successful reclamation of this audience by re-introducing the original cast and gameplay characteristics of the early 90s. Sure, there were new characters as well, but who cares? Hadoken!

Modern Warfare 2
Despite current news stories that focus on the glitch exploits that gamers have quite miraculously unearthed in Modern Warfare 2, we’re sure that this isn’t how the game will be remembered in years to come. Instead, commentators are much more likely to focus on the game’s record smashing sales (4.7 million units grossing $310 million on day one). More significantly than all of this though, Modern Warfare 2 was such a threat to the sales of other games that many publishers pushed their Christmas titles into spring 2010. The result: spring 2010 now looks like a regular Christmas window while Christmas 2009 has been relatively barren.

Uncharted 2
To the untrained eye, Uncharted 2 could’ve been seen as a decent enough action game – there was well implemented shooting, running, climbing, and some puzzle solving. The merits of Naughty Dog’s opus sat much deeper than this though. It was how the gameplay elements were flawlessly strung together between breathtaking cinematics and free-flowing quick-time events that shed the restraints of the genre. These are styles that will no doubt be copied in years to come, emerging as the industry standard for this generation of consoles and a gaming milestone in the process.

Episodes From Liberty City
Obviously, Rockstar’s Episodes From Liberty City wouldn’t have been possible without the work of art that is GTA IV’s Liberty City. It’s the game world that’s the star of the show in both the original 2008 release of GTA IV and its subsequent episodic content. What these episodes did better than any GTA game before them, though, is breathe life into Liberty City by tying up the criss-crossing storylines of its band of characters. Liberty City became a hive of villainy, teaming with dodgy dealings and unsavoury characters, rather than the sole preserve of a single protagonist.

2000 - 2001 - 2002 - 2003 - 2004 - 2005 - 2006 - 2007 - 2008 - 2009

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User avatar
By: Anonymous

Added:Tue 18th Sep 2012 10:39, Post No: 25

Arcade gaming has been dead a long time in my view.  You used to go because the games there were vastly better than anywhere else.  When that stopped being true, I stopped going.  The thing that's really missing from games today is the feeling of importance.  Like they don't seem to have any pride in themselves or even care that you're playing

User avatar
By: Anonymous

Added:Wed 18th Jan 2012 14:54, Post No: 24

I just read this site is being killed off !! OMG - I always read here quite a bit... 

...for anyone wanting to keep up to date with Xbox news, thisisxbox is still going strong

User avatar
By: Anonymous

Added:Fri 13th Jan 2012 23:53, Post No: 23

we didnt kill off arcade game's its you the video game reviewer's critisism's of these arcade game's short commings vs full on adventure/simulation games.


even in this article you describe RR on the 3DS as basicly piss poor, who the F is going to buy it now after reading what you said about it, well go figure pal its people like you who killed the arcade not us gamers.



User avatar
By: Anonymous

Added:Fri 13th Jan 2012 23:49, Post No: 22

thanks to people like gwynne dixon many great game's have been shuned becasue they dont like them, a prime example is the saboteur, an awsome 3rd person adventure set in WWII in paris with an irish guy called sean where you seak revenge against a nazi war lord, if you can forgive the games minour missgivings such as scanty clad women who just for the record are not naked (even with the code/dlc there only topless) the rest of the game is suprisingly enjoyable and very satisfying.


but alas the developer just like many folded and wend into liquidation cause the majority of gamers this gen go by reviews/reviewers opinions rather than actually trying the game them selfs.


just for your information gwynne, activision pretty much shut bizzare creations down almost imedietly after blur was released, if activision hadnt taken over im fairly sure bizzare would still be going and developing PGR5 as that franchise of racing had served them very well in the past ever since its incarnation on the dreamcast back in 1999 (MSR Metropolis Street Racer) also as sega were re-releasing their back catalouge of DC game's as BC are no longer with us MSR will never get a HD remake which i can assure you many people wanted but will never see.

By: editor

Added:Fri 06th Jan 2012 01:53, Post No: 21

The answer your question - it may be best you go to my LINKED page (Kevin Williams - KWP)

As you can see I work in the heart of the interation Digital Out-of-Home entertainment (DOE) sector that includes amusement business. Along with this I write for a number of trade publications and publish the leading e-newsletter in the sector (The Stinger Report).

If you are interested in the trade show in the UK that will include the launch of some of the new SEHA and Bandai Namco releases for the sector - drop me an email and we can talk on how best TVG can retain our services.


By: freeradical

Added:Tue 03rd Jan 2012 14:56, Post No: 20

It was a tricky point to make to be honest, purely because arcade gaming has become so mixed in with different genres and platforms across the years.

My main point was to say that boxed-product arcade games on consoles - the likes of Blur or Bodycount, for example - are a dying breed. Publishers will be reluctant to invest in these kinds of games in future given how poorly they've been performing of late.

I was using the reference to arcade cabinets to point out that these kinds of console games emerged from them in the first place. Also, while I'm not denying that arcade emporiums can still turn a profit in places and do still exist, it's true that their business has been marginalised and they're not the forefrunt of new gaming that they were in years past. Quite to the contrary, usually they're old games that have been upkept or refurbished (not that I don't love playing those games still - I do).

So, amusement arcade gaming has undoubtedly receeded and now boxed-product arcade console games are doomed to a similar fate. No doubt hobbyists and fringe businesses will keep the style of gaming alive, but the mass-market mainstream appeal is as good as dead.

As I point out at the end of the article though, there are still opportunities and creative possibilities to keep arcade gaming alive on consoles. Dedicated amusement arcade enthusiasts such as yourself are evidently doing a great job keeping the culture alive too (long may it continue).

Which I suppose leads me to the obvious questions: what part of the amusement arcade industry do you work for, when is this trade show, and what's it about?

Also, respect to you for picking me up on the Trocadero closure. Shame on me for not double-checking.

By: editor

Added:Tue 03rd Jan 2012 01:32, Post No: 19

... Sorry but this 'comment' tool sucks.

One last point - your title was Game Over - Arcades Are Dead - which would be the point of your feature - and I have just proved that arcade gaming is far from deaf - and that point stands much better than yours :)

By: editor

Added:Tue 03rd Jan 2012 01:29, Post No: 18

@Freeradical, thanks for your comments - I had created a reasonable reply to the article but for some reason the 'comment' software dose not like it.

Anyway - correction, the Troc has closed and is now only hot four crane games - all the videos are about to be moved - in London there is however County Hall, and outside of London there are a number of bowling venues and cinemas with strong FEC tendancies.

I think you may not be aware of what the moder amusement industry represents - the traditional whole machine arcade us not viable, all amusement is FEC (additional) now - arcades are secondary spend to the main venue operation - and this is not small this sees over 10,000 machines in operation. 

I was in a modern Service Station recently as well as one arcade at Heathrow  and they all had videos and most were sub 2001. That said - you are right that this is not as strong as it use to be (96) - but not dead and still turning a profit!

Look we have a big amusement trade show in Feburary - would you guys like us to cover it for TVG? Email me if this is of interest.

By: freeradical

Added:Mon 02nd Jan 2012 17:13, Post No: 17

Thanks for the feedback, 'editor'. I'm aware there are still arcade venues turning a profit these days. London's Trocadero is still going strong, and you'll find plenty of arcade cabinets at any given Butlins resort - I take your point on the redesigned Weston pier as well.

These are specialised entertainment locations, however - they are some of the few remaining commercial areas where arcade cabinets continue to draw worthwhile interest in this country. It's no coincidence that they're also areas with very high levels of footfall (The Trocadero is in a tourism hot-spot, for example).

I spent a sizeable chunk of the 90s playing arcade cabinets and you'd find them everywhere from town-centre shopping malls to fast food restaurants and cinema foyers - this is no longer the case, or at least it's a lot rarer. You'd also find the newest games on these arcade cabinets with the best graphics before they were released on consoles further down the line. Where arcade cabinets do remain in this country, the offerings of new titles imported from Japan are much slimmer. Only in the very best UK amusement arcades will you find even vaguely recent titles such as Virtua Tennis 3, for example - most motorway service stations and airports harbour cabinets that were first released around a decade ago.

That was the point I was trying to make, and that point stands.

By: editor

Added:Mon 02nd Jan 2012 14:35, Post No: 16

This editorial seems to miss some of the big developments in the amusement scene and the number of new openings of venues - also the brand new Weston pier that saw bumper attendance last year. Best not to write without a little research no matter what time of year!

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