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The General Synod unanimously passes a motion to express concern over violent video games and keep a careful watch on the regulations...
The General Synod passed a motion yesterday surrounding violent video games. A number of amendments to the original motion were made to acknowledge changes to the regulatory system since the Byron Report, but the motion upheld many of the points originally outlined and was passed unanimously with 168 votes in favour with no abstentions.
"A bubbling sewer of gratuitous violent and sexual pornography DVD games are washing all around us," Mr Thomas Benyon announced to the General Synod. "Whilst we're pleased that Her Majesty initiated the Byron report, as I say, I don't think it went far enough."
"Byron relied upon the proposition that parents have a liability or are interested in controlling what their children do, we think sadly that is optimistic and a pious hope."
The motion with amendments passed included the following points:
(a) express concern about the potentially desensitising and damaging effect upon children, young people and vulnerable adults of computer games containing gratuitous violent and sexual content;
(b) congratulate HM Government on the action it has taken to date in response to the Byron Review;
(c) call upon HM Government to continue to keep under review the regulatory system for advertising video games to prevent the targeting of children, young people and vulnerable adults with unsuitable material;
(d) declare its support for all those, especially carers, working through research, education and public information, to prevent children, young people and vulnerable adults from being damaged by video and computer games and similar material; and
(e) request the MPA Division to continue to monitor developments in this area.'
Benyon moved on to talk about a DVD containing footage, which allegedly demonstrated, "the burning and killing of a women in fatality, the sawing up of a women in a game called Mortal Kombat, playing football with severed heads, a chainsaw killing of a man in SAW 3, rape, torture and so on..."
"As I say, I've got all of these games collected on this DVD and if anybody's encouraged to watch it I would be pleased to let them have it, unlike the industry I will let you have it for free," Beyon concluded.
TVG has sought to distinguish exactly what footage was contained on the DVD, however our requests have yet to offer any further clarification. TVG listened to the motion in full and was surprised to discover a broad range of mediums being discussed, in a discussion that is clearly targeting video games specifically.
"We're in a great muddle over regulation and the cost of this muddle is seen in the rising crime statistics year on year," Benyon later noted. "And I'll bet you anything you like that the manufactures of these appalling DVDs do not let their children see them."
Benyon moved on to talk about the consequences of violent video games and scientific links apparent in the real world.
"In the recent Edlington case apparently the boys who committed the crime had seen the so called Chucky horror movies and violent video games, this terrible crime echoed the Bulger murder.
"Nottingham University's Professor Kevin Browne said, 'The chances of these boys committing such a horrendous crime would definitely increase by watching violent and pornographic games at home'," Benyon added.
The motion cited further alleged consequences of violent video games, including: damage relationships profoundly, undermine the vital role of the family unit, emotional and physical harm.
"Young people who are exposed to this sort of material for only a short time show an increased in subsequent aggressive behaviour," Benyon added. "They show more violence to their teachers, they argue with authoritative figures and they fight with fellow pupils."
Citing Professor Brown of Nottingham University once again: 'The combination of growing up in a violent family, witnessing violence on the screen appears to increase the probability of committing violent offences'.
The motion questioned whether regulations work despite the improvements recommended in the Byron Report.
"The British Board of Film Classification see their role as advisory only, and astonishingly apparently are cutting only 3% of material. They now release films amazingly with previously cut material restored," Benyon claimed. "The films I've collected in this DVD clearly come under this category. I fear that with no evidence to show that improved information, with better signposting and warnings will make any difference whatsoever, if only because the parents who need such warnings are the very types least likely to use them."
"There are reports from the games industry, well financed of course, that deny games are a causative factor in crimes. As the exotic Mandy Rice-Davies once memorably said on another occasion, 'Well they would say that wouldn't they'.
The motion didn't appear to provide a solution to the issue, but did seem to signal a demand for the "punitive industry" to stop "corrupting the young and vulnerable".
"The problems are easy to identify," Benyon noted. "Of course the solutions come rather harder."
"It's not just a matter of conscience and morality, it's a public health and economic issue and I suspect one of the problems at the root of all this is our difficulty in our society, which now relies on relative values, for us to come out firmly and say what is right and what is wrong.
And it is my view that these are absolutely wrong, and it is absolutely right for us as a Synod to say this is absolutely wrong."
"What can we do?" Benyon posed. "We can send a strong message of disquiet about this punitive industry that's corrupting the young and vulnerable. This message will be endorsed by other faith communities, they will know they're not alone in expressing dismay at society's propensity to downward drift, compromise and decay that appears to be galloping across generations."
The motion concluded with a strong statement of intent not to support the industry, or at least those who purvey gross material.
"We've encouraged parliament to restore proper regulations of film and games and seek to limit the distribution of harmful material," Benyon added. "The Synod should request that church commissioners redouble their efforts to ensure no church money is invested in the business that produce or distribute gross material, either in the UK or overseas."
"And with respect to them, they may want to consider that these companies are highly sophisticated, they're making a good deal of money from selling this material and the commission should look for the subsidiaries of apparently respected companies that are hidden behind the glossy facades. If they're found then please sell the shares in the main company.
Synod will be speaking up for the well being of our young people who are being led astray and sending a clear message that this is the case."
TVG has sought ELSPA's comments on the motion but has yet to hear back from the UK's governing body.
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Added:Wed 18th Jan 2012 14:54, Post No: 24
I just read this site is being killed off !! OMG - I always read here quite a bit...
...for anyone wanting to keep up to date with Xbox news, thisisxbox is still going strong
Added:Fri 13th Jan 2012 23:53, Post No: 23
we didnt kill off arcade game's its you the video game reviewer's critisism's of these arcade game's short commings vs full on adventure/simulation games.
even in this article you describe RR on the 3DS as basicly piss poor, who the F is going to buy it now after reading what you said about it, well go figure pal its people like you who killed the arcade not us gamers.
Gwynne Dixon AKA the ARCADE GAME KILLER.
Added:Fri 13th Jan 2012 23:49, Post No: 22
thanks to people like gwynne dixon many great game's have been shuned becasue they dont like them, a prime example is the saboteur, an awsome 3rd person adventure set in WWII in paris with an irish guy called sean where you seak revenge against a nazi war lord, if you can forgive the games minour missgivings such as scanty clad women who just for the record are not naked (even with the code/dlc there only topless) the rest of the game is suprisingly enjoyable and very satisfying.
but alas the developer just like many folded and wend into liquidation cause the majority of gamers this gen go by reviews/reviewers opinions rather than actually trying the game them selfs.
just for your information gwynne, activision pretty much shut bizzare creations down almost imedietly after blur was released, if activision hadnt taken over im fairly sure bizzare would still be going and developing PGR5 as that franchise of racing had served them very well in the past ever since its incarnation on the dreamcast back in 1999 (MSR Metropolis Street Racer) also as sega were re-releasing their back catalouge of DC game's as BC are no longer with us MSR will never get a HD remake which i can assure you many people wanted but will never see.
Added:Fri 06th Jan 2012 01:53, Post No: 21
The answer your question - it may be best you go to my LINKED page (Kevin Williams - KWP)
As you can see I work in the heart of the interation Digital Out-of-Home entertainment (DOE) sector that includes amusement business. Along with this I write for a number of trade publications and publish the leading e-newsletter in the sector (The Stinger Report).
If you are interested in the trade show in the UK that will include the launch of some of the new SEHA and Bandai Namco releases for the sector - drop me an email and we can talk on how best TVG can retain our services.
Added:Tue 03rd Jan 2012 14:56, Post No: 20
It was a tricky point to make to be honest, purely because arcade gaming has become so mixed in with different genres and platforms across the years.
My main point was to say that boxed-product arcade games on consoles - the likes of Blur or Bodycount, for example - are a dying breed. Publishers will be reluctant to invest in these kinds of games in future given how poorly they've been performing of late.
I was using the reference to arcade cabinets to point out that these kinds of console games emerged from them in the first place. Also, while I'm not denying that arcade emporiums can still turn a profit in places and do still exist, it's true that their business has been marginalised and they're not the forefrunt of new gaming that they were in years past. Quite to the contrary, usually they're old games that have been upkept or refurbished (not that I don't love playing those games still - I do).
So, amusement arcade gaming has undoubtedly receeded and now boxed-product arcade console games are doomed to a similar fate. No doubt hobbyists and fringe businesses will keep the style of gaming alive, but the mass-market mainstream appeal is as good as dead.
As I point out at the end of the article though, there are still opportunities and creative possibilities to keep arcade gaming alive on consoles. Dedicated amusement arcade enthusiasts such as yourself are evidently doing a great job keeping the culture alive too (long may it continue).
Which I suppose leads me to the obvious questions: what part of the amusement arcade industry do you work for, when is this trade show, and what's it about?
Also, respect to you for picking me up on the Trocadero closure. Shame on me for not double-checking.
Added:Tue 03rd Jan 2012 01:32, Post No: 19
... Sorry but this 'comment' tool sucks.
One last point - your title was Game Over - Arcades Are Dead - which would be the point of your feature - and I have just proved that arcade gaming is far from deaf - and that point stands much better than yours :)
Added:Tue 03rd Jan 2012 01:29, Post No: 18
@Freeradical, thanks for your comments - I had created a reasonable reply to the article but for some reason the 'comment' software dose not like it.
Anyway - correction, the Troc has closed and is now only hot four crane games - all the videos are about to be moved - in London there is however County Hall, and outside of London there are a number of bowling venues and cinemas with strong FEC tendancies.
I think you may not be aware of what the moder amusement industry represents - the traditional whole machine arcade us not viable, all amusement is FEC (additional) now - arcades are secondary spend to the main venue operation - and this is not small this sees over 10,000 machines in operation.
I was in a modern Service Station recently as well as one arcade at Heathrow and they all had videos and most were sub 2001. That said - you are right that this is not as strong as it use to be (96) - but not dead and still turning a profit!
Look we have a big amusement trade show in Feburary - would you guys like us to cover it for TVG? Email me if this is of interest.
Added:Mon 02nd Jan 2012 17:13, Post No: 17
Thanks for the feedback, 'editor'. I'm aware there are still arcade venues turning a profit these days. London's Trocadero is still going strong, and you'll find plenty of arcade cabinets at any given Butlins resort - I take your point on the redesigned Weston pier as well.
These are specialised entertainment locations, however - they are some of the few remaining commercial areas where arcade cabinets continue to draw worthwhile interest in this country. It's no coincidence that they're also areas with very high levels of footfall (The Trocadero is in a tourism hot-spot, for example).
I spent a sizeable chunk of the 90s playing arcade cabinets and you'd find them everywhere from town-centre shopping malls to fast food restaurants and cinema foyers - this is no longer the case, or at least it's a lot rarer. You'd also find the newest games on these arcade cabinets with the best graphics before they were released on consoles further down the line. Where arcade cabinets do remain in this country, the offerings of new titles imported from Japan are much slimmer. Only in the very best UK amusement arcades will you find even vaguely recent titles such as Virtua Tennis 3, for example - most motorway service stations and airports harbour cabinets that were first released around a decade ago.
That was the point I was trying to make, and that point stands.
Added:Mon 02nd Jan 2012 14:35, Post No: 16
This editorial seems to miss some of the big developments in the amusement scene and the number of new openings of venues - also the brand new Weston pier that saw bumper attendance last year. Best not to write without a little research no matter what time of year!
Added:Fri 30th Dec 2011 18:53, Post No: 15
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