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Re-imagined Syndicate title gets the official nod from EA following years of speculation...
Project RedLime has finally gone public: EA's deal with Chronicles of Riddick developer, Starbreeze Studios, that was set to reboot a classic EA franchise has culminated in the official announcement of Syndicate for an early 2012 launch on Xbox 360, PS3, and PC.
Positioned as a reinvention of the mid-90s strategy game from Peter Molyneux's Bullfrog studio, this 21st century reboot will swap the isometric perspective of the original for the ubiquitously popular first-person shooter genre.
Syndicate tells the story of Miles Kilo, a prototype agent for mega-corporation Eurocorp. The game's 2069 setting depicts a dystopian corporatocracy where other companies such as Cayman Global and Ascari vie for control of the American marketplace alongside Eurocorp.
There's a whiff of Deus Ex about all this, as EA explains that everything in Synidcate's world is digitally connected (people included). It seems guns and frag grenades aren't the limits of players' weapons either, as DART 6 bio-chip technology will apparently open up bullet-time powers and upgradeable hacking capabilities (referred to in the press release as “chip breach gameplay”).
Precisely where EA and Starbreeze is going with Syndicate remains purposefully vague at this stage, although this wouldn't be the first classic, isometric strategy game to be re-imagined as an FPS in recent times – 2K Games' XCOM reboot is also due for release early next year.
“We are excited to finally reveal what we’ve been working on the past couple years,” says Mikael Nermark, CEO of Starbreeze Studios. "It's been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate.”
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