To create your free account, please enter your email address and password below. Please ensure your email is correct as you will recieve a validation email before you can login.

Email:
Nickname:
Password:
Confirm Password:
Weekly newsletter:
Daily newsletter:

To log in to your account, please enter your email address and password below:

Email:
Password:
Forgot your password?

To reset your password, please enter your email address below and we will send you a link to reset it.

Email:
Submitted by Gwynne Dixon on October 19 2011 - 13:17

Introversion's intriguing heist game put on hold as new project emerges...

Introversion, the developer of much-loved indie games DEFCON, Darwinia, and Uplink, has revealed that it's submitting a game to next year's Independent Games Festival. Much to the surprise of fans, however, it will not be the highly anticipated heist game that Introversion had previously revealed it was working on – this, it seems, has now been set aside.

Subversion originally emerged around a year and a half ago. Built as a spiritual successor to Introversion's first game, Uplink, its core gameplay was conceived around high-tech heist situations. Introversion has pointed towards movies such as Mission Impossible, Ocean's Eleven, and Sneakers as rough blueprints for the Subversion formula.

However, judging by comments from Lead Designer, Chris Delay on the studio's forums, too much time spent focusing on technology and not enough spent on gameplay means that Introversion will now have to back to the project's drawing board.

“Subversion has not been cancelled,” clarified Delay, “but I would certainly forget about it for now. We will be going back to that project eventually, but the first thing I plan to do is gut the thing from top to bottom of all the tech fluff that we forced in over the years. Without a core game it’s all a worthless distraction, and I will NEVER again spend so long making tech for a game without having a solid core game in place first. Subversion needs a total rethink from top to bottom, and some long standing sacred cows need slaughtering.

“Today is Day Zero of our new plan!” he added.

So the biggest question remaining, then, is what game are they submitting to next year's Independent Games Festival?

Thanks, RPS.

If you wish to link to this article, here's a permalink to this page:

TVG Store - Finding you the cheapest price for:

Subversion

Comment

Sign Up and Post with a Profile

Join TVG for a free account, or sign in if you are already a member. You can still post anonymously.

Log in using Facebook

Respect Other Members

Please respect other users, post wisely and avoid flaming... Terms & Conditions