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Sam Fisher's return pushed into early 2008 as Ubisoft announces giant leap in sales...
Originally scheduled for release during the final three months of 2007, Ubisoft has today confirmed that Sam Fisher's fifth adventure, Splinter Cell: Conviction, has been pushed into the first quarter of 2008. News of the rearranged launch comes as the publisher announced a significant jump in sales for the fiscal first quarter of 2007/08, from 70 million Euros (£46.9 million) to 134 million Euros (£89.7 million), up 94.5%.
The sales results were up on previous expectations from 120 million Euros (£80.4 million), which Ubisoft attributed to continued sales of Rainbow Six: Vegas on Xbox 360, together with the title's launch on PlayStation3 and PSP. The North American release of Surf's Up, the PS3 version of Elder Scrolls IV: Oblivion, Call of Juarez on Xbox 360, and Prince of Persia Classic on Xbox Live Arcade all contributed to the quarterly success. Ubisoft also revealed that a third of sales during the three months period came from its back catalogue, specifically the Petz range and Teenage Mutant Ninja Turtles.
The outlook for the second quarter, which ends on September 30th 2007, remains stagnant at 105 million Euros (£70.3 million). Ubisoft's schedule for the period includes the sale of Ghost Recon Advanced Warfighter 2 on PS3, PC, and PSP, The Settlers 6 on PC, Jam Sessions on DS, and the European launch of Surf's Up.
Yves Guillemot, CEO of Ubisoft stated "Ubisoft has made a solid start to the year, and continued to win market share. Momentum was particularly strong during the period for European sales, which climbed 109% thanks to the ramp-up of new-generation consoles and the impact of PS3 game sales, including Rainbow Six Vegas and Oblivion. Our performance during this quarter has once again proved the relevance of our early positioning in the casual gaming sector, as demonstrated by the success of our DS and Wii games."
"Lastly, we were able to present one of the best game line-ups in the industry at this year's E3, in terms of both quality and diversity. Assassin's Creed, Brothers in Arms, Haze, Tom Clancy's Splinter Cell Conviction and Tom Clancy's End War are some of the most highly anticipated games of the year. At the same time, our portfolio of upcoming casual games will enable us to strengthen and broaden our current offering, and to reach new consumers."
Besides the release of Splinter Cell: Conviction in the fiscal fourth quarter of 2007/08 (January-March 2008), Ubisoft has also reiterated that Far Cry 2 has been pencilled in for launch before the end of March next year.
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Added:Sat 11th Dec 2010 00:05, Post No: 52
lol your pc was illegal you mean, there are no 8 core cpus unless you on about an intel i7 cpu (dual cpu's on a server motherboard) which is a quad and what ever imaginary cpu you had the most epencive parts on your pc and certainly any games rig would be clocked @ atleast 3.6ghz using either 2 or more graphics cards (for 3D you can only use nvidia cards 9800GT or higher) and more likly to use at least a 300/400 seriese nvidia card with at least 1gb or GDDR5 ram.
you can always spot a bull*****r they just make it so easy to spot, why wont they just come clean and say they bought a budget pc expecting it to be able to play every game especially when they fail to understand what shared memory means on the graphics card lol.
Added:Thu 09th Dec 2010 12:59, Post No: 51
No 3D support and it looks terrible in 3D so back to normal 2D I go. Stupid signs everywhere telling you where to look and go, seriously this game is designed for kids. My PC just rebuilt Unbelievably over the top and this game runs crap (not AMD or ATI). 8 cores at 3000 and a $600 nvidia card, total piece of junk glad I bought it off the black market, illegal copy because it just went in to the bin after about twenty minutes!!
Added:Thu 08th Jul 2010 00:34, Post No: 50
Hahaha....this game is horrible....Playing through the final scene of the coop story and its so laughable that I dont even try and finish the it....I just kill MILLIONS of bad guys...seriously, you can literally kill a million people in this...theres an army of MILLIONS in the parking lot that just continue to storm the area as you masacre them...I guess the idea is that the game makers are trying to force to finish the game the way they want you to...which is contrary to splinter cell...its supposed to be a problem solving game not a linear shooter...but they force you to do stupid things in order to defeat their idiotic missions...like having to sneak past bullet proof badguys, infinity load auto guns that are electronic BUT are impervious to EMP....AK47 Pellet guns...thats right pellet guns...you can unload half a clip at point blank range and the bad guys will lerk a bit and then kill you with one shot....Having fired an AK and an MP5 I can say with certainty, this is the worst gun modelling Ive ever played...its actually hillarious that someone built this game and thought it was COOL...hahaha...terrible from start to finish...Id love to join this army...nothing like having unlimited bodies to storm warehouses and hangars...
Im going for the record....Im going to try and kill one million guys on the last level....just for fun.
Score: Zero out of A MILLION
Added:Mon 03rd May 2010 13:45, Post No: 49
A good game, but [#@!?] for the name of Splinter Cell... Chaos Theory is still the king of SC games.
Added:Thu 22nd Apr 2010 09:39, Post No: 48
@Post 46: Thanks for the heads-up. Infiltration wasn't anywhere to be seen in the review code we received, although it would make sense that Ubisoft is using the mode as a lure to snag sign-ups for U-Play I suppose.
Added:Wed 21st Apr 2010 21:23, Post No: 47
What in the world is this reviewer talking about? Personnally the new presentation style is fresh, looks great, and is something new in what has become a repeat and reuse industry. Also, what difficulty setting did they play on? I'm a vetern of the previous Splinter Cells and I played conviction on realistic. Yes the game has a different pacing but in no why is mark and execute the easy button for the game. I faced many situations were mark and execute wasn't possible because I couldn't get a hand-to-hand take down without being detected by the hordes of AI trying to kill me. Besides what is the difference between mark and execute to take a few guys out versus sitting and the dark and picking guys off with a silenced weapon. Mark and execute just speeds up the process instead of going through the motions to get those 3 headshots. Any skilled player can get those headshots, why not speed things up. Like I said in many cases mark and execute wasn't possible. I give this game a 9 / 10. The pacing was good, the presentation was fresh, the graphics were good, co-op has plenty of options to keep you playing for sometime.
Added:Mon 19th Apr 2010 05:07, Post No: 46
Yo Infiltration is unlocked in UBI's weird U-Play thing you launch from the menu, just a heads up.
Added:Fri 16th Apr 2010 09:46, Post No: 45
@44 Err, unclear. We were definitely told it would be in there at a preview event though. Perhaps Ubisoft has held the mode back for DLC purposes. The publisher has already stated that it intends to provide a lot of DLC for Conviction.
Added:Thu 15th Apr 2010 16:17, Post No: 44
Why did they remove Infiltration?
Added:Thu 15th Apr 2010 12:13, Post No: 43
You wont like Conviction then