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Submitted by Gwynne Dixon on February 4 2010 - 12:27

Ubisoft sets a concrete release date for the much delayed Splinter Cell: Conviction...

Just to make sure that there's no confusion over the latest release date for Splinter Cell: Conviction, Ubisoft has gone to the lengths of announcing an April 13th US date for the game and literally setting that date in stone.

The image shown right, posted by the folks over at IGN, confirms a second release date for the game that was previously scheduled for a February 23rd launch in the US. Prior to that, Conviction had suffered multiple setbacks during development after originally being set for launch in November 2007.

We're going to go ahead and assume an April 16th launch in the UK, when Conviction will release on PC and Xbox 360.

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By: Anonymous

Added:Sat 11th Dec 2010 00:05, Post No: 52

lol your pc was illegal you mean, there are no 8 core cpus unless you on about an intel i7 cpu (dual cpu's on a server motherboard) which is a quad and what ever imaginary cpu you had the most epencive parts on your pc and certainly any games rig would be clocked @ atleast 3.6ghz using either 2 or more graphics cards (for 3D you can only use nvidia cards 9800GT or higher) and more likly to use at least a 300/400 seriese nvidia card with at least 1gb or GDDR5 ram.

 

you can always spot a bull*****r they just make it so easy to spot, why wont they just come clean and say they bought a budget pc expecting it to be able to play every game especially when they fail to understand what shared memory means on the graphics card lol.


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By: Anonymous

Added:Thu 09th Dec 2010 12:59, Post No: 51

No 3D support and it looks terrible in 3D so back to normal 2D I go. Stupid signs everywhere telling you where to look and go, seriously this game is designed for kids. My PC just rebuilt Unbelievably over the top and this game runs crap (not AMD or ATI). 8 cores at 3000 and a $600 nvidia card, total piece of junk glad I bought it off the black market, illegal copy because it just went in to the bin after about twenty minutes!!


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By: Anonymous

Added:Thu 08th Jul 2010 00:34, Post No: 50

Hahaha....this game is horrible....Playing through the final scene of the coop story and its so laughable that I dont even try and finish the it....I just kill MILLIONS of bad guys...seriously, you can literally kill a million people in this...theres an army of MILLIONS in the parking lot that just continue to storm the area as you masacre them...I guess the idea is that the game makers are trying to force to finish the game the way they want you to...which is contrary to splinter cell...its supposed to be a problem solving game not a linear shooter...but they force you to do stupid things in order to defeat their idiotic missions...like having to sneak past bullet proof badguys, infinity load auto guns that are electronic BUT are impervious to EMP....AK47 Pellet guns...thats right pellet guns...you can unload half a clip at point blank range and the bad guys will lerk a bit and then kill you with one shot....Having fired an AK and an MP5 I can say with certainty, this is the worst gun modelling Ive ever played...its actually hillarious that someone built this game and thought it was COOL...hahaha...terrible from start to finish...Id love to join this army...nothing like having unlimited bodies to storm warehouses and hangars...

Im going for the record....Im going to try and kill one million guys on the last level....just for fun.

 

Score: Zero out of A MILLION


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By: Anonymous

Added:Mon 03rd May 2010 13:45, Post No: 49

A good game, but [#@!?] for the name of Splinter Cell... Chaos Theory is still the king of SC games.


By: freeradical

Added:Thu 22nd Apr 2010 09:39, Post No: 48

@Post 46: Thanks for the heads-up. Infiltration wasn't anywhere to be seen in the review code we received, although it would make sense that Ubisoft is using the mode as a lure to snag sign-ups for U-Play I suppose.


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By: Anonymous

Added:Wed 21st Apr 2010 21:23, Post No: 47

What in the world is this reviewer talking about? Personnally the new presentation style is fresh, looks great, and is something new in what has become a repeat and reuse industry. Also, what difficulty setting did they play on? I'm a vetern of the previous Splinter Cells and I played conviction on realistic. Yes the game has a different pacing but in no why is mark and execute the easy button for the game. I faced many situations were mark and execute wasn't possible because I couldn't get a hand-to-hand take down without being detected by the hordes of AI trying to kill me. Besides what is the difference between mark and execute to take a few guys out versus sitting and the dark and picking guys off with a silenced weapon. Mark and execute just speeds up the process instead of going through the motions to get those 3 headshots. Any skilled player can get those headshots, why not speed things up. Like I said in many cases mark and execute wasn't possible. I give this game a 9 / 10. The pacing was good, the presentation was fresh, the graphics were good, co-op has plenty of options to keep you playing for sometime.


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By: Anonymous

Added:Mon 19th Apr 2010 05:07, Post No: 46

Yo Infiltration is unlocked in UBI's weird U-Play thing you launch from the menu, just a heads up.


By: freeradical

Added:Fri 16th Apr 2010 09:46, Post No: 45

@44 Err, unclear. We were definitely told it would be in there at a preview event though. Perhaps Ubisoft has held the mode back for DLC purposes. The publisher has already stated that it intends to provide a lot of DLC for Conviction.


User avatar
By: Anonymous

Added:Thu 15th Apr 2010 16:17, Post No: 44

Why did they remove Infiltration?


User avatar
By: Anonymous

Added:Thu 15th Apr 2010 12:13, Post No: 43

You wont like Conviction then


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