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Welcome

EA Confirms SimCity Societies News

Gingerbread houses, chocolate factories and a game that sounds a little like City Life...

By Chris Leyton
Posted: 12/06/2007
SimCity Societies

With the first details already out of the hat, EA today officially confirmed the return of SimCity with the forthcoming release of SimCity Societies currently in development at Tilted Mill Entertainment.

"SimCity Societies allows players to create a variety of cities with the unique societies they desire," said Vice President and Studio Head of The Sims Division, Rod Humble. "There is such a variety of cities to build from in SimCity Societies - and they're all such a blast to play. Sometimes I build an aggressive police state where stragglers are dragged off to re-conditioning centers and emerge ready for work. Other times, I build a green community in the tropics, where the citizens grow their own food and have a small environmental footprint. With so many options to choose from, SimCity Societies is the most flexible city building game ever!"

From the creators of Children of Nile and Caesar IV, SimCity Societies promises a radically different experience to previous titles in the city-building sim series, which focuses on the cultures, social behaviours and environment as well - sounds suspiciously like Deep Silver's City Life to us, but we're prepared to wait and see.

Beginning with a choice of more than 350 building types that can be combined, connected and re-arranged freely, SimCity Societies allows players to "challenge authority" and experiment with The Sims population. Whether it's an authoritarian "Big Brother" styled culture, or a fun and happy Brother's Grimm society full of Ferris Wheels, Gingerbread Houses and Chocolate Factories - we kid you not. With a wide range of architecture that embraces a variety of realistic and fanciful influences, many of the builds provide click-on action to play with.

Buildings consume or create the game's new resource dubbed "social energies", which is based upon the mix and match of industries, wealth, obedience, knowledge, devotion and creativity, with the resulting outcome dictating the look and feel of your city.

With such apparent trivialisation of the SimCity franchise, we can already imagine the fanatics' anger and disgust at such a bizarre decision, and the wave of natural disasters and Godzilla attacks they're probably wishing to be vented on EA right this moment.

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User avatar By: Anonymous

Added:Mon 30th Jun 2008 05:20, Post No: 22

Most people who play Societies are going to be looking for a traditional SimCity experience, and if that's what you're looking for then you're going to hate it. But for those open to something new, you'll like Societies. Its not the greatest game since the beginning of the Sim franchise, but it is the most moddable, most graphically detailed, and most diverse Sim modeling out there. There's something very nice about being able to create an authoritarian police state just to start the new city as a romantic Euro-style of town. My personal favorite is probably the Cyberpunk atmosphere, a mixture of techno pleasure. None of these ideas are available in any other Sim to date, so it makes it a unique experience. The latest update does have some challenge, and basically you have to balance out these different energies or attributes in order to build new building types or make the city work... The problem is when people select Freeplay and it gives you unlimited simoleons without any challenge at all. In that scenario it does limit gameplay to just being a city builder without any challenges. But if you want the most moddable, most graphically beautiful, most diverse SimCity yet, go for it. Societies is down to $20 or less at any outlet so if you want a few weeks of fun that price can't be beat. I'm sure it'll get tiresome after a while, but I've been playing on this game for a week and haven't tired yet.

User avatar By: Anonymous

Added:Sat 24th May 2008 16:00, Post No: 21

save your money, your time and your well being by NOT buying this very disappointing game. Boring, bland, keeps crashing..utter rot.

User avatar By: Anonymous

Added:Mon 12th May 2008 03:42, Post No: 20

this is the best game evar i mean the person who made this should get a medal lol jk

User avatar By: Anonymous

Added:Thu 08th May 2008 22:01, Post No: 19

Ive always played the SC games until the next version came out. Societies is so bad I've gone back to SC4.

User avatar By: Anonymous

Added:Thu 13th Mar 2008 18:32, Post No: 18

I like this game, its a completely different game from sim city 4, its more like sims2 in the sense of needs and happyness, rather than a ty love game like sim city 4. The graphics are great but the gameplay could be better considering there's no planes or boats. I give it a 7/10.

User avatar By: Anonymous

Added:Sun 17th Feb 2008 07:19, Post No: 17

I think the game would be tolerable if it didn't crash every 5 mins.

By: flippy1008

Added:Thu 03rd Jan 2008 20:36, Post No: 16

Im kinda pi**ed off with this game cos it requires much higher end graphics and sound card than sims 2, this is dreadful. At least its telling us Sims 3 will be higher

User avatar By: Anonymous

Added:Sat 22nd Dec 2007 11:03, Post No: 15

Bought it and played it £35 down the drain. I should have read the reviews first...But it was Sim City, and Ive played and loved the prevoius 4. The worst thing is that it keeps crashing. If it wasnt for that I could live with it just about, after a few drinks.

User avatar By: Anonymous

Added:Sat 15th Dec 2007 13:05, Post No: 14

The crack on evangelical Christians was uncalled for and ruined what might have otherwise been a decent review.

User avatar By: Anonymous

Added:Thu 13th Dec 2007 23:36, Post No: 13

yeah, i have to agree that simcity 4 was def. the best in the series, even though it was basically a 2003 remake of the third one.

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