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Jees it's a good day for the rumour-mongers; first Pilotwings3, now ICO2 - surely not!!!
One of the hottest rumours buzzing around the Internet today is the apparent emergence of the first screens from ICO2.<br><br> We have to say that at this point we’re divided by wanting it to be ICO2, but not entirely sure as to whether it is the game in question.<br><br>Going by the name of NICO (a clever pun on the Japanese word ‘ni’ for two) the images certainly reveal a similar visual style to the distinctive original, whilst one of the screens reveals a character that looks identical to ICO with his two-horned hat, as they attempt to kill an absolutely colossus creature. <br><br>If the rumours are true, ICO2/NICO looks like upping the action stakes considerably; however we’re hoping this isn’t at the expense of the wonderfully cerebral moments from the original.<br><br>The news of a sequel certainly comes as a surprise, as we were initially left to believe that disappointing sales of the original had meant the team were moving onto new ideas.<br><br>Hopefully we’ll have clarification soon, in the meantime make sure to check out the screens and let us know what you think.
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Added:Sat 12th Sep 2009 15:27, Post No: 45
I luv da ameriiiicaaaan cuuulta, me iz 2 dum 2 undastand all deezz imaginaton
Added:Sat 31st Jan 2009 07:04, Post No: 44
Oh, I can't wait! As another poster has already said; this game is pure poetic beauty! I love that it [#@!?]s in the face of formulaic Hollywood storylines and ends in total tragedy. This game is totally unique (so is ICO) and I hope they are not tempted to go for the mainstream crowd in the PS3 version. If anything, I hope they make the story even MORE ethereal and subjective. Because if you leave a blank canvus for us (as far as story is concerned) and just HINT us in the right direction, as you did with SoC, we will fill in the canvass and paint the rest. And in our minds we'll paint the GREATEST story ever...that's the way gaming should be. Not braindead and mind numbing like most of them which are leading you by the hand, scared to let you think.
GOD I HATE POPULAR AMERICAN CULTURE...IT'S SO MIND-NUMBINGLY BORING!!! THIS SOCIETY IS SO MIND-NUMBINGLY BORING! WE ARE SO PREDICTABLE AND UNIMAGINATIVE!!!
We are humans for christs sack, we are creative beings who should be praising original spiritual expression of beauty and imagination. Not accepting this capitalist, formulaic mass consumer CRAP that the games industry SHUVS down ourt thoats.
Ya know what I'm sayin'?! Probably not! lol!
Added:Sat 24th Jan 2009 02:17, Post No: 43
I believe, for those of you who have played both ICO and Shadow of the Colossus, the photo that was announced alongside team-ICOs new game in development for the PS3 is if nothing a symbolic reference for linking both ICO and Shadow of the Colossus. The two games seem to have more similarities that must refer to eachother in some form or another. They contain the same language, a boy with horns?!?!?!?, a bridge in the distance, dark shadow-like demonic figures. Either the developers tried to use the same style to make a rip-off game, which worked pretty well if they did, or they are leaving the connection open until the arrival of this game. Think about it...The image is of a well with a chain hanging down through its center. To me this means what I mentioned above, the chain was used in ICO all over the place as a main-game feature. The well was where the demonic figure your character helped to release was soon after imprisoned in; all except a baby boy with horns. The chain entering the well simply stands for the two games' unity. I can't wait to see how they are brought together. If you happen to be a less creative person, there is also the simple fact that someone could, for whatever reason, be trying to release the demon, once prisoned into the 16 colossi, out into the world; using a chain to do so. Them disturbing his entrapment are likly to release his terror upon the world. Your goal in this game could have a lot to do with trying once again to imprison him. Shadow of the Colossus would be the first game cronologically, followed by ICO, and then this unnamed PS3 title. This is all made through simple observation, and doesn't really mean much, but I take what I'm given and work with it as much as I can. I believe this story would be very tight, but this company hasn't ceased to amaze/surprise me with the only two titles I've player from them. I prefer the high-end quality to the harsh quantities of other games that I wish were never pushed, at least so quickly. Thank you Team-ICO. Keep up the enjoyable/great work.
Added:Thu 12th Jun 2008 01:21, Post No: 42
Shadow of the Colossus exhibits the potential for a video game to be a great work of art. All the extraneous is removed. It is very poetic. I love that it ends in tragedy. Unlike traditional Hollywood, Japan understands that a story can end in a way other than the "guy gets the girl, then gets busy with her" ending that is mass produced here in the U.S.
Added:Tue 27th May 2008 04:19, Post No: 41
i loved this game for the PS2.. too bad there wont be part 2 for the ps3.. i cant imagine how good it would look like with the ps3 graphics..
Added:Thu 25th Oct 2007 01:52, Post No: 40
i think there should be more then one ending. by the way how the hell did Argo survive that fall well i was glad that Argo was still alive.p.s if your going to make "Shadow Of The Colossus 2" you should set the game when Wanda's back to the same age as he was in "Shadow Of The colossus" and he goes to find that guy that traped him in the forbiden lands and also make BIGGER, STRONGER and FASTER colossus please it would meen a great deal to me. thanks :)
Added:Fri 27th Jul 2007 21:55, Post No: 39
Why did you make him turn into a baby I loved the game but it pissed me off so much I do all that so the chick can just carry me around I wanted them to get back together for some lovin
Added:Sun 27th May 2007 22:21, Post No: 38
one must understand japaneese folklore to understand the game. ICO is a rich bloodline of evil doers, but as the same its being weeded out...So by the time it gets to ICO, his linage is already purified!! Again japanese folklore! As for the aka wander, more like Warrior!! even says it in the game!! Domin chose this Warrior to do his bidding. Wanders are weak!! well I think is was a game to mostly understand mythology. We aren't just into the Japs that much yet.
Added:Fri 04th May 2007 00:57, Post No: 37
i meant to say totally kicked ass, sorry ive been playing oblivion for about 3 weeks strait.
Added:Fri 04th May 2007 00:55, Post No: 36
my whole point to that was that wander is not the boy from ICO. the ICO story took place hundreds of years later therefore it is not a prequel just a related story of the origin of the ICO religon. p.s. best series ever! and the ending made perfect sense to somone who played ICO and it totally kicked love too. go play ICO even if you dont like it, it makes things fall into place better.