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Shadow of the Colossus
Latest Featured Articles
15 Feb 2006 by Chris Leyton
The creators of ICO return with an adventure quite unlike anything else...
11 Nov 2005 by Jon Wilcox
TVG talks to Fumito Ueda and Kenji Kaido about their forthcoming ICO follow-up...
Latest News
08 Apr 2009 by Gwynne Dixon
Wander's legendary quest to defeat the lumbering Colossi could be headed for tinsel town...
06 Oct 2006 by Jon Wilcox
It was a big night for Ghost Recon Advanced Warfighter and Shadow of the Colossus...
31 Jan 2006 by Chris Leyton
Special packaging, exclusive content and launch events to surround the release of Ueda-san latest magical release...
17 Oct 2005 by Chris Leyton
Giant killer set to be the last foray on the Playstation2 for the creators of ICO...
02 Mar 2005 by Chris Leyton
New title from ICO creators confirmed for a European release along with a name change...
13 Sep 2004 by Chris Leyton
Extensive details on the next title from the creators of ICO…
10 Sep 2004 by Chris Leyton
A teaser website hints at the leaked title from 18 months ago, which was previously rumoured to be ICO 2…
01 Sep 2004 by Arron Hanley
Sony launch another teaser website for the ‘two super titles’ which are set to be confirmed in 8 days…
28 Jul 2004 by Chris Leyton
ICO creators confirm they’re hard at work on a new project but refuse to state whether it’s a sequel to the inspirational Playstation2 title…
10 Nov 2003 by Chris Leyton
Could the heavily rumoured sequel be unveiled later this month...
08 Sep 2003 by Chris Leyton
Whispers from Japan suggest a release next year for the sequel to a true classic...
30 Apr 2003 by TVG Staff
Jees it's a good day for the rumour-mongers; first Pilotwings3, now ICO2 - surely not!!!





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Added:Mon 09th May 2011 16:50, Post No: 47
The studio's next title, The Last Guardian, has been pushed back into 2012.
Added:Mon 09th May 2011 14:33, Post No: 46
just like ico whats going on there has been no news recently in the past 8 months not one update, has it been canned.
Added:Sat 12th Sep 2009 15:27, Post No: 45
I luv da ameriiiicaaaan cuuulta, me iz 2 dum 2 undastand all deezz imaginaton
Added:Sat 31st Jan 2009 07:04, Post No: 44
Oh, I can't wait! As another poster has already said; this game is pure poetic beauty! I love that it [#@!?]s in the face of formulaic Hollywood storylines and ends in total tragedy. This game is totally unique (so is ICO) and I hope they are not tempted to go for the mainstream crowd in the PS3 version. If anything, I hope they make the story even MORE ethereal and subjective. Because if you leave a blank canvus for us (as far as story is concerned) and just HINT us in the right direction, as you did with SoC, we will fill in the canvass and paint the rest. And in our minds we'll paint the GREATEST story ever...that's the way gaming should be. Not braindead and mind numbing like most of them which are leading you by the hand, scared to let you think.
GOD I HATE POPULAR AMERICAN CULTURE...IT'S SO MIND-NUMBINGLY BORING!!! THIS SOCIETY IS SO MIND-NUMBINGLY BORING! WE ARE SO PREDICTABLE AND UNIMAGINATIVE!!!
We are humans for christs sack, we are creative beings who should be praising original spiritual expression of beauty and imagination. Not accepting this capitalist, formulaic mass consumer CRAP that the games industry SHUVS down ourt thoats.
Ya know what I'm sayin'?! Probably not! lol!
Added:Sat 24th Jan 2009 02:17, Post No: 43
I believe, for those of you who have played both ICO and Shadow of the Colossus, the photo that was announced alongside team-ICOs new game in development for the PS3 is if nothing a symbolic reference for linking both ICO and Shadow of the Colossus. The two games seem to have more similarities that must refer to eachother in some form or another. They contain the same language, a boy with horns?!?!?!?, a bridge in the distance, dark shadow-like demonic figures. Either the developers tried to use the same style to make a rip-off game, which worked pretty well if they did, or they are leaving the connection open until the arrival of this game. Think about it...The image is of a well with a chain hanging down through its center. To me this means what I mentioned above, the chain was used in ICO all over the place as a main-game feature. The well was where the demonic figure your character helped to release was soon after imprisoned in; all except a baby boy with horns. The chain entering the well simply stands for the two games' unity. I can't wait to see how they are brought together. If you happen to be a less creative person, there is also the simple fact that someone could, for whatever reason, be trying to release the demon, once prisoned into the 16 colossi, out into the world; using a chain to do so. Them disturbing his entrapment are likly to release his terror upon the world. Your goal in this game could have a lot to do with trying once again to imprison him. Shadow of the Colossus would be the first game cronologically, followed by ICO, and then this unnamed PS3 title. This is all made through simple observation, and doesn't really mean much, but I take what I'm given and work with it as much as I can. I believe this story would be very tight, but this company hasn't ceased to amaze/surprise me with the only two titles I've player from them. I prefer the high-end quality to the harsh quantities of other games that I wish were never pushed, at least so quickly. Thank you Team-ICO. Keep up the enjoyable/great work.
Added:Thu 12th Jun 2008 01:21, Post No: 42
Shadow of the Colossus exhibits the potential for a video game to be a great work of art. All the extraneous is removed. It is very poetic. I love that it ends in tragedy. Unlike traditional Hollywood, Japan understands that a story can end in a way other than the "guy gets the girl, then gets busy with her" ending that is mass produced here in the U.S.
Added:Tue 27th May 2008 04:19, Post No: 41
i loved this game for the PS2.. too bad there wont be part 2 for the ps3.. i cant imagine how good it would look like with the ps3 graphics..
Added:Thu 25th Oct 2007 01:52, Post No: 40
i think there should be more then one ending. by the way how the hell did Argo survive that fall well i was glad that Argo was still alive.p.s if your going to make "Shadow Of The Colossus 2" you should set the game when Wanda's back to the same age as he was in "Shadow Of The colossus" and he goes to find that guy that traped him in the forbiden lands and also make BIGGER, STRONGER and FASTER colossus please it would meen a great deal to me. thanks :)
Added:Fri 27th Jul 2007 21:55, Post No: 39
Why did you make him turn into a baby I loved the game but it pissed me off so much I do all that so the chick can just carry me around I wanted them to get back together for some lovin
Added:Sun 27th May 2007 22:21, Post No: 38
one must understand japaneese folklore to understand the game. ICO is a rich bloodline of evil doers, but as the same its being weeded out...So by the time it gets to ICO, his linage is already purified!! Again japanese folklore! As for the aka wander, more like Warrior!! even says it in the game!! Domin chose this Warrior to do his bidding. Wanders are weak!! well I think is was a game to mostly understand mythology. We aren't just into the Japs that much yet.