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Chris Redfield makes a return as Capcom hints towards a 2009 release for Resident Evil 5...
Following one of the more impressive trailers to emerge from E3, a recent Famitsu interview has revealed the first concise details on Capcom's Resident Evil 5.
Leading the project, Jun Takeuchi follows his directorial duties on Onimusha and producer role with Lost Planet: Extreme Condition, whilst Kenji Inafune oversees the development.
Confirming that Chris Redfield will return as the main character, Famitsu reveals that he's working for a group known as BSAA following his European investigations into Umbrella Corp. and adventures on Rockfort Island and the Antarctica. Something has occurred in the desert setting (rumoured to be an African country) and the BSAA have sent Redfield to investigate. The possessed human characters from the trailer will provide the new threat, although these are neither zombie nor ganado.
Takeuchi-san teases that the game will follow the Resident Evil formula by including a second playable character, but only adds that this will be a female character in a major role. Thankfully, there's not too long to wait as she'll make an appearance in the full-length trailer appearing on Xbox Live Marketplace and PlayStation Store on July 27th.
Promising a very big surprise in terms of gameplay and the storyline, Takeuchi-san claims that anybody who felt Resident Evil 5 looked like its predecessor in the E3 trailer will be left with a very different opinion following the next.
With a wave of information after months and months of eerie silence, all of the good news comes at the cost of Takeuchi-san's bombshell... Resident Evil 5 will not be released "before 2008" and "no later than 2010"!
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Added:Sat 01st Jan 2011 23:51, Post No: 536
vgcharts constantly make mistakes it switches from 4 million to 5 and least they corrected it, but in the future you really should not use vg charts as a source
Added:Sat 01st Jan 2011 04:25, Post No: 535
stop making the same comment over and over again!
Added:Fri 31st Dec 2010 11:38, Post No: 534
Whoever said this "this is without a doubt the lamest piece of crap i have ever seen in my entire life.....no other game has dissapointed and failed just as horribly as this one.....and to be quite honest...im still in shock....god damn piece of [#@!?]!! game companies that produce this garbage should go bankrupt NOW!!!DO NOT UNDER ANY CIRCUMPSTANCES BUY THIS GAME!!" SHUT THE [#@!?] UP (y)
Added:Thu 17th Dec 2009 22:32, Post No: 533
My only problem with RE5 was how short it was, so I hope this expansion comes out on PC.
Also, the people who are INTERNET ANGRY about this game require too much to be happy and will probably be miserable with everything in life.
Added:Sun 06th Dec 2009 05:31, Post No: 532
Epic Fail. That was the lamest piece of sh*t I've ever read in my entire life ! Do not any under circumstances listen to this sh*thead ! This one's going to feature a lot of puzzles, and it's confirmed that it's a survival horror. Spoiler ***** You have to actually use puzzles to kill a certain "boss." Oh and you'll see what happens later about your weapons later. "Shanking" the enemy to death is probably impossible, but hey, I gave you a hint.
Just don't take that dumbass's word for itThis is going to be great. Try it, buy it, play it, enjoy it.
Added:Sun 06th Dec 2009 05:24, Post No: 531
@ "this is without a doubt the lamest piece of crap i have ever seen in my entire life.....no other game has dissapointed and failed just as horribly as this one.....and to be quite honest...im still in shock....god damn piece of [#@!?]!! game companies that produce this garbage should go bankrupt NOW!!!
DO NOT UNDER ANY CIRCUMPSTANCES BUY THIS GAME!!"
For god sake, cry me a [#@!?] river. You sound like the most snobbiest brat ever.
Added:Fri 09th Oct 2009 13:14, Post No: 530
With the emphasis on action in Resident Evil 5, clunky controls are a bit of a problem. I'll agree they are a trademark charatceristic of the series, but if Resident Evil is headed further down a Gears of War route, then it needs to be looked at.
Personally I'd rather they kept the controls and toned down the action in place of some added significance on the puzzle count...
Added:Fri 09th Oct 2009 01:03, Post No: 529
What a load of abject [#@!?]e, "the clunky controls can be excused" theyre supposed to be clunky genius its how the resident evil games are meant to feel. As are the menus. I for one as a die hard fan would be seriously pissed off if the controls and menus were changed. fair point about the puzzles tho, im guessing they were removed to allow for coop play.
Added:Thu 17th Sep 2009 22:09, Post No: 528
Care to elaborate on why?
Added:Thu 17th Sep 2009 21:15, Post No: 527
this is without a doubt the lamest piece of crap i have ever seen in my entire life.....no other game has dissapointed and failed just as horribly as this one.....and to be quite honest...im still in shock....god damn piece of [#@!?]!! game companies that produce this garbage should go bankrupt NOW!!!
DO NOT UNDER ANY CIRCUMPSTANCES BUY THIS GAME!!