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US publisher blames MLB business and soft market for this year's losses, but no GTA means a tough 2010...
- Unannounced AAA Title Delayed
- FY09 Loss Posted, FY10 Loss Predicted
- Lower sales for 2010 releases forecast
A soft retail market, poor performing Christmas titles, and strong losses from its Major League Baseball business today led to Take Two releasing lower than expected results for its 09 fiscal year. The continued expected losses associated with the MLB franchise ($30 - $35 million) and the decision to delay an unannounced AAA title also led to the publisher forecasting a loss for the fiscal year ending October 31st 2010.
The forecast came from the publisher's financial report for the FY09 fourth quarter (ended October 31st 2009), in which the company generated preliminary estimated revenues of $325 to $350 million and $950 to $975 million for the full fiscal year. These figures are down from previous expectations of $350 to $375 million and $975 million to $1 billion respectively.
"Looking at our current forecast for our baseball titles we took into consideration the lack of growth in the category and the terms of our MLB contract and our projecting that our MLB business will generate a net loss in fiscal 2010 in the range of approximately $30 million to $35 million," Take Two President & CEO Ben Feder claimed. "We have contractual agreement with the MLB business for a couple of more years and will remain focused on improving our products and performance in this category. If we're able to deliver a title that's a hit with consumers and overall sector conditions improve we could possibly exceed our current expectations for the MLB business"
Positives came from the success of Gearbox Software's Borderlands, which Take Two believes can become an "important long-term franchise" and deliver numerous sequels, but that appeared to be the only light in a disappointing year for the US publisher. Take-Two failed to draw any positives from the recent Thanksgiving weekend and also highlighted "softness specifically on the PSP and DS handheld business," which was "especially disappointing because of the high quality of our handheld releases."
Feder also revealed that additional development costs asigned to the publisher's key 2010 releases (Red Dead Redemption, Max Payne 3, Bioshock 2, Mafia 2) was a factor in the forecast loss for 2010 which as a result "will likely reduce the potential profit from these products."
"We do expect each of these titles to make a positive contribution and we believe that delaying the launches was the right decision to ensure their quality and potential in the market," Feder added.
Take Two has also verged on the side of caution for its 2010 titles, reducing its sales estimates for these titles based on a continued challenging retail environment.
"While it's still early in the season we remain cautious in our outlook for consumer spending," Feder warned. "We believe the retail environment may remain challenging in 2010 and that our retail partners will continue to remain conservative with their initial product orders. The result, we've assumed lower unit sales for the majority of our titles in 2010."
Nevertheless Take Two remains confident that "the safest place to be certainly is in AAA, the safest place to be is in the kind of products that Take two develops", and suggested that the situation surrounding lower/casual titles is currently not clear.
The publisher appeared to put a definite clamp on suggestions that 2010 will bring the next title in the GTA series, "We don't feel that GTA ought to be an annualised franchise," Zelnick claimed.
"Of course there's a balance between how long it takes to develop such an incredible title and meet consumer expectations and how long you need to make sure that an appetite has been both satisfied and whetted for the next franchise. That's something I think the company has historically done rather well and I think the high profitability and resiliency of the franchise reflects that. So I wouldn't see that changing."
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Added:Mon 08th Nov 2010 04:07, Post No: 171
If your games are lacking that zombie feel, "Red Dead Redemption" has you covered. The "Undead Nightmare" extension pack adds zombies to the game.The pack provides new tasks while turning the entire world into a zombie world. In slightly less than a month, a disk pack that allows "Undead Nightmare" to be played alone could be accessible for purchase.
Added:Thu 28th Oct 2010 21:28, Post No: 170
lol have the people at the mental hospital taken the computer away from you, if not they need to, i havnt bought this games yet but by any means GOTY is out and only costs 30 bucks ??? oh you mean £$ well say £/$ then you stupid retard.
Added:Thu 28th Oct 2010 19:44, Post No: 169
because you bought the game for 60 bucks and paid an additional 30 for the dlc, that is milking.
optional you bought it and killed bigfoot omg how cool. a new game already its called agent lets go.
Added:Thu 28th Oct 2010 10:45, Post No: 168
so how are they milking our pockets dry, DLC is optional you know you dont have to buy it lol yet another retard with no inteligence.
Added:Wed 27th Oct 2010 23:08, Post No: 167
wow who cares about a dlc that should have been incluced in the hard earned 60 dollars price tag it came with. oh wow zombie dogs and bigfoot omg omg, six hours of game play and tons of fuun for 10 bucks. nice rip off rockstar. how bout getting La Noire out sometime with in the net ten years and some news on Agent, rather than milking this game till the end of time. yea yea its a good game but this dlc should have been included in the original. Lets go already with the next games from you rockstar, stop milking the [#@!?] out of this dam game, oh wait you two months ago that big news is coming SOON, haha yea u guys always say that and never produce, milk milk milk it till it washed our pockets dry, well never getn my 10 bucks.
Added:Tue 26th Oct 2010 11:01, Post No: 166
good
good
Added:Sat 23rd Oct 2010 17:15, Post No: 165
A good debate is always good Free, however i can't say that the scores for GTA 4 were a 98, no way the game was that close to perfection. If for eamble it had the use of the amusement park, a la roller coaster, more interaction with buildings, more weapons, choppers, better police AI then we could talk about a 98, however IMO wasn't close to a 98, more of a 88. Well hopefully after this zombie fest of dlc for the 26th, then we will get some real news on a NEW upcoming rockstar game. But probablby not until they milk the dlc for a month or two, until we gets news. well i wont be buying this dlc, i ave dead rising 2 for zombies and that is a very good game and fun as hell to play, everyone is biting of the zombie thing now, oh yea and they are trying to sell the dlc now with bigfoot, and they will make tons of money from it, but not from me.
Added:Mon 18th Oct 2010 21:15, Post No: 164
man this looks awsome getting to fight some more zombies also it seems more fun to kill zombies and not go to a little girl every day or waiting for a helicopter to save you also it seems better than going through ravanholm wow i could go on and on about this
Added:Mon 18th Oct 2010 13:42, Post No: 163
did you not see the mass amount of pre owned copies lining the shelves of every game shop accross the world. it made a [#@!?] load of money, but its the worst onw in the series.
dont get me started on metacritic. its great in theory, but if all it is doing is averaging massivly overblown scores to begin with (most likely because R* marketing lined critics pockets with cash) then its a waste of time. simple as that.
and you could argue that publishers dont buy critic scores. well lets just say nothing EVER deserves a 10/10 EVER!. yet gta 4 got that countless time.
Just some food for thought
Added:Sun 17th Oct 2010 16:19, Post No: 162
There have been LA Noire details since then. Edge ran a preview earlier this year, the game looked pinned down for release before Christmas, and then Rockstar took it off the radar again (presumably because they're still not entirely happy with it). You're right on Agent though - there have been no details since E3 '09.
Whatever the case though, if you're going to argue about the quality of GTA IV (which, by the way, got a 98 on Metacritic as well as staggering sales) then there's no hope of us having a reasonable debate.