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Submitted by Chris Leyton on November 1 2007 - 15:37

Insomniac's duo make a stylish and entertaining debut on the PlayStation3...

Pros
  • Stunning visuals.
  • Entertaining romp for everyone.
  • Insanely enjoyable weapons.
Cons
  • Little innovation.
  • Shooting sections are a little weak.
  • Storyline not as strong as previous games.

Established as one half of the double-act duos taking on mascot duties for the PlayStation2, Ratchet & Clank make a return from their well earned R&R with a debut on the PS3, and it seems their latest adventure couldn't have come quick enough for Sony. In desperate need for strong exclusives, Tools of Destruction may not offer a genre defining experience, but it's still satisfyingly good fun nonetheless and the type of game you just won't find on the Xbox 360.

Caught up in an invasion led by the malevolent Emperor Perceival Tachyon, Tools of Destruction centres upon the duo's attempt to track down an ancient Lombax secret. It turns out that Emperor Tachyon is the last known Cragmite, seeking revenge for his species' near extinction at the hands of the Lombax, whilst Ratchet wants to track the secret down to discover more about his origins. Discovering that Ratchet is the last known Lombax in existence, Tools of Destruction involves plenty of planet-hopping, platform action, with loads of cameo appearance and new characters along the way.

Good Wholesome Shooting Fun

Having taken a break from the duo's adventures with the struggles of Sgt. Nathan Hale against the Chimera in the PS3 launch title Resistance: Fall of Man, Insomniac Games' return to Ratchet & Clank immediately feels like familiar territory for anybody accustomed to the duo's previous adventures. The lack of innovation initially comes as a bit of a disappointment, with the exception of visuals a next-generation platformer this isn't. However perhaps what Sony and PlayStation3 needs most is a solid and enjoyable romp, something that Tools of Destruction certainly delivers.

Carrying on the series' inkling for a more intense experience, Tools of Destruction provides the same compelling blend of strong platforming gameplay with a heavy dose of shooting action. Armed to the teeth with an arsenal of weapons crammed with the creativity you'd expect from a Ratchet & Clank title, Tools of Destruction's relentlessly enjoyable action is once again a result of the solid setup. With the full range of strafe, target-lock, and over-the-shoulder camera features, Ratchet & Clank: Tools of Destruction lays the groundwork for the weapons and gadgets to take the centre stage, whether it's ensnaring Ratchet's adversaries to dance like divas on the dance floor with the Gravitron or dealing a nasty surprise with the Plasma Beasts. Similarly to previous titles in the series, excessive use of one particular weapon will upgrade it; however, this time around further abilities can be unlocked by purchasing them with the Raritanium crystals that Ratchet & Clank harvest along the way. Beyond the instantly entertaining appeal, Tools of Destruction's vast array of weapons, gadgets and devices (sounds suspiciously like a Microsoft division) provide the basis for a surprisingly diverse range of tactics needed to defeat the various adversaries and bosses that the duo come up against.

Tools of Destruction takes Insomniac's fetish for imaginative weapons to a natural and successful extension on the SixAxis. Sticking to the formula for success, Tools of Destruction restricts the SixAxis motion-control to subtle but effective sequences. Rotating the pad to control Ratchet in a free-fall sequence reminiscent of the Fifth Element, further uses of the SixAxis include drawing with the Geo Laser to carve a shortcut through walls, guiding the Tornado Launcher's twisters, and steering a glider-enabled Ratchet (thanks to Clank). Thankfully all of these compliment the traditional action rather than put up any frustrating barriers, we just hope PS3 developers continue to take advantage of the joypad in such a manner.

Without wanting to spoil any plot details, Clank takes the central role on a number of occasions. Similarly, to previous games these sections take on a light squad based mechanic, which along with a handful of new tricks provides the variety needed by a modern platformer, and more importantly gives some appreciated prime time to Ratchet's pint-sized sidekick.

Belying the stunning cartoon-like appearance, Tools of Destruction (like its predecessors) packs a deceptively tough challenge, which coupled with the game's layered approach to the script and humour means that once again Ratchet & Clank is a game that virtually everybody can enjoy. Complimenting the combat heavy action, Tools of Destruction provides an ample dose of entertaining, if unremarkable, platforming action and the occasional puzzle to solve. Even less enjoyable are the mediocre space-shooter sequences that did little but leave me strangely longing for some StarFox. There's little in these areas that are particularly noteworthy; solid, satisfying, but we'll wait for Super Mario Galaxy to push the platform genre forwards.

Given the series orientation towards multiplayer in the final chapters on the PS2, it's quite surprising to find Tools of Destruction a solely single-player experience. With a handful of mini-games Tools of Destruction can be rushed through over a weekend, with the only real replay value stemming from Insomniac's traditional selection of Skill Point challenges to achieve on every level.

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  • Graphics: 93%
     
  • Sound: 91%
     
  • Gameplay: 90%
     
  • Originality: 79%
     
  • Longevity: 79%
     
Overall Score: 8/10
Although it's hard to see Ratchet & Clank: Tools of Destruction as little more than a quick attempt to fill in the holes in the PS3's catalogue, the series' formula is still entertaining. Coupled with the layered approach and the stunning presentation, means it's hard to find a reason not to pick up the duo's latest adventure.

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By: Anonymous

Added:Wed 15th Jul 2009 07:46, Post No: 13

Score: 0

I love all the R & C's,   the only one i didn't care for was Deadlocked.... I love having both characters in the game, which, of course in that one, they wern't both in it.  I've beat all the other(older) ones numorous times, and cant wait to do the same with this one


User avatar
By: Anonymous

Added:Wed 12th Nov 2008 13:56, Post No: 12

Score: 0

I LOVE THIS GAME!!! It is sooo unbelievable, and addicting...I have played it for 8 straight hours, and I don't even know how much more I have to go... THE BEST


By: lee.birch123

Added:Tue 25th Mar 2008 10:49, Post No: 11

Score: 0

the ratchet and clank games are always good its just a shame that it isnt availiable on the ps2


User avatar
By: Anonymous

Added:Fri 18th Jan 2008 23:18, Post No: 10

Score: 0

I personally found this game to be boring asnd unoriginal, which a cheap story and a lame attempt at a plot twist.


User avatar
By: Anonymous

Added:Wed 07th Nov 2007 17:58, Post No: 9

Score: 0

i have all the ratchet and clank games complete and im ready for what insomniacs got for me


By: Icon Of Sin

Added:Sun 04th Nov 2007 23:29, Post No: 8

Score: 0

this game looks amazing and i think i might just bye a playstation 3 just so i can finish the whole ratchet & clank series all over agian


By: Agzen

Added:Fri 02nd Nov 2007 10:47, Post No: 7

Score: 0

kwl game snds lyk sumthn wrth buying. atleast the ps3 is nw starting to bring in the big guns


User avatar
By: Anonymous

Added:Thu 01st Nov 2007 17:11, Post No: 6

Score: 0

I have every PS2 R&C game that has come out. I've only recently discovered them and I still haven't beaten any of them yet. (Just goes to show how recently I've picked them up.) When I saw the 1st trailer for R&CF ToD, I wasn't impressed and I thought there's a game that I'd pass up. Then one day I was bored and looking for a game that was generally considered good by all of the review sites. I came across the PS2 R&C games and decided what the heck, they're really cheap in the used bin, I'll pick one up. I was surprised. It was good. Fast forward to last week, when the first PS3 Ratchet game comes out. I've seen then videos, read other people's opinions about it, played the demo and thought it was fun (but the lack of customizing my controls was worrying me in the demo). I picked it up cheap, but trading some PS3 games I didn't play anymore and came home and put it in the machine. I played the game almost non-stop in my off time. I found a few clipping issues here and there (but as I've found with the PS2 versions that it's to be expected) and one spot where you can get stuck when you miss a jump and fall and it's almost impossible to get out of so you can die and respawn. There's also another spot where you first get the gelinator where you can put a blob of goo on the floor and jump on it and you find yourself stuck outside of the map. The ceiling wasn't made solid, and this spot can freak you out a bit, but luckily, you can get back inside and the camera recovers from this after a few seconds. Other than that, I was able to customize my controls to my liking, so the game felt intuitive to me. The SIXAXIS controls worked very well. The graphics shone throughout the game. The music was nice and didn't distract me during the game and when things really amped up in the last few levels, the music was kicked up a notch and got your adrenaline going. (Nice, sublte touch!) Frame rates only dipped slightly for me during cut scenes. During gameplay, it was solid 100% of the time. When I have my PS3 hooked back up to a HDTV, I'll be curious to see if it improves the cutscene's frame rates. Fun factor was easily a 10. I put this game in and I couldn't step away from it. Replay is a 10. It's fun to play the levels I've played again and again. And Challenge mode, once you unlock it by beating the game the first time adds a little more fun to the game, by making things slightly tougher and giving you some new weapons and gadgets to work towards. Lack of online doesn't bother me. It was rare I ever took any of the other Ratchet games online. As far as gameplay experience is concerned, this game works on so many levels for me. I can't give it a 10/10 because of the few problems the game has, but other than the few technical issues it has, it's a perfect 3rd person platformer. I give it a 9.9 out of 10 and would easily recommend this game to all PS3 owners, whether you've played a Ratchet game before or not.


By: Iron Man

Added:Fri 06th Jul 2007 17:32, Post No: 5

Score: 0

This game looks like a very promising game to the series, and, if you've seen the full moon podcast, (Episode 9), then you should know, that, this game is longer than Ratchet & Clank: Going Commando, (Insomniac's Longest Ratchet & Clank title yet!), you would also know, that, the morphing weapon is called the "Transmorpher", and, it morphs' enemys into penguins! If you throw out a Groovatron, the penguins will dance to the music! Another interesting weapon would have to be the "Tornado Launcher", It fires' out a tornado, that, you guide using the SIXAXIS! How cool is that?! With all of this coming to one game, it's no wonder Insomniac's all hyped up on the release of this next-gen title!


By: tikicobra

Added:Sat 30th Jun 2007 03:27, Post No: 4

Score: 0

i have and have beaten every r&c game (all more than once) but i dont have going mobile, my cellphone isnt good enough for it... :( but this game looks like a lot of fricken fun!


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