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id's Todd Hollenshead has stated that the Xbox 360 version of Rage will ship on multiple DVD discs...
The CEO of id Software, Todd Hollenshead, has stated that the development team behind the studio's upcoming driver-shooter hybrid, Rage, will be looking to "saturate" a Blu-ray disc and ship on multiple DVD discs for the Xbox 360.
This news comes from a Gamespot interview with Hollenshead, who estimated that Rage will be 100GB in size when its developers have finished initial development and will then have to be condensed to cut production costs.
"The game, ultimately, when it's done on our servers, will be huge. I don't know, 100GB?" said Hollenshead. "But then we'll have to condense it down to price it down, and then do the passes on actually what goes into the levels. But we fully expect to saturate a Blu-ray disc, and it will be on multiple discs on the 360 and, obviously, multiple DVDs on PCs as well."
We've been racking our brains to recollect an Xbox 360 game that was released on mutliple discs and we can't remember any that haven't been Japanese RPGs, so perhaps Rage will break new ground in that regard.
Hollenshead also teased about the possibility of Rage turning up at E3, stating that id will be showing some new titles at the expo, although he wouldn't get any more specific than that.
In other id related news, it seems Doom 4 won't be a traditional sequel, although Hollenshead wouldn't confirm it as a reboot or prequel either:
"It's not a sequel to Doom 3, but it's not a reboot either," he said. "Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back."
Hollenshead also put his two cents in on the growing difficulties faced by PC developers and why there's a greater need to experiment with micro-transaction and ad revenue based browser games (e.g. Quake Live), or digital downloads:
"Retailers are more focused on consoles than they are on the PC platform, primarily, I think, because Microsoft is campaigning for the 360, probably to some extent to the expense of Windows-based games," Hollenshead explained. "Even though they have their whole Games for Windows initiative today, it's a lot less than it was a year ago. Clearly the 360 is where their big bet is. And, of course, Sony could care less about the PC."
So, the Redmond Giant's marketing strategy with its Xbox 360 platform is partly responsible for the decline in PC gaming... Take that, Microsoft!
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