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04 Nov 2011 by Andy Alderson
id's first new IP in 15 years goes beyond the corridor shooter and into the open world action RPG...
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27 Jan 2011 by Gwynne Dixon
Bethesda releases a trio of new screens for id Software's RAGE...
16 Aug 2010 by Gwynne Dixon
id Software announces a release date for its highly anticipated post-apocalyptic shooter/racing game, RAGE...
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The man behind doom and Quake takes his place alongside Sid Meier, Shigery Miyamoto and Will Wright...
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09 Mar 2009 by Gwynne Dixon
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06 Aug 2007 by Gwynne Dixon
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Added:Sat 05th Nov 2011 20:31, Post No: 8
I actually enjoyed the game but will admitt the ending was pretty bad. Took me about 19 hours to beat with sidequests.
Added:Fri 04th Nov 2011 20:14, Post No: 7
There is no story whatsoever in this game. The ending was a freakin 5 second clip. The whole game might have taken 8 actual hours of gameplay and thats counting dying and restarting quests. The graphics were great, but everything was so dark i had to turn the brightness on my tv so high it made the other colors off. I still dont know what RPG elements are in the game, I didn't notice any. Racing was fun but there was only like 4 tracks and the rocket rallys just werent fun because the AI cheats. No way should anyone spend 60 bucks on this.
Added:Mon 16th Aug 2010 01:22, Post No: 6
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Added:Fri 19th Sep 2008 00:10, Post No: 5
Because there are 10 million Xbox 360 without bluray drives out there. When game publishers make their games on bluray, what are those 10 million people going to do?
Added:Thu 18th Sep 2008 22:30, Post No: 4
We all knew the limitations of the Xbox 360 would effect cross platform games. Using DVD drives was a sacrifice MS had to make in order to get to market first and keep the cost low. Why they haven't updated the Xbox 360 with a BluRay drive at this point is baffling though...
Added:Thu 18th Sep 2008 05:08, Post No: 3
why can't they put on 3,4,5 or more DVDs? Didn't everyone used to do that with CD based console?
Added:Wed 17th Sep 2008 15:30, Post No: 2
I'll pass, not buying a game that's gimped intentionally. Morne
Added:Tue 12th Jun 2007 17:46, Post No: 1
This engine is amazing, let's hope the game is equally so. The 20GB texture they used in the demo will compress to about 3-5G and only uses 10Mb of video memory and 20Mb of ram to display. The technology is an advancement over cryengine 2 and unreal 3 in that it uses a totally unique single texture brute force rendered rather than repeating tiled textures as per the other engines. You gotta admit that Carmack is one smart guy