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Submitted by Jon Wilcox on February 26 2009 - 14:21

Stability issues, disconnections, and unreliable timings, are acknowledged by Atari; Title Update under way...

If you're experiencing issues with Atari and SimBin's Race Pro over Xbox Live, it seems that you're not alone.  The publisher has released a statement apologising for several issues reported with the game when taken onto Xbox Live, including stories of disconnections, unreliable timings, and problems with stability.

Here's the thing though: Atari and SimBin are blaming some of the problems on the account of Race Pro's popularity on Xbox Live.

Claims that Race Pro's online issues are down to the popularity of the game on Xbox Live may raise more than a few eyebrows on their own (we're pretty sure that the game won't quite be challenging the likes of Call of Duty, Halo, or GTA IV in Major Nelson's Most Popular titles on Live next week), but there's an extra detail in today's announcement that practically exonerates any suggestions that the Xbox Live servers are at fault.

Following the list of issues, both publisher and developer reveal that they're “...working hard to find solutions and will release a Title Update as quickly as possible.”  Release a Title Update as a result of too many people playing the game?  Surely that means that Race Pro's networking code leaves much to be desired...perhaps they weren't expecting a lot of people to take the title into the 'mysterious' world of online gaming?

It does seem that some of the issues are a result of SimBin's design of the multiplayer mode, something acknowledged by Atari.  As a result, the publisher has released a guide that will enable gamers “to get the most out of the online mode until changes can be implemented in game.”



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User avatar
By: Anonymous

Added:Thu 02nd Apr 2009 23:48, Post No: 22

to rate this game 5/10 is truely incredible. I have just purchased an Xbox 360 just to play this as nothing comes close on my PS3. The cars understeer because of a) driving aids b) They are set up to be "easy" to drive. You can adjust the handling. Take the aids off, play it again and see if you can post a half respectable lap time on against the pro AI, once you do rewrite the review.


User avatar
By: Anonymous

Added:Wed 11th Mar 2009 13:58, Post No: 21

Too many players online, thats a joke. If you bothered to test the game before its released most of these issues would have been resolved - SIMBIN are a set of cheap skate idiots who should be forced to refund our money.
If you check the leaderboards for rankings you can see there are less than 12,000 entries total. Most other top online games have 10 times this number online at any one time.
Other issues are that you can't setup tournaments online, you can't unlock all the cars, AI is [#@!?]e as they can spin you out but you can't do it to them.
The fake times on the tracks are caused by timing sectors being in the wrong place, if you go off track after sector 2 it thinks you have just completed sector 3.
People quit online as they don't know whats going on, if you have a 'loading' screen then the NOOBS would know to wait. 
I've played this from the release date and the game is good but the package is crap, get it right or piss off back to PC games.


User avatar
By: Anonymous

Added:Thu 05th Mar 2009 13:52, Post No: 20

This is a terrible shame, given SimBin's PC heritage - I've seen quite a few harsh reviews like this.

 

But then, if you're entering the arena with the likes of Forza, GT and GRID then you have to be really good to get noticed.


User avatar
By: Anonymous

Added:Sun 01st Mar 2009 21:42, Post No: 19

lol race pro more like race poo


User avatar
By: Anonymous

Added:Sun 01st Mar 2009 06:40, Post No: 18

oh and before anyone jumps in and says get a faster connection to the net im currently on virgin xl broadband (20mb speed)


User avatar
By: Anonymous

Added:Sun 01st Mar 2009 06:38, Post No: 17

lol this games so popular on xbox live only 1 person on my friends list plays it and the rest are split between cod waw or burnout paradise and a handfull of other titles.

sory but it does look rather odd that not only this game but many others are suffering poor connections, lag long ping times ect.

sorry but this is the last time i give m$ any of my money to play online especially after 3 years of terrable service both with live and a constant berrage of red ringing 360s not just from my self but at least 5 of my friends a week are telling my there 360's have gone back to m$ to be fixed after red ringing (so much for supposedly fixing the problem NOT)


By: freeradical

Added:Fri 27th Feb 2009 16:51, Post No: 16

Yeah! Thanks, post no. 15. I might add that the Producer of the next Need For Speed game is a girl (although I think she might prefer woman), and somebody who knows a hell of a lot about racing sims and real-life motor racing.


User avatar
By: Anonymous

Added:Fri 27th Feb 2009 09:42, Post No: 15

Dude...where to start...

Firstly, Gwynne is a bloke's name and originates from Wales.  Seconly, even if the reviewer was a girl, why wouldn't it be ok for them to review a racing sim?

So previously Anon, it seems that not only are you wrong, you're also horribly sexist and misogynist.

Take a bow...fool.


User avatar
By: Anonymous

Added:Fri 27th Feb 2009 00:39, Post No: 14

Im glad to see you gave it a 50 out of 100, I know not to read anymore of your reviews.

They shouldn't let a girl review a racing sim.

 

Its very realistic, and understeer?  Idiot, your driving with aids on.

Stick a douche in, and leave the sim racers for guys.

Its like a Guy reviewing Barbie, the game.

 

 


User avatar
By: Anonymous

Added:Sat 21st Feb 2009 21:18, Post No: 13

Driving a caterham for the first time in [#@!?]pit view is incredible. The sense of speed and exhilarating feeling is unsurpassed by any other title. To the poster below, I would agree this is the best 'sim' racer on consoles for sure.


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