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By Chris Leyton on 27/02/2003
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Quantum Redshift Chronicles - Volume 2: Russian Rivalry Heats News
More on this gameReports suggest that the UK developer behind the Xbox title Quantum Redshift, has decided to call it a day...
In a post to the <a href=http://forum.edge-online.com/index.php>Edge Forums</a>, Nick Burcombe, Designer/Director, Curly Monsters, revealed that the development team has been split up and work on Quantum Redshift 2 has been cancelled.<br><br>It’s believed that poor sales of the first Quantum Redshift title is to blame for the studios closure, and it seems Microsoft were unwilling to invest in an unproven IP. Despite the lacklustre original, Quantum Redshift 2 sounded to improve upon a number of the flaws found in the first game and was set to include:<br><ul><br><li> Live! 8 Player league battles and tag-teams. <br><li>Various planets around the solar system employing mad weather and gravity effects. <br><li>Ditching the sequences. <br><li>Improving the Audio. <br><li>Making sure we had control of the box art.<br></ul><br><br>Certainly sad news and yet another highlight of the risks associated with videogame development; it certainly seems that the industry is in a volatile position with the rich getting richer and the small falling by the wayside.
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