To create your free account, please enter your email address and password below. Please ensure your email is correct as you will recieve a validation email before you can login.
To log in to your account, please enter your email address and password below:
To reset your password, please enter your email address below and we will send you a link to reset it.
Recent reports suggest that Sony will utilise open-source graphics development environment for the Playstation3…
A recent Japanese article featured on ITMedia today highlighted the possibility of Sony utilising the OpenGL API for the forthcoming Playstation3.
Harking back to a report on EETimes, itâ??s claimed that Sony Computer Entertainment (SCE) have become one of nine members of the Khronos Group consortium (focused on the creation of open standard, royalty-free APIs to enable the authoring and playback of dynamic media on a wide variety of platforms and devices) with the intention of using the standardised API throughout its future products.
To date Sony has used proprietary APIs that have changed with each generation; however a standard API would seem to make sense, considering that the CELL processor is likely to feature across a wide selection of products and future Playstation models.
The move would also likely please developers whoâ??ve found developing on the highly specialised Playstation2 taxing to say the least; whilst many have labelled it as a reactive decision to Microsoftâ??s plans to create XNA â?“ a unified graphics development environment that allows developers to easily create games for the PC and Xbox products.
Naturally this is speculation at this stage, with no official announcement yet to come from Sony; however this is certainly an interesting development in the next-gen conflict and weâ??ll have more information soon.
TVG Store - Finding you the cheapest price for: