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Submitted by Gwynne Dixon on August 7 2007 - 14:04

SCEA's Head of Marketing reveals plans for the PSP...

Sony Computer Entertainment America's Head of Marketing, John Koller, has revealed in an interview with MTV that the possibility of integrating the PlayStation Network's online Home with the PSP, has been part of development plans at Sony.

Koller stated that: "Intuitively, if you take the PSP with you, you would want to take some of Home with you." Sony's Home online community for PS3 is currently being BETA tested and is projected for release this Autumn.

Koller also revealed that Sony engineers in Tokyo had been looking into the possibility of being able to access, by utilising the PSP's remote play feature, saved games on the PS3 via Wi-Fi connection.

However, Koller added that lag-time was a considerable stumbling block with these plans: "We certainly would be interested [in doing that with] a PSN kind of game. It wouldn't be a Blu-ray disc kind of game, a large game. That would be very difficult . . . If that could be implemented, that could be great."

As far as Sony's plan for an online store of videos, music and games accessible via a PSP is concerned, Koller pointed out that its rollout depended on digital rights management issues that were being sorted out in the Home Office in Tokyo. He suggested that these problems should reach a conclusion in six to eight months.

There were also explanations as to why certain features for the PSP, that were expected to be unveiled during E3, never came to fruition. The dual analogue stick was deemed to be unworkable on the new slimmer PSPs, as older games using one stick wouldn't translate well to the dual stick format, and newer dual stick games would also cause problems for older PSPs: "We certainly looked at the area below the [face buttons on the right side of the PSP] for a second analog stick, but we thought the issues far outweighed the benefit we'd get out of it."

Additionally, Koller explained that there wouldn't be a PSP TV tuner available in America similar to the one announced in Japan. The reason for this is that the signal costs over-the-air were too expensive.

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User avatar
By: Anonymous

Added:Sat 24th Oct 2009 22:58, Post No: 757

Score: -2

By: Anonymous

Added:Sat 24th Oct 2009 22:56, Post No: 756

This post need to die so why don't you all shut the fack up and move on with life. the person who made this post has no life. He could be playing his game getting trophies or achivments. or you can get laid for once in a life time instead of posting stupied as sheet

 


User avatar
By: Anonymous

Added:Sat 24th Oct 2009 22:56, Post No: 756

Score: -1

This post need to die so why don't you all shut the [#@!?] up and move on with life. the person who made this post has no life. He could be playing his game getting trophies or achivments. or you can get laid for once in a life time instead of posting stupied[#@!?][#@!?].


User avatar
By: Anonymous

Added:Sun 27th Sep 2009 11:09, Post No: 755

Score: 0

but people have come to accept the rrod its been happening for years now unlike the yellow light of death thats not because of unreliable parts but due to a firmware update, is this an indication that sony had tried to overclock the ps3 and may have had a stable overclock but releasing a firmware update with the overclock included may have caused the trapped gas in the circuit boards.


User avatar
By: Anonymous

Added:Sun 27th Sep 2009 03:42, Post No: 754

Score: -1

Actually we can still complain about the RROD because the xbox has a 54 percent failure rate compared to the PS3's 14.7

 

 

 

 

 

OFF Topic: MAG will be pwnage


By: Arc1991

Added:Mon 21st Sep 2009 18:54, Post No: 753

Score: +1

good point, but who's to say the complaints wont keep coming in? could easily be a majour fault in the system. 

 

but i aint gettin called a fanboy again so ill stick with ur comment =) lets just hope sony can address the problem like microsoft did with the enw motherboards they were using


User avatar
By: Anonymous

Added:Mon 21st Sep 2009 01:40, Post No: 752

Score: 0

It's really a low failure rate when compared to Xbox's 45% failure rate in the earlier generations of systems. 

A .5% deficiant rate is quite low and seems an acceptable rate for any product.  It seems that if Sony can compensate these very few failures with replacement systems ect. then this would be a very small problem.


User avatar
By: Anonymous

Added:Sun 20th Sep 2009 20:26, Post No: 751

Score: 0

NFS SHIFT rulezz

www(dot)youtube(dot)com/watch?v=s8V8lFMQsZM
Need For Speed SHIFT - illegal racing in Prague


User avatar
By: Anonymous

Added:Sun 20th Sep 2009 20:22, Post No: 750

Score: 0

NFS on PS3!Heaven on Earth

www(dot)youtube(dot)com/watch?v=s8V8lFMQsZM
Need For Speed SHIFT - illegal racing in Prague


By: Arc1991

Added:Sat 19th Sep 2009 15:24, Post No: 749

Score: 0

hahaha PS3 has the "YROD" XD hehehe now none of yas can complain about the "RROD" =P


By: Arc1991

Added:Sat 19th Sep 2009 11:21, Post No: 748

Score: 0

736 i mean, sorry my bad


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