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Submitted by Jon Wilcox on March 23 2006 - 12:16

Bigfoot Networks unveil a network card aimed at lowering lag in online games...

Texas-based Bigfoot Networks has today unveiled their LLR (Lag and Latency Reduction) technology in a bid to reduce lag in online games. The technology, based on a network processor, is said to work by reducing the pressure on a machine's CPU, which can then focus on improving the frame rate of the game.

"LLR was designed exclusively to fight Lag in video games. Simply put, LLR will make game play more fun because gamers who buy products powered by LLR Technology will have lower latency, and less Lag," says Harlan Beverly, inventor, co-Founder, and CEO of Bigfoot Networks. "In addition, gamers who buy products with LLR Technology will have a competitive advantage in online games over those who choose traditional networking products."

It'll be interesting to see how successful Bigfoot's LLR technology will prove to be, especially with ever increasing net speeds and of course the continuous treadmill of PC power. Lag certainly doesn't seem to be as big a problem now as it was a few years ago and it'll be tough to convince gamers that they need yet another card in their PCs.

We'll have more news shortly...

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User avatar
By: Anonymous

Added:Tue 15th Dec 2009 16:52, Post No: 12

I personally use the PC ambient light alternative from arfx dot nl, works great and I love it


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By: Anonymous

Added:Tue 24th Mar 2009 17:00, Post No: 11

No way to edit but talking of typo's, surely not surley.


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By: Anonymous

Added:Tue 24th Mar 2009 16:57, Post No: 10

Curious, is that a typo?

"As a publisher, no one is more excited to see the continued growth and evolution of Games for Windows - LIVE than Microsoft Game Studios,"

Should surley read as.

"As a publisher, no one is excited to see the continued growth and evolution of Games for Windows - LIVE than Microsoft Game Studios,"

 


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By: Anonymous

Added:Fri 24th Aug 2007 14:00, Post No: 9

Actually Commodore is indeed a group of people with the name, but unlike previous restarts, this small group actually does pay tribute to the old c64 heritage they hold C64 parties and contests (demo's) and do work with the old enthausiasts. from what I've seen its a small group who really are going for it and i wish them luck


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By: Anonymous

Added:Thu 15th Mar 2007 12:29, Post No: 8

The Spec on the system will make any game run at full setting with ease but the price tag has got to be in the $4000 range,


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By: Anonymous

Added:Sun 11th Mar 2007 10:42, Post No: 7

Hey anonymous that supposedly attended a trade show in the 80's: You haven't learned how to type, spell, or use better grammar in 20 years? And we're supposed to get something out of that garbage post? Plus, you DO realize that Commodore is, and has been for a long time now, a name. And that's all. The name has been passed around a little bit, but none of the same people run anything Commodore related. Any new Commodore we see will be in name only. Like Atari.


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By: Anonymous

Added:Thu 08th Mar 2007 14:16, Post No: 6

Spaws rules


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By: Anonymous

Added:Wed 07th Mar 2007 16:25, Post No: 5

Rick dangerous was one of my favs on the C64!!


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By: Anonymous

Added:Wed 07th Mar 2007 12:59, Post No: 4

paradroid kicks ass


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By: Anonymous

Added:Wed 07th Mar 2007 12:58, Post No: 3

i want thing on a spring and boudlerdash back :)


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