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Join for freeLog inNintendo Reveals Juicy Info News
By Chris Leyton on 02/05/2008
Nintendo Records Historic November Sales News
Kim & Zelnick's Credit Crunch Outlook News
Wii Horoscope Channel Released News
More on this gameSatoru Iwata rules out a DS/Wii price cut, reviews Wii internal memory, and hints towards future technologies...
Following last week's financial briefing for its FY08 results, Nintendo has recently published the transcript for the Q&A session, containing a number of interesting points, which followed with Nintendo President Satoru Iwata.
Responding to calls for a DS and Wii price cut, Iwata-san hinted that no such move will take place in the current fiscal year, commenting, "We have not made our financial forecast with the premise of a hardware price cut," before adding, "we are not foreseeing the necessity for us to do a price cut in this fiscal year."
Suggesting that Nintendo are looking to change the typical model that relies on price reductions and a four-year life-cycle, Iwata-san mentions the risk of a price cut upsetting consumers that have already bought a Wii or DS.
"I believe that something must be wrong if we conduct our business with the premise that we will need to cut prices of our hardware as time goes on."
Of course the model is that as manufacturing costs come down the price reduces in an attempt to secure smaller chunks of the market during the product's latter life-cycle. Iwata-san even suggests that the reduced emphasis on cutting-edge processors and technology with Wii means that there's less of a margin to cut costs in the future.
"The costs of DS Lite cannot be drastically decreased from now. The costs cut we have experienced before cannot be repeated in the same way. That is how I am feeling today.
Likewise, the costs for Wii are expected to decrease. However, when we compare Wii with other machines, whose core semi-conductor chip comprises a comparatively big share of the costs, there is a difference in how a price decrease of these semiconductor chips contributes to the total price cut, as the chip price is not a dominant factor in deciding Wii hardware's price."
Answering a question surrounding the perceived lack of internal memory with Wii, Iwata-san suggests a review of the situation could be on the cards, "Statistically speaking, it is true that there are a small number of customers who feel that the flash memory is too small, while many others find that they have plenty of memory" adding, "However, because this small number of people are none other than the most avid players, we know we have to review the best possible solution to eliminate their inconvenience."
Responding to the typical concerns over Nintendo's future line-up of titles in particular for the second half of 2008, Iwata-san maintains that it's a deliberate attempt to keep consumers interested.
"Of course, we are preparing for a variety of software for the latter half of this year," adding, "we are now feeling that the speed at which new information is consumed and made obsolete has become quicker than ever. When I think of today's situation as a consumer, when I am exposed to new information too early on, I find that I am already tired of it when the product is launched."
Without revealing any further details on Nintendo's cryptic attempt to put the DS into "public spaces", hinted at last autumn Iwata-san states, "We were not able to complete the necessary coordination with our partners in time to prepare a detailed plan to be shared today. However, it is true that we are making progress, and we think that we will be able to start several experiments in the near future."
Suggesting that it's primarily about people actively using their DS units in the public eye, Iwata-san claims, "We would like to see a situation where DS usage will be ubiquitous, and this, for the short-term, will be the greatest benefit," before adding, "What I can say at the very least is that within this year, we are thinking of starting several projects."
Elaborating on the introduction of WiiWare (launching in Europe on May 20th), Iwata-san suggests that the digital distribution is an exciting but early concept. Beyond the need to open up game development for smaller teams in the hope of finding the next Tetris, Iwata-san revealed that the Japanese giant is seeking to diversify the service with offerings beyond conventional videogames.
"It is possible that companies from completely different industry may start an unprecedented service on WiiWare. As this should be something our partner corporations should announce, I cannot identify their names today, but in Japan for example, we have already received a proposal from a company which has nothing to do with the video game industry for WiiWare software that looks exactly like a Wii Channel. I think there will possibly be WiiWare software that people cannot think as video games at all when they are publicly announced. It is one of the unique characteristics of WiiWare that such software services can be started with a small risk and with a small start."
With the Wii's widespread success amongst a new audience typically attributed to aspects such as Mii's, Iwata-san suggests that it's a concept they're not particularly keen to exploit, comparing licensing Mii's as "identical to licensing Mario". Allegedly they're a result or more than 10 years of effort, and Miyamoto-san himself claims, "Nintendo should grant the license when we can conclude that the proposed project is worthwhile. Should we allow any and all the licensees to use Mii license for whichever projects, Mii's brand image will be hurt. Because we are not granting Mario license to any and all, we should not do so with Mii either."
With the Wii and DS Nintendo widely acknowledged as heralding Nintendo back to their innovative best, Iwata-san suggests that Nintendo are not beyond looking at its competitors should innovation stem from them.
"When another company comes up with an idea that can totally surprise customers, our way of thinking on what we should do might be altered. So, as principle, we would like to generate such (factors to initiate the new product cycle) from among ourselves, but we cannot say for sure that the trigger won't result from action of other companies."
Referring to recent suggestions of a motion-controller for the Xbox 360, Iwata-san seemingly brushes off such concerns, "All I can say today is, it is not that easy to develop software which leverages the characteristics of Wii Remote."
"We are not concerned about what other companies may do but rather more concerned with presenting them with new ideas to our customers based on the prospect that our existing customers will surely get tired of the plays enabled by Wii Remote if we do not try to improve the experience. In other words, what matters to us is whether or not we can continue to constantly create and offer new surprises one after another. If we can, then (other company's attempt to launch Wii Remote-like controller) should not be a big threat. The efforts in this field to try to appeal to a wide variety of customers are something in which we saw potential early on and that we have been working on the longest, so there appears to be no reason whatsoever why we need to be concerned."
Responding to the recent mergers and acquisitions spreading throughout the videogame industry, Iwata-san remains steadfast that Nintendo will not enter into such actions unless necessary.
"Sometimes, some people say that Nintendo's position will become even more solid if it purchased software companies by M&A, but I have no such intention because buying such companies will not contribute to strengthening Nintendo in the true sense. I believe that it is not the company but the skills of the employees that matters most, and therefore regard M&A as meaningless.
There are the cases where M&A is effective. For example, if a company holds a very important patent that Nintendo wants to obtain that will help fight future battles in the video games business with a huge advantage, that would be a time when Nintendo would consider the possibility of M&A."
Finally, whipping Nintendo fanboys into a stupor, Iwata-san reveals, "Of course, there are technologies and rights that we are paying special attention to, but we cannot disclose them."
It also seems that a new Fire Emblem title could be on the cards.
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Post CommentAdded:Tue 23rd Dec 2008 18:10, Post No: 325
lol how the hell did you come up with the idea that the wii and the ds arnt selling as well as the ps3 or the 360 fact is the will still out sells the 360,ps3 and ps2 every month by far the wii is the most popular console to date, it seams obvious that people dont care about hd graphics or tons of storage space (why are so many ps2's still being sold) the clear fact is that nintendo are the best at making a game console all ages can play and offering the best most used connection (so no need to go out and buy a new tv just to get the best out of it) further more you can get SD cards upto or above 8gb which is ample for game saves/downloaded games ect, also the only reasion why you only see bundles is that 1 it offers a money saving bonus where instead of buying it all seperatly would cost more in effect nintendo only loose a small amount of profit that they soon make up for with there games, 2 you the consumer get a better deal.
Added:Tue 23rd Dec 2008 17:31, Post No: 324
It is weird that wiis are still pretty hard to find. And it sucks that they are only sold in bundles, i sure it is just a ploy to get money...but anyway
Since they only come it bundles, it was hard for me to choos which one to get. Plus, i had no idea what exactly was in them, or where I could find them.
However, shopwiibundles dot com has information on the different bundles, and has the ones that are being sold on ebay right now. I am not a big e-bay shopper, but they do always have wiis
Added:Mon 15th Dec 2008 15:45, Post No: 323
IMMERSION IS COOL
Added:Wed 10th Dec 2008 19:36, Post No: 322
Yea i have a Wii but look at the shelves of your local walmart man!
If Nintendo doesn't do anything they are gonna sell Bundles and accesiries till they crumble completely, all they are now is accessories, every game has them, not to mention most games are the same in comparison, take care of you pets, baby ect. or Mini game things / carnival. a few exceptions, but those exception would have made it on the gamecube graphics and all, so the Wii is neat but choking nintendo, and if they don't invest in something like this soon, meaning either have lots of room for download content (because i'm already using an SD card for content that wont fir on my Wii, i have to move Virtual games to make room for new game save files! but like i was saying, if they don't get it, I'm sure Microsoft will, and [#@!?], if microsoft can fit more stuff than a PS3, that system will die, and nindo wouldn't even know what happened because theyed be too busy counting how many people they must let go in order to pay their lease
Added:Mon 17th Nov 2008 23:55, Post No: 321
to the haters! i love the wii, there is such a great range of games available, and more often than not at a nice price!!
the educated wii owner will enjoy his wii for years (most of the best games are fairly unpopular and often not even advertised), kids won't because they're kids, and anyway nothing wrong with putting the controllers down for a while!
and oh yes, f-zero and starfox has to happen !!!
Added:Thu 13th Nov 2008 07:40, Post No: 320
lol most of us are over the novelty value of the wii now all the games are so alike its getting boring besides people want hidef the wii cant do hidef so basicly that why you cant compare the wii to the 360 or the ps3.
secondly from that there are games the mature audiance can play on the 360/ps3 like buzz/seen it among other kids games the only thing the wii has is wii fit but hasnt anyone heard of going out for a walk or even using a push bike or even jogging lol wii fit is for lazzy people who after buying wii fit will use it like there rusty exercise bike in there loft/garage with half a ton or dust and cob webs all over it
Added:Thu 13th Nov 2008 00:40, Post No: 319
ssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
Added:Thu 06th Nov 2008 12:26, Post No: 318
the Wii could never match the 360 or ps3.... come off it, the games for the wii are cr4p. mario this , mario that,.... bloody zelda and rabid rabbids. My kids have a Wii, and even they get bored playing it
Added:Sat 20th Sep 2008 15:58, Post No: 317
Man I used to love the tvg forums... now i cant even follow it or work it :( Segaboy... is there an old style forum where we can chat about games anymore? or has everybody stopped? segaweb isnt about now either...erm..obviously lol
Added:Sat 16th Aug 2008 23:19, Post No: 316
to 133.21, its simple how the wii can challenge other consoles games like the 360, they have games for the WHOLE family, like wii sports and wii play, i mean can u imagin ur grandmotrher on halo3? or metal gear solid?? no obvioulsy not, they'll probs have a heart attack tryin to figure out how to shoot and drive a vehicle( sorry if any old ppl read tht didnt meant it :P) soo mr xbox fanboy that is how the wii can match 360 games and ps3 games :)