Follow Us On Twitter | Compare Game Prices - new

To create your free account, please enter your email address and password below. Please ensure your email is correct as you will recieve a validation email before you can login.

Email:
Nickname:
Password:
Confirm Password:
Weekly newsletter:
Daily newsletter:

To log in to your account, please enter your email address and password below:

Email:
Password:
Forgot your password?

To reset your password, please enter your email address below and we will send you a link to reset it.

Email:

Welcome

Could Holography Cure Nintendo's Storage Space Blues? News

A joint research agreement between Nintendo and InPhase Technologies suggests a radical future storage approach...

By Chris Leyton
Posted: 30/07/2008
Nintendo Wii

Since the beginning of Wii, Nintendo's loyal followers have voiced their unanimous opinion; recently even Nintendo's top brass have admitted to it becoming an issue. The simple fact of the matter is the Wii just doesn't have enough storage space to encourage Nintendo's plans for WiiWare, Virtual Console and future expansions.

However, it seems that the problem, once notoriously labelled as solely for "nerds and otakus", could possibly draw upon a revolutionary approach if a patent that was issued earlier in the year is anything to go by.

"Miniature flexure based scanners for angle multiplexing" from inventor Bradley J Sissom, is the complicated sounding title for a solution to increasing the capacity of holographic data storage. Intriguingly Nintendo appear on the patent as joint applicants.

A brief education courtesy of Wikipedia reveals that holographic storage requires a laser to be split into two beams. Data to be stored is encoded onto the signal beam via the special light modulator, before converging with the reference beam and stored onto a photosensitive medium. Reading the data from the medium relies upon a beam being emitted onto the medium at precisely the same angle, wavelength, and position of the reference beam.

Unlocking the greater capacity offered by holographic storage relies upon adjusting the reference beam during the recording/writing phase. Altering the beam allows multiple holograms to be stored in the same volume on the holographic storage medium, which is where the patent comes into play.

InPhase Technologies has lots of information on the technology, and intriguingly appear on the patent alongside Nintendo as joint applicants.

"... disclosure is herein made that the claimed invention was made pursuant to a Joint Research Agreement as defined in 35 U.S.C. 103 (c)(3), that was in effect on or before the date the claimed invention was made, and as a result of activities undertaken within the scope of the Joint Research Agreement, by or on the behalf of Nintendo Co., and InPhase Technologies, Inc."

Joint Research Agreement "... a written contract, grant, or cooperative agreement entered into by two or more persons or entities for the performance of experimental, developmental, or research work in the field of the claimed invention."

Could Nintendo be upping the stakes for its next format or is this the replacement to the aborted DVD drive that will become the Wii's savior? Chances are it's merely one of the countless patents that are left on the drawing room floor.

What Next?

Become a fan of this game

Login or register to be alerted of updates...

Click To Register Click To Login

Comment

Sign Up and Post with a Profile

Join TVG for a free account, or sign in if you are already a member. You can still post anonymously.

Respect Other Members

Please respect other users, post wisely and avoid flaming... Terms & Conditions

 
Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • >>
  • Next
By: h7pe

Added:Thu 29th Oct 2009 21:03, Post No: 343

It doesn't matter how good the Wii console is, all the games are rubbish.

family bowling

Family fishing

Family execise

Family necrophilia

There is no point improving the console unless they sort the games out

User avatar By: Anonymous

Added:Wed 21st Oct 2009 17:31, Post No: 342

Breaking News: Shigeru Miyamoto speculates that the next generation Wii will be more advanced.

User avatar By: Anonymous

Added:Sat 17th Oct 2009 16:06, Post No: 341

Yeah, apparently Ninty are working on a new console with graphics to match PS3/60, and motion controllers/games are being created by PS3/60, so its all gonna be good in the end eh! :)

User avatar By: Anonymous

Added:Fri 16th Oct 2009 10:58, Post No: 340

I really would like to see a Nintendo console with HD support.  It's the standard, they really do need to catch up.

By: Arc1991

Added:Fri 14th Aug 2009 23:13, Post No: 339

if the sites so annoying dont use it =S simple

By: SegaBoy

Added:Thu 30th Jul 2009 15:18, Post No: 338

What Bing popups - are you on about MS search engine?  If you're on about the textual ads, just avoid hovering your cursor above em - simple.

Information doesn't drop from the trees I'm afraid...

User avatar By: Anonymous

Added:Thu 30th Jul 2009 15:10, Post No: 337

This site is so annoying with the stupid bing popups, they detract from me being able to read these articles... 

By: SegaBoy

Added:Thu 30th Jul 2009 12:26, Post No: 336

Just outputting to HD won't be enough - there will have to be increases to the Wii's GPU and memory to make the visuals look sufficiently better.  the Wii HD is just a pipedream invented by an anlyst that doesn't actually get that many things right...

By: Arc1991

Added:Sun 12th Jul 2009 23:25, Post No: 335

post 334 the good thing will be there will be better graphics? its the only system now to not have HD (or blu-ray but technicaly tht is still HD) 

it means we dont have to see the characters fuzzy anymore its better on the eyes =)

User avatar By: Anonymous

Added:Wed 17th Jun 2009 21:03, Post No: 334

i hope wii HD dosent exist i mean seriously what good is a wii with the only new thing about it is High Def think about it...

Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • >>
  • Next