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Revolutionary controller detailed for Nintendo's new home console...
Had you not been paying scrupulous attention during Nintendo's E3 press conference, then you might have been left with the sneaking suspicion that the platform holder was trying to pass off a new controller for the Wii (albeit a highly advanced one) as a new home console called the Wii U.
Not so, game lovers. It turns out that in addition to the rather fancy looking, HD touch-screen enabled controller that Nintendo spent all of its presentation showing off, the Wii U will also incorporate improved hardware in the form of a dedicated new console as well (console pictured above-right courtesy of Joystiq, Wii U controller shown below-left).
It seems Nintendo wasn't keen on detailing, or even showing this part of the Wii U during its reveal, which led to some confusion across Twitter in the conference's immediate wake.
As a result, hardware specifications for the Wii U console itself are thin on the ground at the moment, although numerous core titles have been attached to the platform already including (but not limited to):
- Tekken
- DiRT
- Batman: Arkham City
- Darksiders II
- Ghost Recon Online
- Assassin's Creed
- Metro Last Light
- Aliens: Colonial Marines
- Ninja Gaiden 3
EA's CEO, John Riccitiello took to the stage at one point to underscore the publisher's commitment to the new platform with its EA Sports catalogue as well as a hint that Battlefield 3 might arrive on the console too. All of this appears to indicate that the Wii U can easily hold its own against the Xbox 360 and PS3 in the hardware stakes.
As far as first-party Nintendo games are concerned, the highlight of the conference came when Satoru Iwata, the company's President teased the prospect of a cross-platform compatible Smash Bros. for Wii U and 3DS.
Although very little is known about the console, the Wii U controller was thoroughly detailed by Nintendo. A gyroscope and accelerometer will incorporate motion controls into the device, while an HD touch-screen can be used by players to interact directly with games that are in-play on their TV screens.
Examples include placing the controller on top of a Wii Zapper peripheral and using it as a scope, or flicking ninja stars from the surface of the controller screen onto targets displayed on the TV.
Through wireless communication between the controller and console, players can also leave the game on their TV and take it with them on the Wii U's built-in screen.
Two analogue sticks, two shoulder and trigger buttons each, face buttons, and a d-pad make up a fairly core-friendly button array, while rumble feedback, a microphone, camera, and speakers have also been confirmed for the controller.
Update: A Nintendo press release has now detailed further info on Wii U, including a 6.2 inch size for the controller's screen that will display full 1080p HD graphics. Nintendo also confirmed that the Wii U will be backwards compatible with all Wii titles and can be played with up to four Wii Remote/Wii Remote Plus controllers.
Product specifications on the Wii U console itself remain under wraps.
Update 2: In some further details on the Wii U controller that we didn't manage to fit into the original article, it will be able to play games entirely by itself (a 2 player game of Reversi was shown) and footage from a trailer also showed the controller being used for web browsing and video calls.
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Added:Sat 18th Jun 2011 03:28, Post No: 24
why does everyone who thinks they know what their talking about go on about the ps3 and the 360 using a microsoft graphics subroutine only found in PC's "Direct-X" and why DX-9 when the 360 launched at the same time as vista (DX-10), why dont all you morons just get a DX-9 graphics card and try to run the latest games like dirt 3 @ 1080p, im almost certain you cant or it'll run but at a much jerkier frame rate and certainly no where near 30 fps let alone 60 fps.
now for all you moronic PC fanboys out there did you forget some PC games still use open GL 3.0 i mean come on how old is that, or what about D3D (Direct 3D), grapics routines and proccess is done completly differently on PC's compared to consoles they are deicated games machines and with age the graphic on them gradually gets pushed right to their limits where as most PC gamers barely puch their graphcs cards to the limit as there upgrading every 12 months to the latest hardware ( a bit pointless unless youve got money to waste ).
Added:Sat 18th Jun 2011 03:16, Post No: 23
sorry tom but if you think sony or microsoft demonstrated that everyone wanted HD this past gen then by that your theory is flawed, nintendo bought somthing new rather than a graphics update and the Wii quite literally dominated and still is dominating this gen using last gen graphics, what kinds of leaps forward do you expect there to be when 1080p will be the standard for at least another 10 years.
so far this gen even owning both a ps3 and 360 id still say the wii is the most inovative console this gen and nintendo obviously understand what people rather than just gamers want, also there is at least a further 9 months before the Wii U is even out so further improvements can be made.
Added:Thu 16th Jun 2011 18:50, Post No: 22
yeah but the next consoles from microsoft and sony will make this look rubbish!
Added:Wed 15th Jun 2011 16:01, Post No: 21
"Hooray" for proprietary junk.
Added:Sun 15th May 2011 23:49, Post No: 20
This is a real big deal for Nintendo,you see the market is a fast place for change and innovation to take place. Most people want something modern and unique not yesterday. The PS3 and 360 were great when they came out but today they are ancient in the CPU and GPU area not to mention they are direct x 9 capable which hasn't been used in game development for years. If recent rumors are true and If Nintendo comes out with a next generation system next year with significant processing power, cutting edge graphics, HD compatibility and other unthinkable innovations then this can be a real game changer for Nintendo.
Added:Thu 28th Apr 2011 13:48, Post No: 19
We can only dream.
Added:Thu 28th Apr 2011 13:39, Post No: 18
Perhaps the Wii 2 will have the aborted Vitality Sensor built in from the get-go?!?
Added:Thu 28th Apr 2011 13:38, Post No: 17
I cant wait for a proper Wii Fit sequel :)
Added:Thu 28th Apr 2011 11:25, Post No: 16
indeed it is, i just wish some other people here could see it that way.
Added:Thu 28th Apr 2011 10:03, Post No: 15
All your favourites: Zelda, Mario, and Donkey Kong in glorious HD with top-of-the-line visuals. It's an exciting prospect...