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We sift through all of the latest hardware info on Nintendo's Wii U console...
More indications have emerged to support reports from earlier in the week that the hardware capabilities of Nintendo's Wii U console are superior to those of the Xbox 360/PS3.
According to an Engadget article (sourced via Game Watch), the AMD graphics chip in the Wii U is similar to the R770 found in AMD's HD 4000 series of PC cards. In effect then, these are chip-sets that first emerged in 2008 and are DX10.1 compliant.
Microsoft's Xbox 360 runs off chip-sets that only support DX9 and, while Sony's PS3 chip-set does support DX10, the R770 chip that's been speculated for the Wii U is significantly more advanced than the PS3's RSX chip.
All of this does appear to favour alleged reports that the Wii U is 50% more powerful than its PS3/Xbox 360 counterparts. Whether that increase in performance has any bearing in reality effectively now comes down to IBM's processor for the console.
Very little is officially known about the CPU at this stage other than that it's a multi-core, 45nm processor with embedded DRAM. Reports have also linked the Wii U processor to IBM's 'Watson' technology which, again, remains relatively intangible.
To prove the capabilities of this technology, IBM has publicly demonstrated the 'Watson' supercomputer playing TV quiz show Jeopardy against human champions and winning (see trailer below).
While this Jeopardy challenge could be cynically seen as something of a PR stunt, IBM has had a clear focus on the project to solve 'open question answering' problems in computing. Put simply, computers struggle to understand the nuances of human language and 'Watson' seeks to solve that.
However, these tests were run through an IBM 'Power 7' supercomputer and no mass-market 'Watson' processor has been released by IBM so far. Judging from the video below, a mass-market chip is some way off at the very least given that a single processor would take two hours to compute the same problems solved by the 'Power 7' supercomputer used for 'Watson'.
In effect then, it seems highly unlikely that gamers will be able to ask their Wii U trivia questions and expect a cogent answer. What's much more likely is that the link between 'Watson' and the Wii U is a cheeky little piece of marketing spiel.
Whatever the case though, judging from the graphics chip info that's emerged over the last 24 hours, Nintendo does appear to be finding that 50% gap between console generations that will help its cause significantly when the Wii U comes to market next year.
As high-end PC rigs lead the way towards next-gen technology with DX11 graphics cards and quad-core processors, a picture of the Wii U is starting to emerge that's somewhere between that and what the PS3/Xbox 360 currently offer.
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Added:Sat 18th Jun 2011 03:28, Post No: 24
why does everyone who thinks they know what their talking about go on about the ps3 and the 360 using a microsoft graphics subroutine only found in PC's "Direct-X" and why DX-9 when the 360 launched at the same time as vista (DX-10), why dont all you morons just get a DX-9 graphics card and try to run the latest games like dirt 3 @ 1080p, im almost certain you cant or it'll run but at a much jerkier frame rate and certainly no where near 30 fps let alone 60 fps.
now for all you moronic PC fanboys out there did you forget some PC games still use open GL 3.0 i mean come on how old is that, or what about D3D (Direct 3D), grapics routines and proccess is done completly differently on PC's compared to consoles they are deicated games machines and with age the graphic on them gradually gets pushed right to their limits where as most PC gamers barely puch their graphcs cards to the limit as there upgrading every 12 months to the latest hardware ( a bit pointless unless youve got money to waste ).
Added:Sat 18th Jun 2011 03:16, Post No: 23
sorry tom but if you think sony or microsoft demonstrated that everyone wanted HD this past gen then by that your theory is flawed, nintendo bought somthing new rather than a graphics update and the Wii quite literally dominated and still is dominating this gen using last gen graphics, what kinds of leaps forward do you expect there to be when 1080p will be the standard for at least another 10 years.
so far this gen even owning both a ps3 and 360 id still say the wii is the most inovative console this gen and nintendo obviously understand what people rather than just gamers want, also there is at least a further 9 months before the Wii U is even out so further improvements can be made.
Added:Thu 16th Jun 2011 18:50, Post No: 22
yeah but the next consoles from microsoft and sony will make this look rubbish!
Added:Wed 15th Jun 2011 16:01, Post No: 21
"Hooray" for proprietary junk.
Added:Sun 15th May 2011 23:49, Post No: 20
This is a real big deal for Nintendo,you see the market is a fast place for change and innovation to take place. Most people want something modern and unique not yesterday. The PS3 and 360 were great when they came out but today they are ancient in the CPU and GPU area not to mention they are direct x 9 capable which hasn't been used in game development for years. If recent rumors are true and If Nintendo comes out with a next generation system next year with significant processing power, cutting edge graphics, HD compatibility and other unthinkable innovations then this can be a real game changer for Nintendo.
Added:Thu 28th Apr 2011 13:48, Post No: 19
We can only dream.
Added:Thu 28th Apr 2011 13:39, Post No: 18
Perhaps the Wii 2 will have the aborted Vitality Sensor built in from the get-go?!?
Added:Thu 28th Apr 2011 13:38, Post No: 17
I cant wait for a proper Wii Fit sequel :)
Added:Thu 28th Apr 2011 11:25, Post No: 16
indeed it is, i just wish some other people here could see it that way.
Added:Thu 28th Apr 2011 10:03, Post No: 15
All your favourites: Zelda, Mario, and Donkey Kong in glorious HD with top-of-the-line visuals. It's an exciting prospect...